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Antik
What is "dwarven excavations," and what does it look like?
It's the place where carts carrying ore lead to the walls of the hall.
Antik

And why is it so complicated? Couldn't it have been done without all the fuss? Truly, the best is the enemy of the good.

It's a plot device; each character has a specific personality, and this personality is reflected in the game.
Antik

In the new version, it would be good to place a church near the Castle.

More likely no than yes. You can "go in circles" near the Castle if you go up to the ore mine and then return to the Castle through the central garrison.
Antik

and fix the bug in the east (on the way to the tomb, after the bridge, there's a tree and an artifact that are inaccessible).

This is not a bug. A relic artifact won't just lie around unguarded. There is a way to get there.
Antik

"Deciphered" the file attached by the author with a description of his ideas. Frankly, I don't know if I'll continue playing. The author has made the ending too complicated. And why is such complexity needed (with the burning of secondary heroes, etc.)? It doesn't add interest to the game; rather, it creates unnecessary hassle. But thank you anyway.

The file contains a brief description without explaining the circumstances. During the Walkthrough, it will become clear what's what.

Added after 44 seconds
vasik

Another strange bug has been noticed: it's impossible to buy fairies with a caravan after the 4th week; before that, it was possible, and the path to the fairies is clear. I noticed this even when replaying.

I will check.

Added after 1 minute
Gerter

I would suggest not weakening the enemies too much, but moving the Utopia/Mage Treasury closer to the city, even if it means stronger guards and giving the reward with a script so that artifacts don't just drop, but only spells. Currently, the main difficulty is the random spells, which can hardly be fixed.

We'll see if this is needed in the new version. There is a spell library near one of the enemy portals for the spells.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира