Everything works, it's great! I'm playing on build EWA 2.6.2. I have a question: do I need to constantly load new creatures into the program, or does it remember them?
Negative DB is also interesting. It definitely won't be very low. You can reduce the chance of such stacks appearing, if that's what you want, otherwise the variety will be lost.
Also, for the standard method, I think I'll make a setting for the key coefficients (level, number of stacks).
In general, the original idea was to save interesting combinations in a table-DB, from which to take ready-made combinations.
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