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#1056
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garrisons={'garrison name 1', 'garrison name 2', 'garrison name 3',} -- etc., separated by commas for j, gar in garrisons do Trigger(5, gar, 'capture_gar') garrisons[gar] = {} for i = 0, 6 do local t, n = GetObjectArmySlotCreature(gar, i) garrisons[gar]= {t, n} end end function capture_gar(oldowner, newowner, hero, gar) for i = 0, 6 do if gar_army[gar][1] ~= 0 then AddObjectCreatures(gar, gar_army[gar][1], gar_army[gar][2]*2) end end DenyGarrisonCreaturesTakeAway(gar, 1) Trigger(5, gar, nil) end

Added 43 minutes later
and another question:
I made a mistake when creating the map; I chose single scenario instead of multiplayer arena.
Is there any way to fix this?
In the map archive, move the contents of the SingleMissions folder to the Multiplayer folder.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
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