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So, on maps with many towns, the Necropolis's magic will be off the charts?:)
Okay, never mind, I'm more interested in this: let's say I've moved quite far from the castle, and there's no portal to the town yet. Suddenly, our "nasty guy" pops up out of nowhere, converts my town, and runs away. If I take the town back, I'm left with a Necropolis that I don't need (assuming I'm not a Necromancer)?
Added 4 minutes later
It's quite vague, and it will be difficult to distinguish, as it is calculated at the moment.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4