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#424
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Mostovik
Good afternoon!
Please advise a newbie in animation modding – is it possible to add a resurrection animation to skeletons without too much hassle (the Phoenix ability – after the creature dies, it is resurrected in its original quantity, works once per battle). If someone could do this without spending a lot of time, I would be very grateful!
You take the animation set file for skeletons:
\_(AnimSet)\Creatures\Necropolis\SkeletonArcher-arena.(AnimSet).xdb
\_(AnimSet)\Creatures\Necropolis\SkeletonWarrior-arena.(AnimSet).xdb
\Characters\Creatures\Necropolis\AlternativeUpgrade\SkeletonWarrior-arena.xdb
Each of them contains a list of animations. You need to add an item there with parameters Kind = specability and copy the most suitable Anim href from another item in the same file.

With all these transformations, the animation of the Bone Warriors will likely be affected, as it also refers to the specability animation or attack00/attack01 if it is missing.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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