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Heroes V
Mod showcase
Mod requests (orders).
A modification for Heroes of Might and Magic V based on The Lord of the Rings films. Developed by Polish modders, it adds over 30 new heroes to the game.
Heroes V
Mod showcase
Mod requests (orders).
A request for a mod that introduces Sandro as a new legendary hero to the game.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding technical issues in the map editor, specifically concerning the ShowCompleted quest setting and errors within custom scripts.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding map editor troubleshooting. The post addresses issues with Seer's Hut quest triggers and scripted hero blessings.
Heroes V
Map preview
Working with map objects without using the editor.
A guide or tutorial regarding methods for manipulating map objects without using the standard map editor.
Heroes V
Editor
Working with map objects without using the editor.
Technical guide on making specific heroes, such as those from Tribes of the East campaigns, selectable or visible in the map editor by modifying AdvMapHeroShared settings.
Heroes V
Adventure map
Trap
A guide detailing a strategy for overcoming a trap on higher difficulties. It includes specific advice on castle placement and provides coordinates for the final objective.
Heroes V
Mod showcase
Mods by fktifzobr.
A collection of community-made modifications focused on introducing zombie units and related assets to the game.
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Heroes V
Mod showcase
Mods by fktifzobr.
A collection of modifications created by fktifzobr, focusing on updated skeleton models and assets.
Heroes V
Editor
Current questions and answers regarding the map editor.
A collection of frequently asked questions and answers regarding the use and functionality of the map editor.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding technical difficulties in the map editor, specifically concerning the visual display of objects placed within arena properties.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion thread regarding technical difficulties with the map editor interface, specifically addressing issues with panel visibility and potential version discrepancies.
Heroes V
Mod showcase
Mods by fktifzobr.
A collection of visual modifications by fktifzobr that adjusts the game's color palette. The update specifically improves the blue-green color tones.
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Heroes V
Mod showcase
Mods by fktifzobr.
A collection of skeleton mods featuring Redguard and Nord designs. These units incorporate various fantasy elements and lore-based soul shards that influence their movement speed and behavior.
Heroes V
Mod showcase
Mods by fktifzobr.
A collection of custom undead creature models, including various skeleton types. Some models are fully completed, while others are in development for potential use in the NCF.
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Heroes V
Map preview
Battle of the Celestial Gates
A large, two-level single-player map designed for 8 players in version 3.1. It depicts the Alliance forces defending the Celestial Gates against a gathering demon army.
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Heroes V
Adventure map
Outcast
A player review of the Outcast difficulty level. The text notes the high challenge of the setting and mentions specific missing items like Sandro's cloak and the Wall of Swords.
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Heroes V
Map preview
Outcast
Огромная сценарийная карта для трех игроков, в которой отсутствуют замки. Игровой процесс сосредоточен на путешествии с использованием нейтральных существ вместо стандартных армий.
Heroes V
Editor
Current questions and answers regarding the map editor.
A guide explaining how to manually calculate and input coordinates for shipyard ship placement in the Map Editor. It details the coordinate difference method and the visual indicators for automatic city placement.
Heroes V
Editor
Current questions and answers regarding the map editor.
Раздел содержит обсуждение технических проблем при создании карт, включая вопросы о работе верфей и условиях появления кораблей в редакторе.
Heroes V
Hero
Heroes 5.5 WarGame Edition - Tactical Edition.
A discussion regarding mana pool discrepancies in the Heroes 5.5 WarGame Edition. The post compares theoretical mana values against practical results observed when playing as a High Elf.
Heroes V
Editor
Current questions and answers regarding the map editor.
A collection of frequently asked questions and answers regarding the use of the map editor. This resource addresses common technical issues and functional queries.
Heroes V
Editor
Current questions and answers regarding the map editor.
A guide explaining how to properly import sound files into the map editor. It details the necessity of adding sounds as resources to ensure automatic ID assignment and correct handling.
Heroes V
Mod showcase
Guide on adding a new model, animation, and creature to HoMMV
model
A technical guide providing instructions on how to add new creature models, animations, and units into Heroes of Might & Magic V.
Heroes V
Adventure map
Runes in good hands.
A screenshot provided by a user showing runes within the game interface.
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Heroes V
Mod showcase
New creatures for Heroes V.
A collection of additional creature units designed for Heroes of Might & Magic V. These additions expand the available roster of entities within the game.
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Heroes V
Map preview
Abdication
Большая однопользовательская карта для трех игроков, состоящая из двух уровней. Сюжет является продолжением истории Маркеля и требует соблюдения правил размещения героев для корректной работы скриптов.
Heroes V
Mod showcase
Heroes 5.5 WarGame Edition - Tactical Edition.
A tactical edition of the Heroes 5.5 WarGame featuring a patched executable. This version enables combat scripts in multiplayer and includes various optional patches for gameplay adjustments.
Heroes V
Editor
Current questions and answers regarding the map editor.
A technical discussion regarding the RND_TOWN trigger and the available options for the RndSource parameter within the map editor.
Heroes V
Editor
Current questions and answers regarding the map editor.
A collection of technical inquiries regarding map editor properties, including combat scripts, player IDs, and triggers. It also addresses gameplay mechanics like Phoenix Lake growth rates and spell randomization in multiplayer.
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Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion thread regarding the location of detailed documentation for object properties and map tree settings within the map editor.
Heroes V
Mod showcase
Heroes 5.5 WarGame Edition - Tactical Edition.
A tactical modification for Heroes 5.5 that reclassifies creatures into specific combat roles. It assigns racial characteristics to factions, such as Dwarves as PowerTanks and Shadows as RusherSlayers, to balance gameplay.
Heroes V
Editor
Current questions and answers regarding the map editor.
Technical instructions for configuring player properties in the map editor. It covers setting start bonuses, preventing player changes, and assigning specific town types and main heroes to players.
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Heroes V
Other
“MOZOVSKY – I”
Tournament information regarding the Mozovsky event, including registration deadlines and contact details for the organizers and judges.
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Heroes V
Mod showcase
Hero replacer.
A hero replacer file for the Sylvan faction. It modifies the visual appearance of Sylvan heroes within the game.
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Heroes V
Mod showcase
Hero replacer.
A hero replacer mod update that introduces new visual assets for Dark Elves and Sylvan Elves, including specific content for the Dungeon faction.
Heroes V
Other
Heroes 5.5 WarGame Edition - Tactical Edition.
A distribution list for creature assignments across various classes within the Heroes 5.5 WarGame Edition tactical ruleset.
Heroes V
Mod showcase
Heroes 5.5 WarGame Edition - Tactical Edition.
A tactical mod for Heroes 5.5 that reworks the unit class system, adjusting creature sizes, flyer speeds, and introducing a detailed framework for speed, initiative, and roles.
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Heroes V
Other
Runes in good hands.
A note regarding game settings and creature configurations. It confirms that neutral armies are not mixed and the setup is suitable for EWA.
Heroes V
Other
Runes in good hands.
A discussion regarding the potential impact of runes on hero progression and skill development. The post explores various skill combinations and the availability of specific mentors.
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Heroes V
Mod showcase
Clan Wars – new faction mechanics.
Clan Wars v1.3 introduces the Special Path mechanic for faction-specific stat adjustments, a City Portal teleportation option, and limits on Rune Magic. It also adds new spells to the Forest Alliance and updates the skill wheel.
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Heroes V
Mod showcase
Justice is a fan-made global mod.
A global mod featuring textures from the HBU mod and shields from the OldGoodShields mod. Other creature assets remain unchanged.
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Heroes V
Mod showcase
New creatures for Heroes V.
A collection of additional creature types designed for Heroes of Might & Magic V. These units expand the existing roster of available entities in the game.
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Heroes V
Map preview
Fallen Knight
Medium-sized, two-level single mission for three players. Created by Navkratis, this map features a storyline involving the knight Rutger and is compatible with the original game.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
Расширенный список нейтральных существ, включающий запросы на дополнительные скриншоты и подробные описания характеристик игровых юнитов.
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Heroes V
Map preview
The struggle for resources.
A collection of map screenshots illustrating various strategic scenarios and resource distribution patterns for gameplay analysis.
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Heroes V
Battle
Clan Battles
A feature for players to share screenshots of Clan Battles. This section serves as a visual gallery for community combat encounters.
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Heroes V
Other
Castle of the Fallen
Обзор стабильности работы замка падших при повторном прохождении спустя десять лет. Зафиксировано отсутствие программных сбоев и вылетов во время игрового процесса.