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Posts from Player rating for tournaments across all installments of Heroes.Auto-translated
Gentlemen, The blitz is over, and we need to calculate the player rating... I suggest we don't reinvent the wheel and calculate it using the following formula:
Player Rating = Blitz Rating / 5
The table is attached below... ;) What are your thoughts...?
Well, what can I say? Radik is in charge, and Sniper93 is starting his career. As for the format, if the tournament was originally planned to have five stages, then everything is fine.
Just round it to two decimal places, as we do with all the ratings. Otherwise, it's fine. If there are no objections, I will include this rating in the general one.
It seems no one wants to share their opinion anymore. I'll wait until tomorrow, and then I'll activate the blitz rating in the general ranking, which I manage. Only the rating itself will be taken into account, not the position.
It seems no one wants to comment anymore. I'll wait until tomorrow, and then I'll activate the blitz rating in the General ranking, which I manage. Only the rating itself will be taken into account, without the position.
Not entirely correct. The winner should receive 100 rating points, so, taking the proposed calculation (R/5) as a basis, all values need to be adjusted to the standard by multiplying them by k=100/96.89.
The average blitz rating is only a parametric coefficient reflecting the relative position of the participants compared to each other, but not the rating in absolute terms. If we don't take into account two decimal places, then rounding is according to the rules of mathematics, but I think it is necessary to take them into account. SandroXXL;98988
And what about the formula? If the tournament was originally conceived in five stages, then everything is fine here.
The blitz will continue, I think, but we will periodically summarize the intermediate results, reflecting this in the rating. At the moment, we cover five stages. Then, we'll see...
That's exactly why I didn't want to reinvent the wheel... AmberSoler;99435
The average blitz rating is just a parametric coefficient of the mutual arrangement of participants in relation to each other, but not a rating in absolute terms. If you don't take into account two digits after the decimal point, then rounding is according to the rules of mathematics, but I think it is necessary to take them into account.
Well, you can argue with this statement... or rather, rephrase it a little... for example:
The game rating is just a parametric coefficient of the mutual arrangement of participants in relation to each other.
From this statement, it is clear that there is no difference between the Game Rating and the Average Blitz Rating. :D
But in principle, I am not against the coefficient... if no one is against it, then I won't be against it either!
Sincerely.
Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
From this statement, it is clear that there is no difference between the Gameplay Rating and the Average Blitz Rating. :D
You cannot simply add the average rating from several stages to the current one – this contradicts the mathematical method used by the rating creators, which means there is a difference. Otherwise, why would anyone argue about this? The blitz winner could have only 60 points in total (after averaging), but they should still be awarded 100 points for the final rating – as the winner. Everyone else would be treated similarly.
Or, for example, the blitz could be calculated based on a base of 1000
I'm for the coefficient. It can really bring the blitz rating closer to the regular one. I don't think anyone will object. (Iron hasn't been added yet, so we should take advantage of that ;))
:smile52: :smile01: :smile52: :smile42: :smile52: We need to wait for it :) Regarding the topic: probably, a coefficient is still better.
What coefficient are you talking about? :) First place in blitz gets 100 rating points. The rest get points according to the formula :) We calculate based on the final blitz table :)
So, as I understand it, they're suggesting a method where the maximum result is divided by the number of stages, and that value is given 100 points. These 100 points are then divided by the quotient (maximum divided by 5), resulting in a certain number. This number is then multiplied by the average result for each stage, and that gives the desired number of points... I'm in favor of this type of calculation.
Well, I understand that they are proposing a system where the maximum result is divided by the number of stages, and the player receives 100 points. These 100 points are then divided by the quotient (maximum divided by 5)... resulting in a certain number. This number is multiplied by the average result of each player, and that's how the final score is calculated... I'm in favor of this scoring system.
I understood it this way: we look at the final standings after 5 blitz rounds. The first player gets 100 points, and the rest receive points calculated based on the final standings using a formula that depends on the leader.