I don't understand something. I want to change the lighting on the map. I do it like this:
SetAmbientLight (0, "/Lights/_(AmbientLight)/BrighterDay.xdb#xpointer(/AmbientLight)" , nil, 0)
There is no error, but the light doesn't change. What's the problem?
2. The lighting must have a script name (InternalName); for this lighting, it's "BrighterDay"; for others, see the corresponding files. If there is no name, create one.
3. You need to write the script name in the function.
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