So that the movement is random...
Well, if we're talking about several two-way teleporters with the same group, the AI will love to jump between them for hours. If you make a scripted portal, like in the previous map, the AI won't even go into it.
I think I'll add a couple of one-way portals to a few "dead ends," but thanks to them, the enemies will also be able to reach the player's castle faster.
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира