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Greetings to everyone on behalf of the fans from the city of Kurgan...
I'll warn you right away that Heroes 4 doesn't exist as "HEROES" for real fans of the great CLASSICS!!!
There are only 1, 2, and 3!!! and now 5 has joined them!!!
I want to speak about 5...
Magnificent castles, magnificent physics (for Heroes).
Regarding map size — they really did cut them down...
And those who did such cutting should be circumcised!
It's the same as giving Heroes to a Warcraft player — he'll demand the map be smaller...
WHY DO WE NEED A 5-HOUR BATTLE on the largest map!??!?!
In the GREAT Heroes 3, I love to play for days!!! it's a great pleasure, it's the nerves over a killed Gremlin or marksman,
it's immersing yourself in each subsequent map and the story of that map... the point is — the pleasure of the game!!!
And not some moronic desire for instantaneous carnage like brawls in a computer club... faster-faster before the money runs out!!! — that's where the demand for speed comes from... Warcraft became a network game by cutting maps... simply perfect, but not for tacticians... and Heroes shouldn't be cut in size either...
The appearance of some monsters is truly depressing..
What did they do to the mythical description of the Gargoyle?? What's with the tombstone in its claws??))
Some kind of modestly flying, physically impossible stone toilet...))
Look... the gargoyles on Notre-Dame... now that's a blast, those are the images we welcome...
One should also not go to the impressive size of the Disciple Gargoyle...
Dendroid...
Where did the slow-walking, mighty ancient Ent go???
What is this fake that looks like a locust, both in appearance and speed, hopping across half the field??))
There was a mighty one in development, of course, but that one was just too mighty)) but I liked the druidic inscriptions on the arms...
Take the Ent from the great Lord of the Rings trilogy for example... after all, they took the gremlin from Gremlins)) — and I'll tell you, that's a wonderful image of a gremlin!!!
Why do the Elves suddenly have ears so floppy you could dry laundry on them!?!??!
What, you liked the Linagov ones?!?!?!
Where have you seen such an elf!?!? Go outside, are all the elves there like that?!!?
In this case, we again turn to the description of the creator of the great Middle-earth, J.R.R. Tolkien!!!
My idol castles are the Tower and Stronghold (I don't like inaccurate translations, especially since I have generous respect for Heroes, I call the castles by their original names).... I didn't notice the latter — which upset me immensely...
I don't care about Fortress... but give me back my favorite Ancient Monsters, as I affectionately call them Putantiki)) GIVE THEM BACK!!!... I'm just deeply in love with Heroes, so I put everything in my own words...
I WANT TO KISS whoever finally put forward the idea of realistic HEIGHT ratios!!!!
My incredibly favorite Titans (DADS) can now spit on the dwarves (by the way, where are they???) and it will look incredibly fitting!!))) (don't think this is a suggestion, this has been my dream since the first Heroes games, for a dwarf to see a Titan's toenail at the level of his nose))))
What jumps out at first glance is the same plumpness of the Paladins (even in the cinematic) from Warcraft...
And the map and the hero movement kinematics resemble nothing other than Demiurgs 2))
But we have no complaints about that...
Interface... I also love whoever came up with this... wonderful!!! after 3, for the first 2 hours, the hands just perfectly adapt to the interface!!! the same hotkeys, and most importantly in the new convenience — the buttons in the menu are side by side and the convenience is that you don't have to chase the mouse far, everything is in one place))
Personally, my turns take as much time (with the same level of development, number of heroes) as in 3...
Sometimes... in Multiplayer, one player needs to turn the camera North, and another needs to turn it South (for example, when positioned opposite on the map)... — it's inconvenient, comrades... it would be good to make an individual memory of the map orientation for each player...
One gets used to the initiative easily... respect for that too...
The field — perfect!! respect... but if there's more, then MORE RESPECT!!!!)))
Camps — the bastards have become tougher.. norm!!!))
I would also like to be able to carry more artifacts...
I can't not talk about the map size... I just can't help it!!! how can we stay with such sizes when all the features appear!??!?! I just want XL from 3 and that's it! not only that... even in 3 it was a bit too small for me...
Magic is perfectly balanced... respect...
AND ONE MORE THING!! I think it would be useful to add detailed characteristics about the hero when choosing them before the game... otherwise, until I've tried them all, I didn't know who had what...)))
Heroes — it should be in the blood... for those who don't have it — my sympathies... such a person cannot be a fan of Heroes, it means they play something else... something completely different from the great Game!
IN GENERAL, if the attention of the now great developers is drawn to the nuances I've listed, then the ENTIRE POPULATION OF KURGAN HEROES FANS WILL BE IMMENSELY GRATEFUL AND will proclaim HEROES 5 as a WORTHY CONTINUATION OF THE GREAT 3rd PART!!!!!
With all respect to the developers,
KURGAN !!!
I'll warn you right away that Heroes 4 doesn't exist as "HEROES" for real fans of the great CLASSICS!!!
There are only 1, 2, and 3!!! and now 5 has joined them!!!
I want to speak about 5...
Magnificent castles, magnificent physics (for Heroes).
Regarding map size — they really did cut them down...
And those who did such cutting should be circumcised!
It's the same as giving Heroes to a Warcraft player — he'll demand the map be smaller...
WHY DO WE NEED A 5-HOUR BATTLE on the largest map!??!?!
In the GREAT Heroes 3, I love to play for days!!! it's a great pleasure, it's the nerves over a killed Gremlin or marksman,
it's immersing yourself in each subsequent map and the story of that map... the point is — the pleasure of the game!!!
And not some moronic desire for instantaneous carnage like brawls in a computer club... faster-faster before the money runs out!!! — that's where the demand for speed comes from... Warcraft became a network game by cutting maps... simply perfect, but not for tacticians... and Heroes shouldn't be cut in size either...
The appearance of some monsters is truly depressing..
What did they do to the mythical description of the Gargoyle?? What's with the tombstone in its claws??))
Some kind of modestly flying, physically impossible stone toilet...))
Look... the gargoyles on Notre-Dame... now that's a blast, those are the images we welcome...
One should also not go to the impressive size of the Disciple Gargoyle...
Dendroid...
Where did the slow-walking, mighty ancient Ent go???
What is this fake that looks like a locust, both in appearance and speed, hopping across half the field??))
There was a mighty one in development, of course, but that one was just too mighty)) but I liked the druidic inscriptions on the arms...
Take the Ent from the great Lord of the Rings trilogy for example... after all, they took the gremlin from Gremlins)) — and I'll tell you, that's a wonderful image of a gremlin!!!
Why do the Elves suddenly have ears so floppy you could dry laundry on them!?!??!
What, you liked the Linagov ones?!?!?!
Where have you seen such an elf!?!? Go outside, are all the elves there like that?!!?
In this case, we again turn to the description of the creator of the great Middle-earth, J.R.R. Tolkien!!!
My idol castles are the Tower and Stronghold (I don't like inaccurate translations, especially since I have generous respect for Heroes, I call the castles by their original names).... I didn't notice the latter — which upset me immensely...
I don't care about Fortress... but give me back my favorite Ancient Monsters, as I affectionately call them Putantiki)) GIVE THEM BACK!!!... I'm just deeply in love with Heroes, so I put everything in my own words...
I WANT TO KISS whoever finally put forward the idea of realistic HEIGHT ratios!!!!
My incredibly favorite Titans (DADS) can now spit on the dwarves (by the way, where are they???) and it will look incredibly fitting!!))) (don't think this is a suggestion, this has been my dream since the first Heroes games, for a dwarf to see a Titan's toenail at the level of his nose))))
What jumps out at first glance is the same plumpness of the Paladins (even in the cinematic) from Warcraft...
And the map and the hero movement kinematics resemble nothing other than Demiurgs 2))
But we have no complaints about that...
Interface... I also love whoever came up with this... wonderful!!! after 3, for the first 2 hours, the hands just perfectly adapt to the interface!!! the same hotkeys, and most importantly in the new convenience — the buttons in the menu are side by side and the convenience is that you don't have to chase the mouse far, everything is in one place))
Personally, my turns take as much time (with the same level of development, number of heroes) as in 3...
Sometimes... in Multiplayer, one player needs to turn the camera North, and another needs to turn it South (for example, when positioned opposite on the map)... — it's inconvenient, comrades... it would be good to make an individual memory of the map orientation for each player...
One gets used to the initiative easily... respect for that too...
The field — perfect!! respect... but if there's more, then MORE RESPECT!!!!)))
Camps — the bastards have become tougher.. norm!!!))
I would also like to be able to carry more artifacts...
I can't not talk about the map size... I just can't help it!!! how can we stay with such sizes when all the features appear!??!?! I just want XL from 3 and that's it! not only that... even in 3 it was a bit too small for me...
Magic is perfectly balanced... respect...
AND ONE MORE THING!! I think it would be useful to add detailed characteristics about the hero when choosing them before the game... otherwise, until I've tried them all, I didn't know who had what...)))
Heroes — it should be in the blood... for those who don't have it — my sympathies... such a person cannot be a fan of Heroes, it means they play something else... something completely different from the great Game!
IN GENERAL, if the attention of the now great developers is drawn to the nuances I've listed, then the ENTIRE POPULATION OF KURGAN HEROES FANS WILL BE IMMENSELY GRATEFUL AND will proclaim HEROES 5 as a WORTHY CONTINUATION OF THE GREAT 3rd PART!!!!!
With all respect to the developers,
KURGAN !!!
