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Gerter
I played through the second scenario. It became 2-2.5 times faster, which is great.

Here are some of the errors/inaccuracies I noticed:
- It's impossible to join a stack of units before the siege of the human castle – it's blocked by the corpses of the ogre units.
- The information about the bonuses for 100 reputation says that, in addition to stats and phoenixes, it should also give 2k mana – this doesn't happen (although it doesn't change anything).
- The druid to the right of the human city has a unit with one name, but a different name in the dialogue.
- Gabriel says that he will give the key to the treasury at 65 reputation, but in reality, he gives it at 70, it seems.

Overall, everything works well, there are no bugs in the quests, at least if you follow the orc storyline completely.

Thank you for the information, I will take it into account.
Overall, the labyrinth is a tedious but not mandatory part; you can jump into the portal. But there, your stats will be reduced to a minimum. Too many stats remained after the trap.
Were you able to complete the quest to kill the sentinels on the first try?
If there were no phoenixes in the battle with the demon, how much more difficult would it be?

Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

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Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира

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