Herald of Death
ARCHLICH
1. Herald
2. Stage: Archlich, Class: Dark Mage (Necromancer)
3. Age – Several thousand years. Quite tall, about 190 cm.
Fiery red eyes, face like Necromancer Sandro in Heroes III
4. A “dead” staff in his hands, a dark Inquisitor’s sword behind his back - a two-handed weapon imbued with the chill of the grave, a black cloak with a hood. On the cloak is a pentagram. He also has the amulet of Xardas, which, at the Necromancer’s will, can summon the Army of Darkness, but, like the other items, it is stored in the family crypt on the “Dead Men’s” hill. He also has a drawing of his beloved, which he keeps close to his heart...
5. I serve Marcel.
6. I worship the Dark Side of Ashi... Because it gives me the strength to fight the Emperor and his minions...
7. Before I became a necromancer, I was a simple mortal, working with my father in a forge, making swords and armor for the city guard and militia. Later, I fell deeply in love with a beautiful girl, and we soon started dating. After some time, she was killed during the siege of the castle by the Necromancer Xardas and his undead army. After the siege, I tracked down Xardas and tried to kill him. After a failed attempt at revenge, Xardas offered to serve him in exchange for him bringing my love back... I agreed, after which Xardas endowed me with the power of a Necromancer...
8. Citizenship. Necromancer
9. Currently located ________ in the Empire
Initially, after my transformation into a Necromancer, I embarked on a freelance mercenary path... Later, I was recruited by the Emperor to carry out missions (destruction of the Brotherhood, search for the Metropolitan, etc.). Soon I was insulted and left the Empire, joining the ranks of the Brotherhood, which fought against the Emperor (stole the Staff of the Underworld)... I spent a lot of effort serving the Brotherhood and gained fame as a Necromancer... Later, thanks to the power of Ashi, I transformed into a LICH... After that, things went even better... Having completed the Archlich quest, I ended up with Marcel and began to serve him... Now I am Marcel's right hand, and he trusts me with the most dangerous and difficult tasks... Quite recently, I concluded a temporary truce to destroy the Brotherhood... Now I am hunting the Emperor.
Level 19
- Strength 1
- Defense 0
- Knowledge 6
- Magic 12
- Endurance 6
160/160 HP
80/80 mana
444/444 units of dark energy
47 silver coins
Skills
Perfect Necromancy
Perfect Summoning Magic
Ability:
Master of Dark Runes, can create Dark Runes
I create runes using special ingredients and spells...
The composition and spell are described in the Book "Dark Runes of Death Magic"
The book that Xardas gave me before the start of the journey, the book tells about all the Runes of Death Magic... A very valuable book, which exists in a single copy (with me)... The essence of Dark Runes is to impose temporary curses without spending mana... The runes in the book are not divided into classes; special ingredients and a special spell are required for each rune (each rune has its own)...
Contents
1. Seal of Darkness (-5 enemy defense)
2. Demon's Gaze (Paralysis)
3. Wave of Death (Physical damage to all living creatures)
4. Xardas' Emblem (50% protection from physical damage and 30% protection from magical damage)
5. Bone Tree (deals physical damage, growing out of the ground and piercing enemies with its branches)
6. Vampirism (absorption of enemy life and mana, while the caster restores his HP and MP)
7. Dark Inquisition (Physical and magical damage to all servants of good in the amount of 40-70 hp)
8. Bone Prison (A barrier of bones forms around the target)
9. Enslavement (Temporary control over the enemy)
10. Demon Flight (Ability to teleport to a visible location + increase initiative by 1 turn)
11. Mist of Death (Reduces enemy vision range by 70%)
12. Breath of the Underworld (Removes all spells and buffs)
13. Decay (Physical damage to the enemy, located next to the caster)
14. Dark Double (Creates a clone of the caster)
15. Corrosion (reduces armor strength by 66%)
16. Grave Dirt (Reduces initiative by 50%)
17. Cold Touch (Ice scream, freezing the enemy, dealing 40 hp damage + slowing down by 40%)
18. Giant Earthworm (Physical and magical damage to the enemy with Death magic)
19. Summon Ghost
20. DEATH (HUGE DAMAGE TO THE ENEMY WITH DEATH MAGIC)
Breath of Death - 50% of the creatures killed on the battlefield are reborn as skeletons and zombies... + every 5 levels I gain the ability to summon stronger creatures...
Currently, I have already learned to summon Liches
Runes:
- Seal of Darkness (Effect: -5 enemy defense)
- Eye of the Demon (Composition: Demon's eye, Demon's tongue, 2 pieces of sulfur + Spell)
(Effect: paralysis)
- Dark Inquisition (Composition: Barbarian's finger, 2 pieces of sulfur, 2 bat wings, earth with blood (found in Animunt) + spell)
(Effect: Damage to all servants of good in the amount of 40-70 hp)
- Cold Touch (Composition: 2 pieces of sulfur, skeleton bones (always with me for summoning the undead), bat wings, demon horn + spell)
(Effect: 60 hp damage + slowing down movement by 40%)
- Dark Double (Effect: Creates a clone of the caster)
- Giant Earthworm (Effect: Physical and magical damage to the enemy)
- Bone Tree (Effect: deals physical damage, growing out of the ground and piercing enemies with its branches)
- Vampirism (Effect: absorption of enemy life and mana, while the caster restores his HP and MP)
- DEATH (HUGE DAMAGE TO THE ENEMY WITH DEATH MAGIC) (damage is equal to 200 + 10 units of damage for every 5 levels starting from 10) = 210 units of damage
Inventory
crown of the king of liches
1. Increases dark energy + 150 units.
2. Invisibility
3. +3 to magic
4. Summoning of dark forces, summons 20 archliches from Hell, while all mana and dark energy are spent
Archlich
- Archer shoots at an area with a cloud of death, damage 20 + 3 units per level. 6 charges
- Rays of Death
Can cast rays of death, drawing on the health of a warm-blooded creature within a radius of 15 meters (+35 HP per attack + 3 per level)
- Vulnerable to silver (20 HP damage per turn), vulnerable to holy water,
(20 HP damage), temples (50 HP damage) if close to the temple (35 meters)
- each level only 7 HP for endurance instead of 10 HP
- 32 mana
Gains spells
Curse: always deals minimum damage
Plague: deals damage = 16 + 4 * SP, the spell lasts 3 turns
(Weakness) Weakness: -9 to Attack
Completed quests:
Clear the cave
Come to the palace
Come to Obscurnikt
Find out about the Brotherhood
Find out where Jomalunga Everest is
Stealing the Staff of the Underworld
Recruitment of generals (Failure)
Destruction of the Brotherhood
Current quests:
KILL THE EMPEROR...
ТЕМНАЯ ИКВИЗИЦИЯ - Это единственный способ очистить Землю прислужников Света
She is dead... I crushed her head.
Тьма уже поглотила мое сердце...:smile24: