First, the aforementioned joining units. They are so microscopically small that if they weren't there, little would change. And when these units are guarded by such a large force, as if they were a rare artifact, it's already beyond reason.
Second, this relates to the main character's special ability, the appearance of Power Vortexes with custom balls. This helps a bit at the start, reducing the guard, but after a month of gameplay, the fireballs become a theatrical element. In reality, they don't help at all. Moreover, key artifacts are guarded by creatures with immunity to fire. That is, the author has devalued the special ability he gave to the main character. Considering that the Power Vortex effect significantly loads the map and it doesn't run well for all users (it ran normally for me), wouldn't it be easier to abandon it, while simultaneously reducing the guard in the starting area?
I really don't like the limitations in choosing the upgrade in the Castle. They've already surrounded the demon like the Swedes at Poltava, and there's still no way to use the most valuable features of the Castle's creatures.
The demonic Castle is located in the snow, and the green boots are in such a place and under such guard that it's impossible to take them at first because of the main character's weakness, and then it's simply impossible to get to that place.
The fantastic garrisons in the treasure rooms of the Mages and Utopias are surprising.
The Barbarian turned out to be noticeably stronger than the others. In the field, all battles against him are one-sided. In the city, hiding behind the walls, if you try hard, you can defeat him. The demon's main special ability is the ballista, which doesn't give anything against the Barbarian on the plains.
I plan to add a "delay" to the resurrection of these heroes, about 2-3 weeks. In terms of development, the Barbarian has the same conditions as the other two heroes. I don't see a need to nerf him yet.
Thank you for the information.
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You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира