Skip to content

Posts from Heroes of Might and Magic V [Game Discussion]

4.7 (6 ratings)
In reply to BIGserg
User Avatar
Auto-translated
Greetings to everyone on behalf of the fans from the city of Kurgan...

I'll warn you right away that Heroes 4 doesn't exist as "HEROES" for real fans of the great CLASSICS!!!
There are only 1, 2, and 3!!! and now 5 has joined them!!!

I want to speak about 5...
Magnificent castles, magnificent physics (for Heroes).

Regarding map size — they really did cut them down...
And those who did such cutting should be circumcised!
It's the same as giving Heroes to a Warcraft player — he'll demand the map be smaller...
WHY DO WE NEED A 5-HOUR BATTLE on the largest map!??!?!
In the GREAT Heroes 3, I love to play for days!!! it's a great pleasure, it's the nerves over a killed Gremlin or marksman,
it's immersing yourself in each subsequent map and the story of that map... the point is — the pleasure of the game!!!
And not some moronic desire for instantaneous carnage like brawls in a computer club... faster-faster before the money runs out!!! — that's where the demand for speed comes from... Warcraft became a network game by cutting maps... simply perfect, but not for tacticians... and Heroes shouldn't be cut in size either...

The appearance of some monsters is truly depressing..
What did they do to the mythical description of the Gargoyle?? What's with the tombstone in its claws??))
Some kind of modestly flying, physically impossible stone toilet...))
Look... the gargoyles on Notre-Dame... now that's a blast, those are the images we welcome...
One should also not go to the impressive size of the Disciple Gargoyle...

Dendroid...
Where did the slow-walking, mighty ancient Ent go???
What is this fake that looks like a locust, both in appearance and speed, hopping across half the field??))
There was a mighty one in development, of course, but that one was just too mighty)) but I liked the druidic inscriptions on the arms...
Take the Ent from the great Lord of the Rings trilogy for example... after all, they took the gremlin from Gremlins)) — and I'll tell you, that's a wonderful image of a gremlin!!!

Why do the Elves suddenly have ears so floppy you could dry laundry on them!?!??!
What, you liked the Linagov ones?!?!?!
Where have you seen such an elf!?!? Go outside, are all the elves there like that?!!?
In this case, we again turn to the description of the creator of the great Middle-earth, J.R.R. Tolkien!!!

My idol castles are the Tower and Stronghold (I don't like inaccurate translations, especially since I have generous respect for Heroes, I call the castles by their original names).... I didn't notice the latter — which upset me immensely...
I don't care about Fortress... but give me back my favorite Ancient Monsters, as I affectionately call them Putantiki)) GIVE THEM BACK!!!... I'm just deeply in love with Heroes, so I put everything in my own words...

I WANT TO KISS whoever finally put forward the idea of realistic HEIGHT ratios!!!!
My incredibly favorite Titans (DADS) can now spit on the dwarves (by the way, where are they???) and it will look incredibly fitting!!))) (don't think this is a suggestion, this has been my dream since the first Heroes games, for a dwarf to see a Titan's toenail at the level of his nose))))

What jumps out at first glance is the same plumpness of the Paladins (even in the cinematic) from Warcraft...
And the map and the hero movement kinematics resemble nothing other than Demiurgs 2))
But we have no complaints about that...

Interface... I also love whoever came up with this... wonderful!!! after 3, for the first 2 hours, the hands just perfectly adapt to the interface!!! the same hotkeys, and most importantly in the new convenience — the buttons in the menu are side by side and the convenience is that you don't have to chase the mouse far, everything is in one place))
Personally, my turns take as much time (with the same level of development, number of heroes) as in 3...

Sometimes... in Multiplayer, one player needs to turn the camera North, and another needs to turn it South (for example, when positioned opposite on the map)... — it's inconvenient, comrades... it would be good to make an individual memory of the map orientation for each player...

One gets used to the initiative easily... respect for that too...
The field — perfect!! respect... but if there's more, then MORE RESPECT!!!!)))

Camps — the bastards have become tougher.. norm!!!))

I would also like to be able to carry more artifacts...

I can't not talk about the map size... I just can't help it!!! how can we stay with such sizes when all the features appear!??!?! I just want XL from 3 and that's it! not only that... even in 3 it was a bit too small for me...

Magic is perfectly balanced... respect...

AND ONE MORE THING!! I think it would be useful to add detailed characteristics about the hero when choosing them before the game... otherwise, until I've tried them all, I didn't know who had what...)))

Heroes — it should be in the blood... for those who don't have it — my sympathies... such a person cannot be a fan of Heroes, it means they play something else... something completely different from the great Game!

IN GENERAL, if the attention of the now great developers is drawn to the nuances I've listed, then the ENTIRE POPULATION OF KURGAN HEROES FANS WILL BE IMMENSELY GRATEFUL AND will proclaim HEROES 5 as a WORTHY CONTINUATION OF THE GREAT 3rd PART!!!!!

With all respect to the developers,
KURGAN !!!
In reply to Андрей
User Avatar
Auto-translated
Andrey
No!!! They should make the generator first!! It will take much less than a month for one map.
The generator will appear after the editor, which will be released in August, so you will get the generator in the fall. Sorry for posting in the wrong thread.
In reply to Монах
User Avatar
Auto-translated
Monk
Greetings to all on behalf of the fans of the Necropolis...

I'll warn you right away that for real fans of the great CLASSICS, Heroes 4 doesn't exist as a HEROES game!!!
There are only 1, 2, and 3!!! and now 5 has joined them!!!

I want to speak about 5...
Gorgeous castles, gorgeous physics (for Heroes).

Regarding map size - they really did cut them down...
And those who did such cutting should be circumcised!
It's the same as giving heroes to a Warcraft player - he'll demand the map be shrunk...
WHY DO WE NEED A 5-HOUR BATTLE on the largest map!??!?!
In the GREAT Heroes 3, I love playing for days!!! it is a great pleasure, the nerves over a killed gremlin or shooter,
the immersion into every new map and the plot of that map... the point is - the enjoyment of the game!!!
And not some moronic desire for instantaneous carnage like brawls in a computer club... faster-faster before the money runs out!!! - that's where the demand for speed comes from... Warcraft became a network game by cutting the maps... just perfect, but not for tacticians... and heroes shouldn't be cut in size either...

The appearance of some monsters is simply depressing..
what did they do to the mythical description of the gargoyle?? what is that tombstone in its claws??))
just some modestly flying non-physical stone toilet...))
Look... the gargoyles on Notre Dame... now that's a trip, those are the images that are welcomed...
One shouldn't also reach the impressive sizes of the Disciples Gargoyle...

Dendroid...
Where did the slow-walking, mighty ancient Ent go???
What is this fake that looks like a locust, both in appearance and speed, jumping across half the field??))
There was a mighty one in development, of course, but it was just too mighty)) but I liked the druidic inscriptions on the arms...
Take, for example, the Ent from the great Lord of the Rings trilogy... after all, they took the gremlin from Gremlins)) - and I tell you, that is a wonderful image of a gremlin!!!

Why do the Elves suddenly have ears that hang down so much you could dry laundry on them!?!??!
What, did you like the Linagov ones?!?!?!
where have you seen such an elf!?!? Go outside, are all the elves like that there?!!?
In this case, we again turn to the descriptions of the creator of the great Middle-earth, J.R.R. Tolkien!!!

My idol castles are Tower and Stronghold (I don't like inaccurate translations, especially since I have a generous respect for Heroes, I name the castles originally).... I didn't notice the latter - which upset me immensely...
I don't care about Fortress... but my favorite Ancient Monsters, as I affectionately call them Putantiki)) BRING THEM BACK!!!... I'm just deeply in love with Heroes, so I use my own words for everything...

I WANT TO KISS THE PERSON who finally proposed the idea of realistic HEIGHT ratios!!!!
My incredibly beloved Titans (Daddies) can now spit on the dwarves (by the way, where are they???) and it will look incredibly fitting!!))) (don't think this is a suggestion, it's just my dream from the first parts of Heroes, that a dwarf would see a Titan's toenail at the level of his nose))))

What catches the eye is the same plumpness of the Paladins (even in the cinematic) from Warcraft...
And the map and the kinematics of hero movement resemble nothing other than Demiurges 2))
But we have no complaints about that...

Interface... I also love whoever thought of this... wonderful!!! after 3, your hands just land on the interface perfectly within the first 2 hours!!! the same hot-keys, and most importantly in the new convenience - it's that the buttons in the menu are close together and the convenience is that you don't have to chase the mouse far, everything is in one place))
For me personally, turns take as much time (at the same level of development, with the number of heroes) as in 3...

Sometimes... in Multiplayer, one player needs to turn the camera North, and another needs to turn it South (for example, when positioned opposite on the map)... - it's inconvenient, comrades... it would be good to make individual map orientation memory for each player...

The initiative is easy to get used to... respect as well...
The field - perfect!! respect... but if there's more, then MORE RESPECT!!!!)))

Camps - the bastards have become tougher.. norm!!!))

I would also like to be able to carry more artifacts...

I can't not talk about the map size... it's just bursting out!!! how can we stay with such sizes when all sorts of features appear!??!?! I just want the XL from 3 and that's it! not only that... even in 3 it was a bit too small for me...

Magic is perfectly balanced... respect...

AND ONE MORE THING!! it seems to me it wouldn't hurt to add detailed characteristics about the hero when choosing him before the game... otherwise, until I've tried them all, I didn't know who had what...)))

Heroes - it must be in the blood... for those who don't have it - I sympathize... such a person cannot be a fan of Heroes, it means they play something else... something completely different from the great Game!

IN GENERAL, if the attention of the now great developers is drawn to the nuances I've listed, then THE ENTIRE POPULATION OF HEROES OF THE NECROPOLIS FANS WILL BE IMMENSELY GRATEFUL AND will proclaim HEROES 5 - A WORTHY CONTINUATION OF THE GREAT 3rd PART!!!!!

With all respect to the developers,
NECROPOLIS !!!
Well... more true connoisseurs of "Heroes".)) The MAP SIZES kill me too!!
In reply to ***JOKER***
User Avatar
Auto-translated
***JOKER***
My virtual image weighs 1.9 gigabytes. In the archive, it's slightly less - 1.7.
So, something is missing on my end... In the game, of course.
Auto-translated
And besides me, doesn't anyone else find the small number of heroes (5-6 per Castle) annoying? It's outrageous...
In reply to Black Knight
User Avatar
Auto-translated
Black Knight
Doesn't anyone else find the small number of heroes (5-6 per castle) annoying? It's outrageous...
The fact that they will be added is obvious! Is that unclear?!
I wasn't even talking about that...
In reply to Монах
User Avatar
Auto-translated
Monk
Greetings to all on behalf of the fans of the Necropolis city...

Let me warn you right away that for real fans of the great CLASSICS, Heroes 4 does not exist as a HEROES game!!!
There are only 1, 2, and 3!!! and now 5 has joined them!!!

I want to speak about 5...
Magnificent castles, magnificent physics (for Heroes).

As for the map size - they really did cut them down...
And those who did such cutting should be circumcised!
It's the same as giving a Warcraft player Heroes - he'll demand the map be smaller...
WHY DO WE NEED A 5-HOUR BATTLE on the largest map!??!?!
In the GREAT Heroes 3, I love to play for days!!! it is a great pleasure, it's the nerves over a killed Gremlin or Marksman,
it's immersing yourself in each subsequent map and the plot of that map... the point is - the enjoyment of the game!!!
And not some moronic desire for instantaneous carnage like brawls in a computer club... faster-faster before the money runs out!!! - that's where the demand for speed comes from... Warcraft became a network game by cutting maps... just perfect, but not for tacticians... and Heroes doesn't need to be cut in size...

The appearance of some monsters is simply depressing..
What did they do with the mythical description of the Gargoyle?? What is that tombstone in its claws??))
Such a modestly flying, non-physical stone toilet...))
Look... the gargoyles on Notre-Dame... now that's awesome, those are the kinds of images that are welcome...
One should also not reach the imposing sizes of the Disciples' Gargoyle...

Dendroid...
Where did the slow-walking, mighty ancient Ent go???
What is this fake looking like a locust, both in appearance and speed, hopping across half the field??))
There was a mighty one in development, of course, but that one was just too mighty)) but I liked the druidic inscriptions on the arms...
Take for example the Ent from the great Lord of the Rings trilogy... after all, they took the Gremlin from Gremlins)) - and I tell you, that's a wonderful image of a gremlin!!!

Why do the Elves suddenly have ears that hang down so much you could dry laundry on them!?!??!
What, you liked the Linagos's ones?!?!?!
Where have you seen such an elf!?!? Go outside, are all the elves like that there?!!?
In this case, we also turn to the description by the creator of the great Middle-earth, J.R.R. Tolkien!!!

My idol castles are the Tower and Stronghold (I don't like inaccurate translations, especially since I have great respect for Heroes and call the castles by their original names).... I didn't notice the latter - which upset me immensely...
I don't care about the Fortress... but my favorite Ancient Monsters, as I affectionately call them Putantiki)) BRING THEM BACK!!!... I'm just deeply in love with Heroes, so that's why I use my own words...

I WANT TO KISS whoever finally put forward the idea of realistic HEIGHT proportions!!!!
My incredibly favorite Titans (DADS) can now spit on the dwarves (by the way, where are they???) and it will look incredibly appropriate!!))) (don't think this is a suggestion, it's just been my dream since the first Heroes games, for a dwarf to see a Titan's toenail at eye level))))

What is immediately noticeable is the same plumpness of the Paladins (even in the intro) from Warcraft...
And the map and the hero movement kinematics look like nothing other than Demiurges 2))
But we have no complaints about this...

Interface... I also love the person who came up with this... wonderful!!! After 3, for the first 2 hours, hands just lay on the interface perfectly!!! the same hot-keys, and most importantly in the new convenience - the buttons in the menu are close by, and the convenience is that you don't have to chase the mouse far, everything is in one place))
For me personally, turns take as much time (at the same level of development, with the same number of heroes) as in 3...

Sometimes... in Multiplayer, one player needs to turn the camera North, and another needs to turn it South (for example, when positioned opposite each other on the map)... - it's inconvenient, comrades... it would be good to make individual map orientation memory for each player...

One gets used to the initiative easily.. respect as well...
The field - perfect!! respect... but if there will be more, then MORE RESPECT!!!!)))

Camps - the bastards have become tougher.. norm!!!))

I would also like to carry more artifacts...

I can't stop talking about map size... I'm just bursting!!! How can you stay with such sizes when all the features appear!??!?! I want XL from 3 and that's it! Not only that... even in 3, it was a bit too small for me...

Magic is perfectly balanced... respect...

AND ONE MORE THING!! it seems to me that it would be useful to add detailed characteristics about the hero when selecting them before the game... otherwise, until I tried them all, I didn't know who had what...)))

Heroes - it should be in the blood... for those who don't have it - my sympathies... such a person cannot be a fan of Heroes, it means they play something else... something completely different from the great Game!

IN GENERAL, if the now great developers pay attention to the nuances I've listed, then the ENTIRE POPULATION OF NECROPOLIS HEROES FANS WILL BE IMMENSELY GRATEFUL AND will proclaim HEROES 5 - A WORTHY CONTINUATION OF THE GREAT 3rd PART!!!!!

With all respect to the developers,
NECROPOLIS !!!


The thing is, my dear friend, that the current Heroes are not Heroes 1, 2, 3 and not even 4, nor even their continuation, but a completely new, modern and quite unusual game in every sense!!! You should get used to it first and foremost. Read the posts on this matter in other sections and you will all :) understand
In reply to BIGserg
User Avatar
Auto-translated
BIGserg
Actually, Nival promised to release one official bonus map every month, but from which month onwards?
And there are cheats, but why would anyone need them???
There's also that hated group of people called cheaters, and that's who they're for. In general, the game was originally designed without cheats. Who was so clever and still found them?
www.disciples3.net - Лучший портал о Disciples 3 Renaissance

Все что вы хотели знать о Heroes 3 на www.homm3.net
In reply to VDV_forever
User Avatar
Auto-translated
VDV_forever
The thing is, dear friend, that the current heroes are not the heroes of 1, 2, 3, and not even 4, and not even their continuation, but it is a completely new, modern, and quite unusual game in every sense! You should get used to it first. Read the posts on this topic in other sections, and you will understand everything.
If this is not a continuation of "Heroes," then why call them "Heroes" at all?
In reply to Андрей
User Avatar
Auto-translated
Andrey
If this isn't a sequel to "Heroes," then why call them "Heroes" at all?

How can you not understand, Andrey, Heroes 1,2,3,4 are one era
But Heroes 5 is another!
And it's not hard to guess that there simply cannot be a full-fledged, complete, identical, no-frills, ideal sequel to Heroes 6-7 years after the release of the last ones :)
A completely new game with its own unique touches, like Heroes 5, should capture numerous fans anew with its PLOT, GRAPHICS, MUSIC, COMPOSITION, etc., and undoubtedly take the very best from previous parts of the game. And it successfully demonstrates this!
Do you disagree???
P.S. Also consider the fact that Nival, not 3DO, made this masterpiece! Therefore, it is a completely new game for all of us!!!
In reply to VDV_forever
User Avatar
Auto-translated
VDV_forever
The thing is, my friend, that the current heroes are not the heroes of 1, 2, 3, and not even 4, and not even their continuation, but it is a completely new, modern, and quite unusual game in every sense!!! You should get used to it first. Read the posts on this topic in other sections, and you will understand everything.
I have already said, you uncomprehending interlocutor, about the good updates and about the deviations from the original!!!
You shouldn't confuse what I meant by the original... I meant the original of the entire fantasy world!!!

You need to understand people a little, and not just argue and explain some elementary things!
In reply to Монах
User Avatar
Auto-translated
Monk
I already said it, you obtuse interlocutor, about the good updates and the deviations from the original!!!
Don't confuse what I meant by the original... I meant the original of the entire fantasy world!!!

You need to understand people a little, instead of just arguing and explaining some elementary things!
You're right... he doesn't get it at all. He thinks we haven't noticed any difference between the 5th and 3rd games.... Tell him that the main complaint is the SIZE OF THE MAPS!!!!
User Avatar
Auto-translated
Ah, the more I play, the more I realize that Heroes 5 is a masterpiece!!!!!!! :-)
I've got a secret that i think you ought to know,
The happy people are the ones who have a soul.

I'm complicated
and i celebrate it!
In reply to Pearl
User Avatar
Auto-translated
Pearl
The more I play, the more I realize that Heroes 5 is a masterpiece!!!!!!! :-)
It's a pleasure to read... :)
User Avatar
Auto-translated
Yes, it's a masterpiece, and if they increase the map size and add random map generation, it will be a super masterpiece.

Statistics