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I replayed this campaign twice and got immense pleasure. The campaign is great, except for the last battle, in which the author (as with all authors on this forum) went a bit overboard. He added so much to the final mage that the final battle turned into some kind of mess in which there was nothing left of the game mechanics or even logic. Just, let me give the mage everything... well, everything, and I'll even teach him how to use the console. I understand, of course, but the final battles are not a meeting with God, but a natural process of competition between the Player and the AI in their ability to play this game, and it is not worth going to extremes. I absolutely do not accept such mechanics that have nothing to do with the game. So I did as the campaign author did, I didn't waste my time accumulating troops, but simply gave my hero 900 Titans, which finished this final perversion. As they say, for every clever woman, there is a clever man.))
Thank you for the game.
Plus
in which there was nothing left of the game mechanics or even logic
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4