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Outcast's Path

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#58
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vadim_t
Yeah. After spending 2-3 weeks completing quests, the knowledge boost increased from around 50 to 200+, and the number of upgraded trees near the level 2 stronghold increased to around 80+. And it's scary to think how many witches have appeared near the mentor – if there were 500+ of them the first time. And this is on a Warrior, plus random chance rules – no useful skills or spells – I've already opened Utopia twice, and it's all wrong.
But the worst thing is that the quests with the sulfur and mercury mines cannot be completed: apparently, it's just a coincidence: I didn't have 10 mercury at once + I already met the human spy. So, I have to start all over again:mad:
Has anyone else had this problem? I've tested these quests many times, and everything is fine. Regarding the hydras – maybe I just overlooked them when fixing this rare exception, but hydras – even if there are a thousand of them, are far from the most dangerous creatures=). I definitely fixed the witch issue, as well as most of the others. And spells need to be found in Temples; there are suitable ones for all schools of magic. + there are free ones in the labyrinth; you can turn into another passage once and study them; you can still manage to do it before the exit (I added 2-3 extra days specifically for this). And as a last resort, there are also mage towers that give spells.

Added after 4 minutes
I also rechecked the script, and no deviations were found. The only reason for this, as I think, is that you may have killed the orcs at the mines before you went to Warok with the report.
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