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Blue crystal

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#8
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Antik
Did the author test the map? The thing is that by the middle of the second month, enemies start appearing every two or three days with increasing strength and stats, and they tend to attack the player but not each other. Where is the church? And what is this "desert" around the Castle? The resources are always scarce. Compared to the previous crystal, this map seems much worse, and most importantly, it feels unfinished. Best of luck with your creative endeavors.

Added 10 minutes ago
And you can't escape from the enemies - there are dead ends everywhere, which is not good.

Added 21 minutes ago
I struggled a bit more and then abandoned this mess. The enemies are too overpowered: they have immense stats and strength, plus they actively use darkness, but they don't fight each other. And I don't have any anti-magic or paladins, and all thanks to the author - he didn't provide enough resources. In my opinion, starting without a Castle is a bad idea. If the author is going to continue working on the map, he needs to weaken the enemies and reduce their frequency, add a church near the Castle, more resources, and upgrades, and most importantly, somewhere to acquire the "anti-magic" spell. It would also be good to get rid of the dead ends on the map, so to speak, make it traversable in a circle. In my opinion, this would add dynamism and intrigue to the game.

I tested it. I spent about 15 hours just tracking down all the bugs and fixing them. During testing on the difficulty level, it seemed that everything was going too easily, so I introduced increasing coefficients for the AI, and I guess I overdid it.
The area in front of the Castle is my vision of the throne room of the Dwarves; it shouldn't be cluttered with objects. Maybe I should add more neutral creatures with resources.
Regarding the dead ends, the plan was for the player to enter them no more than once; there are portals in key locations.
The Anti-Magic spell is a quest item and cannot be found in the city.

Added 1 minute ago
Necromancer555
Author, how do I jump over the chasm in the bridge, remove the fire from the guardians, and defeat the guardians themselves? Their armies are significantly stronger than mine.
The first two questions are described in the file attached to the topic. Regarding the strength, as I wrote above, I probably overdid it with the increasing coefficients.

Added 1 hour 21 minutes ago
Kent305_n
Beautiful map. So far, I even like it more than Red Crystal. But I haven't gotten very far yet, and the enemies haven't appeared yet.
In general, I like almost all of your maps.
Why is the rating for this map so low in the topic? I haven't even seen a 2-star rating from anyone.
If you're talking about the number of stars next to the map, that's nonsense. Not everyone gives ratings. And there are also some individuals who, for unclear reasons, sabotage things from behind the scenes. A user with the nickname krusso is a prime example.

Added 43 seconds ago
psatkha
Yes, the dead ends are very bad... I don't understand what prevents you from diversifying the options with random portals?!
What do you mean by random portals?
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