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Echoes of the Void

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#7
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elizbar1967
When will someone make a Necromancer campaign?))
I'm looking forward to it too!
Maybe at the beginning of the game, we can add at least 20 magic points to Alaric?
You can easily get 20 mana by visiting the prophet; he offers +1 to Knowledge or Sorcery after completing the quest.
I looked at the last picture, and Isabel is two heads taller than Nicholas, what a mare!
This fact also seemed strange. In the original Heroes' starting video, Nicholas was taller than Isabel.
I'm tired of chasing enemy heroes. They come like locusts, and this Necromancer keeps resurrecting. I'm playing as a hero. I don't have enough resources, not enough troops, and no money. It's too difficult. I'll finish it, of course, but it wouldn't hurt to reduce the enemy's zeal a little. At least let me develop a bit first.
Okay, I'll reduce the enemy's zeal. I'll also probably give the AI the ability to attack the Necromancer and vice versa.
And yes, Glen and Axel have the same face; that shouldn't be the case. That is, the icon. One of them needs to be banned from recruitment, otherwise, I have two identical twins running around, I get confused, and it's not aesthetically pleasing.
Okay, I'll remove Glen and Jira from the tavern.
I don't understand the video at all; when are they going to get married? They killed the priest. They killed Koly, he got up and killed the demon. Isabel - too bad, damn it, that I'm not a warrior (wielding a huge flamberge and clad in armor), end of the video. But what about Nicholas? Did he reincarnate into something, or what? Well, for now, that's it.
The video was conceived as an interpretation of the starting video from the original Heroes, with adjustments for the editor's capabilities and the availability of models. Unfortunately, the models of Isabel in a veil and the animation of Koly flying across the hall were not found in the game's resources, but I'll see what can be done to make it more realistic.
In general, of course, against the backdrop of the fact that only Henry Spatel is creating his twin card games, the release of a new card is interesting. Moreover, the card is interesting. And it seems to me that the amount of everything that fit on the card could be created in a larger size, for example, Elka. Play longer, more interesting.
Henry Spatel?
Regarding the size. At the beginning, the map was exactly "large," but then I had doubts due to the huge empty spaces on the map, and I switched to a "medium" size. I agree that the map would look better on L, after all, a considerable number of objects have been added to it since then, but it's too late to redo it.

Added 4 minutes ago
Gerter
I, on the contrary, had a rather easy start. When I joined the peasants and lifted the curse from Dwella, Ishibal preferred to turn around and run away. On day 3, week 3, I easily defeated him with a hundred archers. Then the Dark Elf came with high difficulty, but I easily defended the castle, losing 9 archers. Now, Ishibal is on the horizon again with high difficulty, and another Necromancer, plus a demon was seen; it seems that all the interesting things are starting.

I played for a little over a month, and it's getting a bit boring. There aren't enough troops yet to break through the garrisons, and there's not much to do on the map. Presumably, the Necromancers, demons, and elves are supposed to constantly attack the castle so that you can level up your heroes, but they don't want to attack persistently.
Should I reduce the garrisons to give the player the opportunity to attack them earlier?
The AI behaves differently; sometimes it attacks, and sometimes it sits and waits. It's unclear what can be done about it.

Added 12 minutes ago
AstralLein
The map is not easy. I lost for the fourth time. As a hero. This Lich is a tough nut to crack and doesn't let you hold out until the first week, day 2, and, accordingly, the weekly bonus. How do I kill him correctly, because it doesn't work yet?

Added 30 seconds ago
Alaric has very little mana...

Added 43 seconds ago
And it's a long way to the prophet with his bonus...
Yes, Ishibal manages to raise a considerable number of troops due to the 2 bone pillars at the start. Perhaps it would be worth removing them in the next version.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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