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I started playing the updated campaign with a hero. It's become more challenging than in the previous version, without the easy-to-get witches and their slowing effect. Plus, the scout behaves strangely; if you enter its visibility range, it runs right up to you without attacking, and as soon as you move away, it runs away and starts messing around with the portals, wasting turns. Let's see how it goes.
I removed the witches specifically to make it more challenging from the start and to encourage learning the "Scatter" spell through solving the secret.
I found a small bug. When the Crystal Dragons demand crystals, it says there aren't enough, even though there were more than 50. I had to move them, and the scout was sitting on my shoulder.
Also, it would be great to fix the Green Dragon's turns, where it constantly messes around with the teleports; it's very annoying.
Unfortunately, there's not much that can be done about this, unless we prevent the AI from accessing certain teleports, but then it would be very easy for the player to escape from them.
Кампании для Heroes V 3.1 (Трилогия):
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира