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I really don't like these kinds of transitions, like a random movie genre - a random country - a random part of the country; you can connect so much to anything.
But... that's the basis for creating the Barbarians...
On the one hand, it's nonsense, but on the other hand, Nebo was already making fun of us using simple clues. Remember the Man - Lion - Scorpion clue for the mantichore in Nefele's scenario.
Well, you had to Google the image, which not many people figured out how to do. As far as I remember, I had a cropped tail in my avatar back then.
Either the GM is pulling our leg, and there's a hidden sub-quest somewhere within the word "map," or there's a trick related to the Uithors map.
In my opinion, the map is a hint referring to a specific location.
Because, according to Wikipedia:
White Horse (cave) is a cave located in the Arabika mountain range in Abkhazia. White Horse (whisky) is a brand of Scottish whisky. Whitehorse is the capital and largest population center of the Canadian territory of Yukon. The Uffington White Horse is a chalk figure 110 m long near the village of Uffington in the English county of Oxfordshire. The "White Horse Final" is the final match of the 1923 FA Cup. White Horse (film) is a short film by Baras Khalzanov. White Horse (gallery) is a gallery of contemporary art in Gelendzhik.
Uran seems more like a peaceful place to me now, although much depends on the outcome of Ment's execution (if it takes place). However, I could say the exact same thing about Rimpel, Nefela, and Naira.
Master, your voice will ultimately decide your fate, especially if the Cop is indeed Mafia. There are principles governing Night Actions. According to them, a negatively oriented Night Action is directed at the player who is suspected. Master and Revan both suspected me, which means that at least one of them had a negatively oriented Night Action and should have used it on me. I remind you that this includes all checks, except for the Guest role, and to some extent, status comparisons, but often it is also applied to those who are suspected. That is, anyone who suspected me could have had a check on me, but could not have had a check on anyone else, except in the case of a transfer and status comparison. The Cop refused to provide a detailed log. Although, by accusing three people, he may have already given a hint about the result of his Night Action. However, we can rule out the Goblin Blocker, as he didn't suspect Nefel, at least he didn't say anything about it, and Esben too, otherwise I would already be in the chains, judging by his rhetoric. His version that Fritjof was killed allows us to confidently rule out this role as well. So, the key attacking roles in the town do not belong to the Cop. At most, he is a checker/one of the defenders. Or Cold. He can be hanged.
Added 6 minutes later I can allow for a second piece of evidence for the sake of balance. If 2 townspeople are eliminated, and a third is hanged (and most likely a fourth will be killed), then on day 6 there will be 4 players left, which is almost a critical situation. Or, they will also chain a townsperson, then it will be 5-4, and it is not proven that Fritjof will survive until that moment. In this case, even a No Night Vote on this vote is a likely defeat; only hanging a Mafia member will help. But the Mafia still has a kill without evidence from Death.
Added 1 minute later In general, I will leave this as a warning: whoever changes their vote from the Cop is most likely Mafia with him, so there won't be any brave souls.
In general, I'll leave this as advice: whoever changes their vote along with Ment, will most likely be on the Mafia's side, so there probably won't be any brave souls.
But why? If there are messages from Ment between your message and the vote change, which could convince someone of his innocence, then why couldn't that someone change their vote from him? Well, at least theoretically. Although, yes, that doesn't happen with us. For the sake of information and revealing secrets!)