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Posts from Discussion about the FORTRESS race – Dwarves.

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In reply to Inquisitor
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Inquisitor;62317
You just keep hitting and hitting, and their troops regenerate. It's overpowered.
Does it bother you when you play against Dwarves? And if you play as...?)))
Without the Rune Restoration ability, the opponent can only cast it twice.
В общем есть еще причины для оптимизма, как говорил умирающий от ран эльф при виде плывущего по реке трупа орка.
In reply to Инквизитор
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Inquisitor;62388
Does it bother you when you play against Dwarves? And if you play as...?)))
Without the ability to restore runes, the opponent can only cast it twice.

If he doesn't manage, since the runes don't affect the dead (undead don't count:D).
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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No, it can be annoying when you have to use it, especially when playing as them. Also, you don't always have enough resources to spend on a rune, because you want to build something!
В общем есть еще причины для оптимизма, как говорил умирающий от ран эльф при виде плывущего по реке трупа орка.
In reply to Инквизитор
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Well, at first, you can’t really splurge in battles with runes; you’ll feel bad about spending the resources, because you need them anyway, but later, you can go all out with true Russian generosity... go ahead and cast them!:smile54:
Делай вещи, дела-делай вещи и не залипай!8)
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Definitely, as the game progresses, the dwarves' castle development plan becomes more similar to that of humans; they require a lot of resources: wood, ore, and crystals. Also, the energy rune is definitely essential; without it, they can't survive, as most of their units, or rather, the mountain defenders, have a movement speed of only 3-4 cells. Therefore, they need a lot of wood, and the dragon form rune is also very useful.
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Hmm... Maybe I'm approaching this wrong, but how can you defeat a "Pyromancer"? This skill, plus Chaos Magic, plus an item that increases fire damage by 50%, plus resurrection runes equals complete chaos, or, in more sophisticated terms (PPC is coming). The point is that the dwarf just throws fireballs and constantly regenerates his army with runes. He eliminates enemies even faster than the Dungeon faction does with earth shocks. Moreover, a rune that grants resistance to random elements sometimes makes the dwarves "invulnerable" to magic. And there's another unpleasant factor: Armageddon plus Dwarven Luck; at that point, it's almost impossible to win.
In reply to Just_a_Human
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And to me, they all seem cool – both in appearance and in strength. Only, I don’t really like the thanes and jarls – their damage is 8-12/9-14! At least they always attack with lightning.
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No... if you increase their damage, they will become overpowered because lightning is quite a useful thing...
In my opinion, it's better to upgrade defense to the defensive guard and machines to the rapid-fire ballista. And then, death to all... plus a resurrection rune for complete happiness, and then it's total chaos...
And why is this thread so dead? Doesn't anyone play as Dwarves?
Бугага
In reply to ZiG
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ZiG;87073
No... if you increase their damage, they will become overpowered because lightning is quite a useful thing...
In my opinion, it's better to upgrade defense to the defensive guard and machines to the rapid-fire ballista. And then, death to all... also, a resurrection rune for complete happiness, and then it's total chaos...
And why is this thread so dead? Does nobody play as Dwarves?
Many people play them, it's just that there's nothing left to discuss; everyone understands that they are incredibly strong!!!!!!
Снова играю в Герои5!
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Yes, especially if you combine this with tactics and place ranged units in the rear – very few will be able to reach you. I usually divide them into two groups – with good luck, they effectively reduce the enemy's speed each turn, and moreover, the damage in Heroes increases many times over....
In reply to _mrack_
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I don't like dwarves.
I don't like these shorties.
Эльф Даниель-сила,безстрашие,честь.

Прикольный хитрый влюблённый рыцарь-арбуз который поднимает настроение и стоит на стороне эльфов=)
In reply to heatshot
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Good defense and low speed, and it requires resources for runes – it’s a pity to spend them on this.
Да прибудет с тобой сила магии и волшебства!
С уважением Первый в Круге!
In reply to MagicMan
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MagicMan;100715
Good defense and low speed, and it requires resources for the runes – it’s a pity to spend them.
Really? 1 unit of wood to eliminate hordes of archers with minimal losses and clear out mines? I don’t mind. :) And there’s no need to even talk about the resurrection rune; it’s incredibly useful in the endgame, just like the runes of berserker rage or battle fury (the latter can wipe out the entire enemy army with Titans :cool:), so don’t be stingy with resources for runes. ;)
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FAQ по Heroes VI
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In reply to Amko
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Night Nazgul;100724
...1 unit of wood to be able to wipe out piles of archers and clear mines with no losses or almost no losses...
I completely agree. Only I use the Necromancer specialty more often. In general, the idea with runes is a huge breakthrough in Heroes!
Once, in the final battle against Hell, the energy rune allowed me to lose only 10-15% of units when forces were equal (even despite the Infernal Gates)!

In general, in my opinion, regarding faction strength:
1. Necros
2. Dwarves
3. others

Yes, overall the races are designed at the highest level.
And in a duel, there is simply no equal to the dwarves (even the necros take a back seat)

p.s. I wonder what race will be in the next add-on?
А у нас план... Погост!
DeniusM:cool:

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