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What is your opinion about Heroes IV?Auto-translated
Yes, one of the things I didn't like was that at a certain point, the hero became so overpowered that he no longer needed an army, which he had been working towards throughout the game (resources, dwellings, magic, etc.).
Even at that stage, an army can provide invaluable assistance.
Сила Тьмы - в бессилии света. Нет невежества - есть Знание
I like Four because it is much more realistic than Three and Five. No flying, no walking on water, and other such tricks. Just like in real life, an army can exist without command (a commander), and it is just as weak, making it easier to defeat. Movement speed within the army varies between different units. Cavalry are faster than ballistas, etc.:smile10: Regarding the strength of a commander, I'll give an example (some might not like the comparison): movies like "Gladiator" or "Troy," where a commander on the battlefield can fight himself and properly position and lead the army.:smile10: And neutrals don't just stand there stupidly:eek:; they guard, and if an army is weak, it's easy to attack:smile17:, but if it's very strong, they aren't kamikazes:confused:—why risk it for nothing.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Yes, one of the things I didn't like was that at a certain point, the hero became so overpowered that he no longer needed an army, which he had been working towards throughout the game (resources, dwellings, magic, etc.).
Well, I don't know... For some reason, I always need an army, even when the hero is level 30 or higher.
There are no flights, no walking on water, and no other tricks.
LeSHiJ-MaX, but this is Heroes of Might and Magic! There should be flights and walking on water here... it's part of the tactics, the strategy of warfare (the game)... LeSHiJ-MaXLeSHiJ-MaX;90879
Just like in life, an army can exist without command (a commander), and it is also weak, making it easier to defeat.
In life, an army cannot exist without a commander! Even when the commander dies, a new one takes his place... if not, then it's not an army and it will soon fall apart... LeSHiJ-MaXLeSHiJ-MaX;90879
That the neutrals don't just stand there stupidly:eek:, but guard, and if the army is weak, it's easy to attack:smile17:, but if it's very strong, they won't commit suicide:confused:, why risk it for nothing.
Another unpleasant moment... well, where do they go... in single-player maps, it might still be okay... but in duels... they just get in the way
LeSHiJ-MaX but this is Heroes of Might and Magic (!), there should be flying and walking on water... this is part of the tactics, strategy of warfare (the game)...
In real life, an army cannot exist without a commander!!! even when the commander dies, a new one takes his place... if not, then it is not an army and will soon fall apart...
another unpleasant moment... well, where are they going... in single-player maps, it might be okay... but in duels... they will just get in the way.
Thank you. It's always nice to chat with a smart person:smile02: You probably know the cartoon about the comma "Execute or pardon." So, you removed my main thought: "I like the fourth game because it is much closer to real life than the third and fifth." If you want to argue about the role of the commander in the army, you chose the wrong target. I think I have more personal experience than you. And in life, as in the game, chance plays a big role. Everyone can solve simple problems, but in the fourth game, they tell you not to stand here, you might be attacked (so what's the problem?). Let's come to our tournament and discuss it there:smile12:
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Thank you. It's always a pleasure to chat with a smart person:smile02: You probably know the cartoon about the comma, "To execute or to pardon." So, you removed my main thought: "I like the fourth game because it's much closer to real life than the third and fifth." If you want to argue about the role of the commander in the army, you chose the wrong target. I think I have more personal experience than you do. And in life, as in the game, chance plays a big role. Everyone can solve simple problems, but in the fourth game, they tell you not to stand here because you might be attacked (so what's the problem?). Let's just join our tournament and discuss it there:smile12:
Hmm... it feels like I was made fun of:) In the tournament? I would gladly join, but there is little time until July... and I don't have much experience, I only played the single-player mode.
Yeah... it feels like I was just messing with you :) In a tournament? I'd love to, but there's not much time until July... and I don't have much experience, I've only played the single-player mode.
Sorry.:smile39: I didn't think my words would have such an effect.:smile39: I think in the fall, when there's more free time, we can play the third game if you want (it's a good game).
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Sorry.:smile39: I didn't think my words would have such an effect.:smile39: I think in the fall, when I have more free time, we can play the third one if you want (it's a good game).
Everything is fine... maybe it was just new to me, and that's why I reacted that way.... In principle, the game is good, but not as a continuation of the third one. The third one was ideal at the time, and I think the fourth one couldn't surpass it because of certain aspects.... Regarding the game... sure:) just don't forget... we can have a rematch in the fourth one:D
Personally, I like both 4 and 3 about the same; right now I'm tired of 3, so I'm playing 4. I completely agree with LeSHiJ-MaX—there is more realism. The fact that there are many detractors is simply due to the difficulties of transition; 4 just didn't catch the wave... thank god they removed flight. You sit here peacefully developing and leveling up, and then out of nowhere an army flies over the mountains and captures your Castle—I mean, what is that? Where is the tactics? And in 4, there are different movement conditions depending on the terrain, and one's progress depends on the units' speed; overall, I think the game turned out to be more tactical. In contrast, 5 is just a project for the masses—even a small child could play it. Overall, I advise all the detractors to play it longer and not compare, just play without listening to anyone's opinion)))
Bookmarks for 4 or more are much more interesting, and the younger generation is always smarter than the previous one. I am sure that for thoughtful young people, a true "Heroes" game in the style of the 4th installment will be created. (Unless the issue of charging for the "Name" arises). Add a few interesting ideas and improved GRAPHICS to the 4th installment, and it will be exactly what is needed.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
I think this is more of an oddball than a main character in the play "Every family has its black sheep." But personally, this product didn't appeal to me.
I am sure that for thinking young people, a real Heroes game in the style of the 4th installment will be released. (Unless the issue of paying for the name arises). Add some interesting ideas and GRAPHICS to the 4th game, and it will be exactly what is needed.
I am also sure that this series has a future.... The only question is who will take on the development...
Мечты сбываются, просто нужно уметь правильно мечтать.
Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну... P.S. может мне и предложили, просто я не помню :smile44:
I like Heroes of Might and Magic IV because it's much closer to real life than Heroes of Might and Magic III and V.
I don't even know if realism is necessary for a game that is based on a fairy tale. And why is Heroes of Might and Magic IV considered a bad game? It's just different.
The bookmarks for the 4th installment are much more interesting, and the younger generation is always smarter than the previous one. I'm sure that for the thinking youth, a true "Heroes" game in the style of the 4th one will be released.
Is this a hint that only old, senile people and the mentally challenged love the 3rd and 5th installments? :smile51:
If the idea of the 4th installment is to be developed, it should be done as a separate branch from the Might & Magic world (like "Heroes" was in its time). Otherwise, it will be nonsense - the "thinking youth" will start demanding that "Heroes" be turned into a full-fledged RTS.