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#5
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I took a little walk around the map... I realized that it's better to check it out in the editor first. I don't want to be a nag, but some things I really liked, and some things I didn't like at all. Here's what stood out the most:
1) There are so many different objects, it's overwhelming, and they are located very close to each other. It's not necessarily a bad thing, but... it's just too unrealistic, everything is at right angles to each other, the coastline is perfectly straight, as if someone made it artificially. My advice is to add some variety to the map, and move some of the identical objects further apart (although if the goal is to quickly level up a hero without worrying too much, then it's fine). The wrecked ships in the swamps on the Necromancer lands are completely out of place; they would just be sucked into the swamp, and there's no point in them being able to float. Also, the Necromancer cities need to be moved away from the mountains, otherwise they drive right up to them, and it looks like a square piece of land hanging in the air. The same applies to where the mountains meet the water.
2) There are too many mills and resources... It's just unnecessary load on the computer, as after a certain point, resources become unnecessary. Spending days or weeks collecting them is pointless, unless you have a lot of time. If they are important, it's better to remove, for example, 10 piles of gold and replace them with one, but set a parameter so that when the hero takes it, he immediately receives 10,000.
What I liked:
1) The variety in the detailed surface, interesting ideas with the design, I will take some of them as inspiration myself, with the author's permission. The structure is well thought out, and it's really perfect for two friends who want to level up properly and then have a battle=)

I hope my comments don't seem offensive, I hope the author will make a few adjustments to the map so that everyone can enjoy the game and no one's computer will lag=) Good luck with further development
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира