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That's clear, but this option already exists. **It's available in the launcher settings (windowed mode).**
New here? I'm Roha — want a quick tour?
Basically, here it is: http://image.prntscr.com/image/0217eec67f68438886f759bf16ad68cb.png
So, you can change the size of the game window as you like (also a convenient feature).
Hmm, I think creating new artifacts deserves its own topic (like NCF with new creatures, NHF with new heroes).
News for January 29, 2017.
Thanks to the HMM 5.5 project, as well as with the help of Deflaktor and a HEX editor, the author of the assembly was able to increase the maximum number of artifacts to 255, instead of 79 (both when playing with Eternal Essence and without it).
The artifacts themselves are still under development, and you will not see a large number of new artifacts soon; many people will be working on them, not just the author. But the main thing is that the core, thanks to which new artifacts can be added to the game, already exists! In the near future, a corresponding topic will be created on Heroes World.
For now, we can share icons of new artifacts (most of them are taken from HMM 5.5).
The properties of the artifacts will be described in a new topic. Note that all artifacts are original; there were no similar ones in the game.
News for January 29, 2017.
Thanks to the HMM 5.5 project, as well as with the help of Deflaktor and a HEX editor, the author of the assembly was able to increase the maximum number of artifacts to 255, instead of 79 (both when playing with Eternal Essence and without it).
The artifacts themselves are still under development, and you will not see a large number of new artifacts soon; the author will not be the only one creating them. But the main thing is that the core, thanks to which new artifacts can be added to the game, already exists! In the near future, a corresponding topic will be created on Heroes World.
For now, we can share icons of new artifacts (most of them are taken from HMM 5.5).
The properties of the artifacts will be described in a new topic. Note that all artifacts are original; there are no similar ones in the game.

Simply magnificent! :smile13:
By the way, how is the functionality of the new artifacts implemented – is it all done with scripts, or are they parametric, with attack, defense, etc.?
Using scripts, within reasonable limits ;)

Thanks to the HMM 5.5 project, and with the help of Deflaktor and a HEX editor, the author of the assembly was able to increase the maximum number of artifacts to 255, instead of 79.
Are there any plans to increase the maximum number of towns from 8 to, say, 16?