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Blue crystal

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#31
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Gerter
I made it to the Guardians, but it's just ridiculously difficult. I could still defeat the melee and ranged units, but the flying unit is complete nonsense; it takes them out in the first turn without a chance. It has dragons with 34 initiative, and all the others have 25+ initiative. My djinn with an artifact that gives +35% initiative don't even get a chance to go, not to mention the gargoyles. Honestly, I don't see any chance of winning. At least if there were a staff + ring that gave 20% initiative, but there aren't any.

And also, there was a message at the very beginning about the bonuses that the red crystal gives, but it seems like they don't work; the random bonus definitely doesn't work.

What if you deploy the entire army for the battle? Is that not an option?
The air unit has high initiative, but the lowest attack/defense stats. A staff would definitely be helpful, or a mass slow effect. In the new version, the Guardians' multiplier for army size has been significantly reduced (from 2 to 1.3 when fighting with a full army, and from 1.3 to 0.9 when fighting with a partial army).
The random bonus for the army is only given once at the beginning of the game. The stat increase definitely works.
Кампании для Heroes V 3.1 (Трилогия):

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Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
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Закат тьмы

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