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Posts from Walkthroughs for custom maps.

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In reply to 23nomer
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I was playing the map Battle of the Rage the other day. We can play as 3 factions out of 8. Unlike the multiplayer, it's difficult to create such maps, and they deserve respect. Coming up with a unique playthrough and story for each faction, and completely diversifying the gameplay. Unfortunately, the map is in French, and the game displays the font strangely, so even with a translator, it's hard to understand anything. The map has a very strange design, so it's hard to tell what level it's on - whether there's any meaning to it or if the map has random landscapes, castles, and other chaos.
In reply to Pomazok1329
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Pomazok1329
I played the Battle of the Rage map the other day.
Unfortunately, the map is in French, and the game displays the text strangely, so even with a translator, it's hard to understand anything.
Using an editor, extract the text file from the game – you can then edit it to make it translatable. Although sometimes they write in such slang that no translator can handle it.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to dnaop-wr
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dnaop-wr
Using the editor, extract the text file from the game – you can then edit it to enable translation. Although sometimes they write in such slang that no translator can handle it.

That's what I'm talking about)
as an example)
Armagedon is called that because it survived the Armageddon!
In reply to Pomazok1329
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Pomazok1329
I played the Battle of the Rage map a few days ago.
Unfortunately, the map is in French, and the game's font renders it strangely, so even with a translator, it's hard to understand.
I also recently downloaded this map, along with several others, from a website (it has both French and even Chinese maps).
Did you complete it, or not? The editor flagged many inaccessible objects during the check – did this affect the Walkthrough?
In particular, I'm interested in this: the Dungeon Gate is at 86,105, and nearby is a White Guardian, but there are trees between them, so you can't walk through, only fly over.
The event on day 68 has a kilometer of text. But, after inserting a fragment into a translator, I suspect that it doesn't relate to this map at all, or even to this game: it's just gibberish.
Yes, if the map's language isn't English, it becomes difficult to read or translate due to the different encoding (if anyone is interested, I've outlined the sequence of actions). I started translating an interesting German map with a lot of text using Google, but the process is very tedious; I have to do it in pieces, one message at a time, so I can't stick with it for long, especially since I'm busy with the Walkthrough of another interesting map (I hope to finish it and post 3 reviews at once).
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
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Marmot
I also recently downloaded this map, along with several others, from one website (it has French and even Chinese maps).
Did you complete it, or not? The editor shows an error during verification.

I just started playing.
Right now, as a map censor, I'm selecting candidates for the December update of the "Maps" section on the website http://heroesportal.net/maps, or rather, suggestions.
Marmot
I started translating an interesting German map with a lot of text using Google Translate; the process is very tedious, and I have to do it in pieces, one message at a time.
Could it be Metataxer's Revenge or Rise of the Sun King?

Added 3 minutes ago
I can also suggest a list of interesting puzzle maps.
These are maps that have no random elements or creature growth; the creators test our knowledge of the mechanics of Heroes 3, usually of size S/M, and all battles often involve 1 or 2 units. In some cases, the condition for losing is not completing the map within 1 day/1 week.
Unfortunately, 1. Ira the mage
2. Nine Riddles
3. Puzzle 1.2
4. Y2K+1
5. ~Bug-Race~ v15.0
6. Misja
7. The Imp
8. Raid on Wech
9. Valley of Heroes
In reply to Pomazok1329
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Pomazok1329
That's exactly what I'm saying)
as an example)
Armageddon is called that because it survived Armageddon!
I could probably manage something in English (at least in a general sense), but I don't even know the letters in French.
It's best to translate based on meaning, otherwise a machine might come up with something terrible... That's why I prefer Russian-language maps; luckily, there's no shortage of them.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to dnaop-wr
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dnaop-wr
I could probably try to play it in English (at least in a general sense), but I don't even know the letters in French.
It's best to translate based on meaning, otherwise the machine might come up with something terrible... So, to avoid headaches, I prefer Russian-language maps. Luckily, there's no shortage of them.

And try playing it yourself if you want)
Les prйmices de l'Apocalypse.
It's very good, in my opinion.
There are Chinese maps like Xiedu, Way Home, and Lord of Rings - however, they can be played even without the storyline, that's what makes them hardcore.
Let's be honest - the storyline isn't important for maps at all if they are interestingly made.
An interesting map in terms of tactics, concept, and battles is much better than kilometers of text in an XL map, where there's nothing else.
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I'm playing Paragon in FOG. There's a bug – instead of the dungeon where Irvis should be, there's a mill. How can I fix it?
In reply to Pomazok1329
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Pomazok1329

Let's be honest - the plot for maps is not important at all if they are made in an interesting way.
An interesting map in terms of tactics, concept, and battles is much better than kilometers of text in an XL map, where there is nothing else.
If a map has no hidden pitfalls and is designed for simply destroying enemies, then, of course, the plot doesn't matter. But if a map has many quests and various conditions for completion, it can be impossible to complete if you don't take into account some small detail (or misinterpret it). It's especially disappointing if, at the end of the game, you realize that you made some mistake at the very beginning (didn't take something into account).
There are few interesting S maps in terms of tactics and development - in this regard, M maps are better, but not XL maps. Although S maps can sometimes be very rich in content. And a battle of 10 Champions against 10 Titans will hardly differ from a battle of 10,000 Champions against 10,000 Titans, except for the ambition of the player whose army had 10,000 of these monsters.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to zavmaxmail2013@gmail.com
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zavmaxmail2013@gmail.com
I'm playing Paragon in Heroes of Might and Magic. There's a bug – instead of the dungeon where Irvis should be, there's a mill. How can I fix it?
First of all, you need to read what the author wrote before starting the game: these texts are directly integrated into the storyline events of the first day. You can read them in the editor, or I'm attaching a file where all of this is compiled together.
So, read in the FAQ section, the first question:
Q: Which version of "Heroes" should I play the map on?
A: The map was created for SoD/Complete Collection, the latest version. For a comfortable gaming experience, it is highly recommended to use the HD mod. The map will most likely be unplayable or completely unplayable on WoG/HotA
You even managed to "Wogify" the map: when "Wogifying," some of the map's objects are replaced with others according to the WoG settings. Therefore, no storyline RPG maps should be "Wogified" under any circumstances! Otherwise, you will almost certainly encounter unsolvable problems!
Now, just launch the "PURE" SoD/Complete Collection, which you definitely have: this is the Heroes3.exe file. If you have installed the HD mod, launch it and in the settings, choose what to launch. And start the walkthrough from the beginning (New Game - Single Player - ...).
And one more thing: if you don't like to read, then this map is not for you. There is a lot of text, and you didn't even "manage" to read the author's instructions.
And if you want to play specifically with WoG features, then you need to take either maps of the WoG version (there are plenty of them in the directories) or purely strategic maps (there you can usually play for any color and the win condition: defeat everyone).
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1 file attached • Total size: 46.5 KB
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Pomazok1329
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Hmm, it looks impossible, considering the opponent's stats.
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I agree: besides stats, how do you defeat an enemy if they also have a speed advantage, and all we have as "serious arguments" is the Clone spell? Plus, the enemy raises their Archdevils using Sacrifice.
That's why it's bad when there's no contact information for the author or a link to a forum where this map might have been discussed – it will be difficult to find out what was intended and how things were supposed to work.
However, based on the save file, the map looks interesting: the genre is clearly RPG, and there seem to be some clever ideas.

I took a look in the editor. The message from the 4th day, translated by Google, is utter chaos:
"In Sitterswom, they expressed their bewilderment...
"In the center of one of my trips (from 2 to the attack on the castles), I met a hermit who had a strange vision... He spoke in a very mysterious way, but I remember something like this:
"One day, vyendra
or will not have his aszures
in Ce, in a bad state,
salvation vyendra aylleur
not a god pestit, who knocked on your door,
Mays Pluto, his boss, Quy, translate my words..."
"I shouldn't understand this, and the result becomes even stranger... Finally, I still (But what the heck! You've turned all red! :-)
"Sy OUAT ne faitroux, alort OUAT dantroux in the FALL..."
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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I tried using Clone on the Monsters in the first round, surrounding them with stacks of 1 Black Dragon each, so that the Ifrits would attack them. In the second round, I cast Slow, skipping the attack from the Archdevils, and moved down and to the right, attacking the Spawn of Evil. After that, unfortunately, I don't have any more ideas, because the enemy will use Sacrifice and revive the stack of Archdevils.
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Pomazok1329
Ask Antonshka to take a look. He's good at spotting these things. (More precisely, if he concludes that it's not a problem, it's unlikely anyone else will fix it).
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того

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