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I have a rather simple question. How can I make it so that after a creature plays a certain animation when it loses, it continues to move as it should? I have the following situation: a hero enters zone 1, and a trigger is activated, playing a "joy" animation for the griffin. Everything works correctly, but for some reason, after the animation plays, the griffin freezes in place. What needs to be done so that it continues to move after the animation? And why don't any of the animations work for my fire demon, even though I write the same thing for other creatures, and it works for them? Thank you in advance.
For other monsters, you need to click on "..." and in the AnimSet field, select the animation for it using the same "...", instead of LOD.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4