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Tournament «Новичок – 2016. Summer»
We welcome all Heroes of Might and Magic 3 fans, future participants, and supporters of the traditional "Новичок" tournament.
This is already the fifteenth traditional tournament for Новичок. We hope it will please us with great games and new discovery players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2016. Winter" - Antiplayer
"Новичок-2015. Summer" - tun7gus7
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Participant Requirements:

1. Players who registered on HeroesWorld after 31.05.2015 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on ХВ, or at least 5 games for which there are detailed reports in the fan games thread on HeroesWorld (games can be played and reports written after registration).
3. Players who have taken prize places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Players with a permanent ХВ rating of 1700+ at the time of submitting their registration application are not accepted into the tournament.
5. Players with more than 100 official rated games on ХВ are not accepted into the tournament.
6. Questions regarding the acceptance of relatively experienced players or those with an earlier registration date on HeroesWorld will be considered by the organizers in coordination with the AC.
7. Players registered on ХВ before 31.05.2015 are not accepted into the tournament if they have 30 or more rated games on ХВ.
8. The participant must be able to play 1 game per week — priority time for playing is considered 19-24 MSK on weekdays and 12-24 MSK on weekends.
9. If it is discovered during the tournament that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the AC.

Leave applications in this thread:

There is a Detailed instruction with pictures FAQ17 on the forum explaining how this is done.
You need to do the following:
1. Check if an ICQ number is entered in your profile; add it there if it is missing.
If it is in your profile, a small green daisy — the ICQ symbol — is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for the tournament button located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the lead skd (IСQ 593626431) and confirm participation. Players who disappear from the forum (lack of user activity for a week) will not be admitted to the draw.

Organizational Issues:

1. Lead — skd (ICQ 593626431), Judges — Dark (ICQ 303751774), Dima Surmay (ICQ 263293484); in extreme cases, contact Nitro (ICQ 627769385).
2. The tournament is held according to the Rules for organization, conduct, and participation in HOMM3 online tournaments.
3. The Regulations and Rules of the tournament will not change after registration ends or during the course of the tournament.
4. For each game played, participants must submit a detailed report and detailed confirmation in this thread. Only in this case is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New Report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm Report button, and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW Player Rating.
6. The winner of the tournament will earn the right to participate in the Wild Card tournament for FB-11.
7. Technical results are assigned for games not played within the established timeframe.
8. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the leads, tournament judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
9. Disputed points, if any arise, are requested to be discussed off-forum. To resolve them, you must contact the lead or tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If a situation arises that is not regulated by the rules, judges are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is conducted according to the following scheme: Qualification. Group Stage. Play-offs – Double Elimination.
Qualification round — an additional stage in which participants are divided into pairs and play for entry into the group stage. The match is best of 1. The winner of the match advances to the group stage; the loser goes to reserve, i.e., as a substitute (during the group stage, a substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group stage — groups of 6 people each. Players who take the first 4 places advance from the group to the Play-off round. (In case the number of registered participants exceeds 30, this point of the regulations will be adapted to the number of participants).
The main criterion for advancing from the group is the number of points earned (3 points for a win, 1 for a draw, 0 for a loss). If several players earn the same number of points, additional indicators come into play (in order of priority):
a)Berger Coefficient;
b) Head-to-head encounter;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) If it is impossible to give priority based on additional indicators a, b, c, a tie-breaker game is held between the players on the Skirmish M 200% template.

Play-offs — upper and lower brackets.
In the upper bracket, games are best of 2. In the lower bracket, games are best of 1 up until the final. The lower bracket final is best of 2.
A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament.
The Grand Final is best of 3. The player advancing through the upper bracket has a 1-map advantage.

Dates.

Registration: July 18 – July 31, 2016 (until 20:00 Moscow time)
Draw and group formation: July 31, 2016
Tournament start: August 1, 2016
Qualification: August 1 - 8, 2016
Group stage: August 1 - September 11, 2016
Start of Play-off Round: September 19, 2016

Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the organizers and tournament judges, a player may be penalized up to disqualification from the tournament.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + HW_rulez.
By mutual agreement, games may be held on HotA version 1.4.2 (or the latest current version).
When using the HW rulez mod, the default settings options are: 01110.
That is, obelisk ban — disabled; fort on hill ban, cartographer, keymaster tents — enabled; permanently built level 2 in city — disabled. Players may agree on other setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, rules from the HotA section are used.
3. Total restarts: 3 days (111+111+111 or 111+112 or 113).
*For the Skirmish template — 2 days (111+111 or 112).
4. Color choice:
In qualification games — given to the first player in the pair.
In the group stage — the right to choose color is given to the one indicated in red in the group tables.
In play-off games — given to the first player in the pair; in each subsequent game, players switch the right to choose color.
*On the Skirmish template, the player with the right to choose color selects the color for the first generation; after each subjective restart, players switch starting colors.
5. Starting city selection is carried out by crossing out. Players alternately cross out 3 cities, after which the starting city is chosen. The player indicated second in the pair (indicated in blue in the group tables) starts crossing out cities and chooses the starting city first. In play-off games, the right to the first choice of city changes after each game.
*On the Skirmish template, starting city, hero, and bonus are random.

Templates.

1. Qualification and group stage games are held on templates: Skirmish M-200, Balance L-U, 2sm4d(3), Jebus Cross, 8mm6a.
2. In the Play-offs, Diamond and 6lm10a will be added to the list of templates.
3. The game template is determined by crossing out. Players alternately cross out one game template until only one remains, on which the game will be held.
The player with the right to choose color crosses out first.
4. Information about templates and recommended settings can be found in the corresponding section.
5. Games are played on a chess timer. For more comfortable gameplay, chess timer setting options have been increased.
Skirmish - 10:00+05:00+01:15
Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is held on the chess timer established by HeroesWorld rules.

I wish all participants a great tournament and that they enjoy the game!
The winner of the tournament will be awarded the "Winner of Tournament Новичок" medal under their avatar:

UTC+03:00, icq 593626431
In reply to graalzzz
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graalzzz
I'm ready to play, but I can't get in touch with o1dboy79! If you can't reach him either, I can play instead of him!

Sorry, work, wife, kids – we couldn't play.
If a replacement player is possible in the 1/8 round, I'm not against it.
Let the judges know.
ICQ 694248141

In reply to o1dboy79
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o1dboy79
Sorry, work, wife, kids – we just couldn’t find the time to play.
If possible, I wouldn’t mind a replacement player in the 1/8 round.
Please let the judges know.
I’d be happy to take his place!
ICQ 705694822:smile10:

https://goodgame.ru/channel/graalzzz
https://www.twitch.tv/graalzzz
In reply to graalzzz
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Information:

Due to the disqualification of player o1dboy79, graalzzz will take his place in the playoffs.

UTC+03:00, icq 593626431
In reply to graalzzz
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Brisk start, got gold, got resources, in the adjacent zone there are 3 Griffin Conservatories, a Dragon Fly Hive, and a Dragon Utopia. I rush in on 117 to the center, capture the opponent's village, and then comes the GG.
Thanks for the game!
Смотри только вперед, не оглядываясь. :smile14:
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
117 days
Game Date
9/21/2016
Reported
9/21/2016 5:53 PM
Rating Impact Archived
PaTRioT 1584 1596 +12 ↑
StarWarsFan 1508 1496 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/21/2016 5:59 PM

In reply to PaTRioT
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PaTRioT
Energetic start, got gold and resources, in the adjacent zone 3 Griffin Conservatories, a Dragon Fly Hive and a Dragon Utopia. I break into the center on day 117, capture the opponent's town, and then GG comes.
Thanks for the game!
Terrible draw. The path to the ore is blocked by 20-49 Thunderbirds guarding the Dragon Fly Hive and several piles of resources. As a result, no gold, no ore. I broke through everything with 21 Dogs. Hoped to find at least something. Found the opponent. The other direction was blocked by Snipers, so there was no point in wasting time. Surrendered on turn 1.
Thanks for the game!
In reply to graalzzz
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We cleared all the rest with my opponent, and then I got this... For the first time I saw such an UG on Jebus, starting with 49 goblins (that's 20 given to Crag Hack + about 15 to a second hero), it didn't give them any other troops, plus another hero gave some butterflies and fish-))) And the guards everywhere were insane — Dragon Fly Hives guarded by Archmages up to 50, Monks up to 50, Gold Golems, a couple of fat Pandora's Boxes for Dendroids up to 50 and up to 100 Ghosts... anyway, fun times. First week I ran around looking at all this, then went into the first Dragon Fly Hive on day 121... People were already standing at the GO, while I was just starting to gather an army-)) So I took the Dragon Fly Hive, then the rest, and... there are also 2 Griffin Conservatories... they are big. In the first one, a scout hero charged into the third slot and got half the army wiped, but the Wyverns survived. In the second Conservatory, a max scout hero again wiped out all the troops and part of the Wyverns, but at least there are 7 Angels and 20 Wyverns... It came down to day 127... Well, I want to break through the GO with DR-Ghosts, of course they cast their ability on me... but that's not the half of it — my opponent was already standing at my GO with decent stats and about 20 Angels... in short, I was losing on all fronts and surrendered(((
PS Generator, don't do this again!!!!!!
Thanks for the game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
127 days
Game Date
9/21/2016
Reported
9/21/2016 9:50 PM
Rating Impact Archived
Kruptik 1370 1363 -7 ↓
caliban 1581 1588 +7 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/21/2016 10:07 PM

In reply to Kruptik
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Kruptik
I cleared all the remaining stacks with my opponent, and then I got this... first time I've seen such an Underground on Jebus, starting with 49 goblins (Crag Hack got 20 + second hero around 15), it didn't give them any other troops, and another hero gave butterflies and fish -))) and the guards everywhere were insane, Dragon Fly Hives guarded by Archmages up to 50, Monks up to 50, Gold Golems, a couple of fat Pandora's Boxes with Dendroid Guards up to 50 and up to 100 Ghosts... in short, fun, first week I ran around looking at all this and then went into the first Dragon Fly Hive at 121... people were already at the GO while I started gathering troops-)) well, I took the Dragon Fly Hive then the rest and... there are also 2 Griffin Conservatories.. they are big, in the first one I went in with a scout hero and half the army got wiped, but the Wyverns remained, in the second Griffin Conservatory I went in with a max scout hero again and all troops and part of the Wyverns got wiped, but I got 7 Angels and 20 Wyverns... it came down to 127... well, I want to break through the GO, of course the Devil-Pit Fiend cast their ability on me... but that's half the trouble, my opponent was already standing at my GO with decent stats and around 20 Angels... in short, by all parameters I was losing and surrendered(((
P.S. Generator, don't do this anymore!!!!!!
thanks for the game.
The Griffin Conservatories delivered well for me, although the road to the GO was very long (Kyrre ran from the nearest town for 3 days). As a result, I came out with 17 Angels at 124 with Oils, 80+ Grands and 10+ Uniques. Everything fell into place. The center was small, I broke through to the two neighboring spawns, and teleported straight to my opponent's GO through a level 5 cap. He breaks through it on his turn, checks my army with a scout hero and surrenders.
Thanks for the game!
https://twitch.tv/calibanhw
In reply to caliban
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caliban
09/21/2016 Kruptik (Blue, Stronghold, Kreg Heg, Kreg Heg) lose caliban (Red, Rampart, Kairie, Kairie) Jebus Cross 127

Good defense against counters, although the path to the Gate of the World (GOTW) was very long (3 days Kairie ran from the nearest town). As a result, I ended up with 17 angels against 124 with oil, 80+ grand creatures, and 10+ unique creatures. Everything fell. The center was small, I broke through to the two adjacent resource locations, and teleported through a level 5 portal directly to the opponent's GOTW. He breaks through it on his turn, checks my army with a scout, and surrenders.
Thanks for the game!
17 angels for Rampart against 124!!?? Are you sure about that?
:smile19:698286888
In reply to ckotuHa
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ckotuHa
17 angels for a Rampart on day 124!!?? Are you sure you didn't make a mistake???
https://twitch.tv/calibanhw
In reply to ckotuHa
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ckotuHa
17 angels for a Rampart on day 124!!?? Are you sure you didn't make a mistake?
I was also surprised when I saw it.
In reply to Kruptik
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Ask Reddi what it's like when your opponent has 20 Angels and KSh for Conflux on 121 ))
http://ru.twitch.tv/lizard_wt
In reply to graalzzz
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Please register me for the tournament:smile49:
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Gundulka was doing pretty well, logging in, playing on Earth. He didn't have a lot of money and started demonizing rather slowly, but he managed to get things going. He captured a Companion Castle, filled up his resources, broke a mini-utopia, and got a +6 all stats hat. He was preparing to break the next utopia in the Treasury and build Archons, but then he heard about a loss in the max utopia. Thanks for the game.
http://www.twitch.tv/mikevalentine/
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
141 days
Game Date
9/22/2016
Reported
9/22/2016 3:23 PM
Rating Impact Archived
Mizrael 1532 1548 +16 ↑
TT_HNK 1560 1544 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/22/2016 4:57 PM

In reply to Mizrael
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Thank you for playing!
In reply to graalzzz
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I didn't plan on using the Papal Guardian Order for 18 Archdevils, but otherwise, everything went according to plan. Thanks for the game!
Смотри только вперед, не оглядываясь. :smile14:
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
Jebus Cross
Game Length
132 days
Game Date
9/24/2016
Reported
9/24/2016 6:59 PM
Rating Impact Archived
PaTRioT 1596 1607 +11 ↑
StarWarsFan 1495 1484 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/24/2016 7:03 PM

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