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I was playing ranked games on Dragon and in three of them, players left after a few turns. In the first one, it's okay; I ramped up to eight mana, and even though the Shadowmancer agro deck didn't deal much damage, they still quit. The Forest deck did the same. But in the third game, I skipped two turns and played an Aielk on the third turn, and the Priest (!) conceded. What is this? Is this some kind of ragequit against my supposedly overpowered Dragoncraft build? (It’s Tier 1 now, but not Tier 1 among all Tier 1 classes and decks – it loses to Agro and Midrange Shadowmancers and gets countered by Stormpriest, Vengavampire, and Jabomancer...) Well, whatever, I don't mind. These were the fastest six ranked wins of my life.
The last game was hilarious. This guy wasn't just any random player; he was actually Top 12 in the ranked ladder, unlike my previous high-level opponent who was only Top 2. But I checked his profile, and he turned out to be the most hardcore Dragon player in the entire ranked table. I absolutely crushed him with ease, even though we both ramped up at a similar pace—we reached the eighth turn simultaneously. Even my Roven looked dejected after that, as you can see in the second screenshot.
Poor little dragon. I had an amazing hand, two Damage Elementals, and a bunch of fairies to trigger them, and he drew all three of his cards and, it seems, he was very, very, very unlucky.
The idea with the "pompous" units is interesting. But why does he deliberately place his atomic units under enemy corpses and subject them to "heretical inquisition"? Does he want to make a grand exit? Does he have nothing better to do? Is he intentionally setting himself up to record it on video and get more likes?
He's deliberately setting himself up to fail, so he can record it on video and get more likes.
And I also suspect that the opponent is his friend, who is intentionally adding cards to his deck that counter Atomic.
Decided to try to tweak my netdeck a little. First, I think that Lilia is better than the elf on a pegasus (plus, I'm getting tired of the dragons with urilaks and civillas). To maintain a 50% chance of drawing the cockroach, I sacrificed one May, although something tells me I'll regret it; it's too good of a card not to have 3 copies. On the other hand, I still have the goblin mage, which can also help me draw her. I also took the risk of cutting one EPM and giving Vista a chance to shine. A 2/5 ward for 1-0 mana is exactly what I was missing in some matches. Now I'm going to try it out, while I'm in the mood to climb the ranked ladder.
After a series of leaks that left the dragon and the Shadow utterly bewildered, this is a real balm for the soul. "Oh, come on, so what if this elf sets up a Finka and a bunch of units on the board? I'll just hold out for another round, do a little ramp-up, and then BAM! I'll unleash my ultimate! What could possibly go wrong?" Although, to be honest, I didn't expect it to work out so well. I just wanted to chip away at the enemy and keep them on their toes, but I calculated it carefully, and voilà.
Actually, that's true. I don't have a single Cerberus in my Dungeon deck, and only two Shadow Reapers, but I still easily won three ranked matches with it, just for fun.
Oil painting "Kosh studies the meta of Sylvan and Japanese at the same time".
By the way, it's interesting. At my ranks, Sylvan is in second place in terms of wins, but last in terms of the number of games played. Although I've heard the opinion that it is one of the most difficult classes to play, but also one of the strongest.
I agree with every point. By the way, yes! To my surprise, my deck can play well in both tempo and as an aggro deck (if the opponent can't defend and cleanse), and it can also control the game, create various combos with bolts and roaches, and maybe I'm even trying to fit Grimnir into it for no reason, as it's already good without him... But if we get into the details, in aggro matchups, you need to be careful to trade effectively, especially if another aggro player is sitting across from you, and to avoid missing lethal (although this is easier than dealing with insane combos of a hundred cards per turn). And Haven is generally my favorite matchup; despite its powerful healing abilities, it's not as overwhelming as a ramp dragon. It puts less pressure, so if it doesn't get too strong and/or allows me to suicide a clown, then everything is fine. Against a ramp dragon, only luck helps, and sometimes, if I manage to play well and don't miss lethal, it works out.
I have no idea what that was; the guy just sat there and skipped his turns o_O Judging by the time, he was literally skipping turns, and his turn passed to me very quickly.