The second red player arrived, and the game reached a stalemate. Apparently, the map doesn't work as the author intended; the second red player is impassable. The units have 16-20 initiative, the morale is buffed every turn, and half of the army is teleported to him, and he instantly destroys it. There is absolutely no chance for Freya, even 200 knights fall from two hits with 21 defense and a defense skill. There are no initiative artifacts on the map, nor is there a Staff of the Undead, and there is no morale either. I don't know, it's impossible to pass. Arantir has a chance, but he also can't handle such a morale and luck-buffed army. And Zehir doesn't work for me. On turn 4, I think Arantir would have a chance when I distribute all the debuffs and summon a dragon with a phoenix, but he doesn't make it. Even for the sake of the experiment, I decided to cheat and give him an undead army, and it only gave him one extra turn. Maybe I'll return to the map on a reinstalled game someday; overall, I liked it, but it's broken for me. I'm attaching the last save before the attack.
- on the first attempt, you need to remember which creatures remained behind the castle wall. In my case, these were angels and militia. Then, load the game and change the creatures in the hero's army slots. I swapped the angels and paladins, and also the militia with the archers. As a result, after Udun attacked me, I had paladins and archers behind the wall, which made it possible to complete the battle normally.
I'm attaching screenshots of the leveling up, artifacts, the result of the battle, as well as a recording of the battle and the save file after the battle to the message.
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира