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Posts from Epic War Age (EWA) - Adapted Mod Collection

4.8 (6 ratings)
In reply to snachgg
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#418
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snachgg
I have a question. Is it planned to add NHF to the EWA build, but so that EE also works, or is this not feasible without the EE developer?:smile24: Well, because EE is v3.0, and NHF is v3.1. So why can't we play EWA together with EE?
Sorry if this question has already been asked. :rolleyes:
When EE is connected, mods using functions that EE does not support are disabled. This includes NHF and RM.
Главный проект:
Epic War Age - глобальная модификация | ВКонтакте

Избранные проекты:
New Artifact Framework - новые артефакты
New Heroes Framework - новые герои
New Creatures Framework - новые существа
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#419
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Please correct the spelling.
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Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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#420
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Yeah, and also rename Torment Edition (I've never heard of that name before) to Tournament Edition, unless this is intentional trolling of TE (Torment translates to torment).
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат
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#421
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I declare EWA to be hell for a perfectionist :D
Seriously though, the typo has been fixed, and the Torment scripts will most likely be removed altogether due to their complete uselessness.
Главный проект:
Epic War Age - глобальная модификация | ВКонтакте

Избранные проекты:
New Artifact Framework - новые артефакты
New Heroes Framework - новые герои
New Creatures Framework - новые существа
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#422
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News on 02/06/2017

Translation of the mod into English.

Friends, we are looking for people who are willing to engage in "masochism" and translate everything that is included in EWA into English. For many mods, you can download the original versions and extract the English text from them, but it needs to be compared with the translated version to see if the mechanics of a particular function have changed.
We are also interested in people who are willing to sponsor this translation. It is unlikely that anyone will agree to do such work for free.
Thus, together we can help EWA break through further and create global competition for MMH 5.5. We have real advantages, and all the disadvantages are compensated by many other functions.
An anonymous survey on this topic is currently being conducted in our group.
Note that this is a preliminary survey, and the translation will not be done until the release of EWA 3.0. The voting is anonymous, so don't hesitate, no one will be able to see the result of your answer.
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#423
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Also, we would like to share another positive news item:
The author has been repeatedly asked to fix the assembled set "Power of Dragons", as it did not work with the Fortress-level creature upgrades.
This will be fixed in the next version of EWA!
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#424
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Tell me, are there any plans to enhance the combat units in the mod in the future, for example, by increasing their defense, hit points, or adding new artifacts?
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#425
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Right now, there is a discussion going on (in the group) about this issue. Options for weakening or strengthening combat units are being considered. Everyone can share their ideas for discussion and provide justification for them. Common sense, logic, and realism are welcome.
#426
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The build is great, but I have a question. Previously (I mean, without the mod), there was a feature in the video options called "windowed mode + don't interrupt when minimized." After installing the mod, this feature disappeared. Now, of course, you can still use Alt+Enter, but for my friend, for example, this combination doesn't work, and there's no way to make the game windowed (we used to use it to conveniently display the screen during battles). Is it possible to bring back this wonderful button in the settings?
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#427
InvIzIbleWQW
/topic/at/974343/
In reply to InvIzIbleWQW
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#428
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InvIzIbleWQW
The build is great, but I have a question.
Before (I mean, without the mod), there was a feature in the video options called "windowed mode + don't interrupt when minimized." After installing the mod, this feature disappeared.
Is it possible to bring this wonderful button back to the settings?

This will be implemented in the next version of the mod.
In reply to atlant108
#429
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Could you please explain why it’s not possible to select 8 skills or neutral heroes in the online game using Hamachi? These functions are not available when creating a game.
#430
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They are strictly for offline play (at least, that's how I understand it).
In reply to serovoy
#431
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What a pity. I would have liked it to work online as well.
#432
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My friend's game crashes upon startup – right from the first second of the intro. We tried deleting the video file to skip directly to the main menu, but it still crashes. His computer is relatively modern, and he has a licensed 64-bit version of Windows 10. Running the game as an administrator and trying all compatibility modes don't help.

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