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Hey guys, how did you change the native lands of the factions?
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Hey guys, how did you change the native lands of the factions?
each territory has an ID; we change the IDs of the territories and the battle arenas.
Hello. I have a question about the faction names; I don't want to create a new thread for just a couple of messages.
I'm confused by factions like Necropolis and Inferno.
In the second game, the factions were named after the hero types:
Knight
Barbarian
Sorceress
Necromancer
Wizard
Necromancer
And it all makes sense.
In the third game, the factions are named after some kind of fortification/building:
Castle
Fortress
Tower
Inferno - ?
Necropolis - ?
Dungeon
Citadel
Fortress
Conflux - ?
Overall, you can think that Necropolis is a necropolis, and Inferno is a place where demons live; there's also some logic here.
In the fourth part, the factions are named according to their worldview:
Order
Nature
Life
Strength
Death
But in the fifth part:
Haven
Academy
Sylvan
Inferno
Necropolis
Dungeon
Fortress
Stronghold
Here, Inferno and Necropolis stand out in terms of naming style. Maybe it would make sense to rename them to:
Inferno => Lords of Chaos
Necropolis => Masters of Death or Cult of the Spider
+ new ones
Citadel => Masters of Beasts
Sanctuary => Lotus Empire
Conflux => Elemental Fusion
Haven => Pirate Council
Fortress => Flesh Engineers (my vision of the forge is closer to the Demigod Synthetics. A faction of this type would fit well in terms of style)
I apologize for the off-topic, but I want everything to be consistent. Thank you.
:smile45: :smile45: :smile45:
HoMM5 Chaos Theory
http://www.moddb.com/mods/homm-5-chaos-theory/downloads/chaostheory038demo#downloadsform

Do the nuns have animations?
It looks cool, I agree.

HoMM5 Chaos Theory
http://www.moddb.com/mods/homm-5-chaos-theory/downloads/chaostheory038demo#downloadsform
The units used by Necropolis are not from the Might and Magic universe!
Do the nuns have animations?
It looks cool, I agree.
