Auto-translated
Yeah, I get it! I'm saying that organized tactics can really only be used against Haven.
New here? I'm Roha — want a quick tour?
Barbarians are strong in many ways. Firstly, their magic resistance. Secondly, they have very strong archers – cyclops. Thirdly, they have very durable units.
Plus, you need to add the retaliatory attack of harpies or the first strike of nomads. At the beginning of the game, this is the main strength of the Barbarians.
Barbarians are strong in many ways. First, their magic resistance. Second, they have very strong archers – cyclops. Third, they have very durable units.
Plus, you need to add the retaliatory attack of harpies or the first strike of nomads. In the early game, this is the main strength of the barbarians.
If you focus on attack and defense, Barbarians are unmatched... I've won so many times with Barbarians against my girlfriend))) and she's played as so many different factions)))
No comment :smile52:
Barbarians are powerful!!! On small maps, they won't let Nature, Haven, or Necropolis develop...
Well, it's not a given. Nature can also build up to level 2 and upgrade magic to level 2, and it won't be easy for the Barbarian...
And Haven at the beginning... well, if diplomacy or development is at least a little developed, then there are already chances, and it won't be so easy with the gold golems, and even hobbits can be very effective if they get accuracy.
If the opponent is a mage, magic resistance is extremely important. Against warriors, a tactical build is more effective.
The whole point of Barbarians is growth and resistance. This allows them to balance quite well against magic giants.