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New here? I'm Roha — want a quick tour?
Hold on, but what downsides could the original voice acting possibly have compared to just plain bad voice acting?
It's like telling a screenwriter about the images of the characters they created themselves.
Incorrect voice acting for a character's gender or a complete overhaul of their intonation cannot be considered a positive aspect, if only because the original creators envisioned it differently.
I remembered a specific instance of localization in Dragon Age.
Yeah, it’s better to read subtitles. Such flaws can easily be forgiven, but the game was ENTIRELY in Russian, and now all games only have subtitles, which prevents you from immersing yourself in the game's atmosphere.
Author, shove your original voice acting where the sun doesn't shine. Voice-acted game localization is much better than, as in GTA 5, those damn subtitles. Sure, there are mistakes, but it's more enjoyable to play while listening to your native language. And to pay money and have just dry text? No, thank you.
Yeah, of course, it's better to read subtitles. Okay, in Mass Effect, they're at least at the bottom, but here you have to stare at the top if you have trouble understanding English when listening. And what, every game has some funny and sad bugs in the translation. I just took it all with humor. You guys are so strange, anyone can throw mud, but you haven't done anything yourselves.
The downsides of the Japanese version:
- The awful voices of Yunie and the bell-ringing angel.
- It's hard to understand anything.