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To be honest, at first, it wasn't clear what to do with the sentinels, but everything became clear during one of the dialogues in the guild. I chose assassins as the killers, and they managed it on the first try.
Without phoenixes, the difficulty of the final battle would greatly depend on how many troops were left after the battles with the warlords; I think with a full set of orcish units, it would be possible to win. I clearly lost to Laslo in the battle with the orcs; without phoenixes, I probably wouldn't have made it. After all, banning almost all control spells, including the hive, severely limits the range of possibilities in battles with such large armies.
Speaking of stat resets. After transitioning to the third stage and skipping a turn, the stats remain like this; I think it's still an exaggeration.
Кампании для Heroes V 3.1 (Трилогия):
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира
