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Posts from HoMM3 HD bug reports.

5.0 (1 rating)
In reply to Grando
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Al Feyn
Has anyone encountered the issue where the "Ban Obelisks" checkbox is always checked and cannot be unchecked?
If you're playing a mirrored map, obelisks are always disabled because the Grail is not mirrored. That's why the checkbox is inactive. It's done this way to visually indicate that there will be no obelisks.
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http://heroes3.tv/WiZarDX_576
http://goodgame.ru/channel/WiZarDX_576/
создатель мода ХВ рулз :
/topic/10609/

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Thank you. That's exactly how it is. So many little quirks have accumulated here over the years. I'm already getting tired of being unproductive. :o
https://www.twitch.tv/grando__
In reply to Grando
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SoD. The game crashed when passing the turn. When attempting to load a save, I discovered that the folder with saves for this game was missing, even the autosaves. This is the second time this has happened. All checkboxes were marked. The opponent loaded their auto and strangely enough, an auto loaded as if I had made it. I've noticed that during crashes and errors with simultaneous turns in HotA, 1 day is lost when one of the players loads a save; maybe this is somehow related.
P/S: posted 2 crash logs (don't know why there are 2)
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A strange thing happened in one of the tournament games. I bought a hero that I had accidentally removed a few turns earlier. And the hero was bought back with exactly 0 mana points, even though I hadn't used him. What's the catch?
https://twitch.tv/calibanhw
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It happened very recently. The opponent took my Tower village, but it didn't change color. And in the end, I was able to see the opponent's hero in the town

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Summer 2013


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And yet, quick battles aren't just a bug; they're also a cheat.



Initially, before the battle, the results from the quick battle didn't really work for me – there were too many losses. I decided to try my luck in a real battle. And already in the real battle, right away, the quick battle gave fantastic results.
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Summer 2013


In reply to rebellious
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rebellious
And already in a real battle, right away, he showed fantastic results.
What does "in a real battle, right away" mean? And in fact, shouldn't the losses be that high?
In reply to ЯR
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YaR
What does it mean, "in a real battle, on the fly?" And in fact, shouldn't the losses be that high?

Well, yes, 2 groups of cavalry engage in a melee, and the archers shoot at the remaining central units. What's the problem?
ICQ691221543[/FONT]
DiscordPROger#1674

http://heroes3.tv/PROger
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I'm seeing complaints about losses being too low in quick battles for the first time. Usually, it's the opposite.
And quick battles can be tested with an auto-battle, if needed.
In reply to 1234ru
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1234ru
For some reason, the cursor is very small and doesn't scale with everything else.
(Searching for similar issues didn't yield any results, so I'm asking.)

I tried toggling the "system cursor" option, but I didn't mess with the text tweaker. I'm using the latest version.

I figured out the problem. This happens only when the launcher is set to 32-bit True (stretchable) GDI mode. It seems to be related to the peculiarities of high pixel density (I have a 4K monitor and 250% scaling enabled).

The game looks great in simple 32-bit (stretchable), and the cursor is the correct size. So I'll stick with that. I'm withdrawing my question, but this information might be useful for others in the future.
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A little background. A couple of months ago, I bought a new computer and installed Windows 10. I haven't played Heroes for a long time. I tried to launch it, but it doesn't update. I deleted everything, thinking I hadn't updated it in too long. I downloaded it from h3tv and other resources, but it gives similar errors. I installed a new hard drive and other things, and it gives either an unknown error or:
and

If I launch it not with Heroes 3HD, but with Heroes 3, the second error doesn't appear.
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well, it's not like everything is too complicated...
but maybe everything will be clear at the beginning?
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In reply to Avraam Arhael
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In the latest versions of the mod, the mechanics of the Dimension Door ability have changed: it now allows you to jump an extra tile – one tile further than it should (?), along the lower diagonal (without the HD+ option enabled).
More details – here (and the discussion below).
In reply to Sub-Zero
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Sub-Zero
In the latest versions of the mod, the mechanics of the Death Dealer ability have changed: it now allows you to jump an extra tile – one tile further than it should (?), along the lower diagonal (without the HD+ option enabled).
More details – here (and the discussion below).
Thank you, it will be fixed in the next version.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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