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building libraries in Tower cities
30 voters
Single choice Public votes Closed 2016-01-23
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unlimited
56.7% 17 votes
only in players’ starting cities
23.3% 7 votes
starts at 111, for all others it starts at 211
3.3% 1 vote
only in the starting cities of players and AI opponents
16.7% 5 votes
Announcement
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#1
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Tournament "Wars of Mages 2"


The Tournament Wars of Mages 2 is hereby declared open.

Winners of previous tournaments:
"Wars of Mages" - Maretti

Not long ago, the beloved patch introduced the Mage Guild restructuring option to the game. The tournament is held with the mandatory use of HWrulez, where the "Battle of Mages" option is enabled, which introduces the following changes to the game:

1) The starting hero can only be a mage;
2) The random starting hero is only a mage;
3) Warrior heroes cannot be leveled above level 5;
4) Prisons do not contain warrior heroes above level 5;
5) The Red Orb and the Cape of Silence are banned.

Organizational matters:

1. Host - skd (ICQ 593626431), Judges - HellLighT (ICQ 649566490), Satyre (ICQ 484800548), Mizrael (ICQ 27384379).
2. The tournament is held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The schedule and rules of the tournament will not be changed after registration ends during the tournament.
4. All tournament games count towards the HoMM3 HW Player Rating.
5. Technical results will be assigned for matches not played within the established deadline.
6. Saves and password files for all matches must be kept until the end of the tournament and submitted upon the first request of the tournament hosts and judges or any member of the AC. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
7. Disputes, if any arise, are to be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is primarily based on the tournament rules. If the situation is not covered by the rules, the judges will be guided by basic logic and gaming ethics.

Schedule and Rules


Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod version 4.1 (or the latest current version) + HW_rulez 1.38 (if a new relevant patch is released, this rule clause is subject to change).
Before starting the game, the following options are enabled in HW rulez settings:
- "Battle of Mages" option
- Mage Guild restructuring
- on templates that are not XL+U size, obelisks are excluded.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the h3dm1 template, all bans stipulated by the HeroesWorld rules apply.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts - 111.
4. Color choice. In the group stage, the color is chosen by the player indicated in red according to the draw. In the qualification and playoff stages, the right to choose color is given to the player listed first in the pair; in the second game, the right to choose color is swapped. If a decisive game is needed, a negotiation is held for the color.
5. The starting town is chosen by a standard "choosing" method (the second player in the pair begins the "choosing").
6. When playing on the h3dm1 template, the starting town is determined by a randomizer before the game, after which the player entitled to choose color selects their color, and then the player playing blue has the right to first hero selection.
7. If a decisive match is needed in the playoffs, towns are determined randomly by a randomizer, after which a negotiation is held for the right of first choice.
Negotiation rules:
In the Town Selection section of HW_Rulez options, the server player presses "Random vs Random", resulting in a random pair of towns and the negotiation begins.
Based on the negotiation results, one player will choose a town from the resulting pair (or will be the first to choose the starting hero if the towns are the same), and their opponent will choose the color and play with the remaining town from the pair (choose the starting hero second if the towns are the same). The winner of the negotiation gets the opportunity to choose what exactly to choose - the town or the color. In the case of playing with random towns, the goal of the negotiation may simply be choosing the color.

Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Olympic system.

Qualification Round (additional stage).
Participants are distributed into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes to the reserve, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Priority for entering the qualification will be given to players with a low HeroesWorld rating or without a rating.

Group Stage.
Groups of 5 people each. Players taking the first 3 places advance from the group to the Playoff round.
In the group, each player will play 1 game against each opponent in the group.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) if priority cannot be determined by additional indicators a, b between players, a play-off game is held on the skirmish m-200 template.
Group winners immediately advance to the 2nd round of the playoffs; in the 1st round of the playoffs, second places play against third places. Players from the same group will not meet in the playoffs until the tournament final.

Playoffs.
Held according to the Olympic system to 2 wins. After losing a series, the losing player leaves the tournament.

Tournament Final is held between three players. The players play one series of games against each other: 2 matches each – a win gives 1 point, a draw gives 0.5 points, a loss gives 0 points. If points are tied after two matches – a decisive game is held based on the principle of the decisive game in the playoffs.
Upon the conclusion of the games – places are distributed depending on who has the best positive point difference. If the difference is tied – an additional decisive game is held based on the principle of the decisive game in the playoffs.

Templates.

1. The following templates are used in the tournament:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, h3dm1, 8mm6a, 6lm10a, Spider, 8xm12a.

2. Qualification games are played on the following templates:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, 8mm6a, 6lm10a (The player choosing the color begins the "choosing").
3. Group stage games:
The template for the game will be chosen by the player indicated in blue, from two templates set for each round.
Round 1: 8xm12a / Panic
Round 2: Diamond / h3dm1
Round 3: Balance L-U / 8mm6a
Round 4: 6lm10a / Yolka
Round 5: 2sm4d / Spider
4. Playoff games are played on the 8 most popular templates from the group stage.
In the first two games, the template is chosen by the standard "choosing" method (The player choosing the color begins the "choosing").
If a decisive game is required, the template is chosen randomly before the game:
The server player, to determine the game template for the decisive match, uses the "Flip a Coin" function 3 times in the HW_rulez options - the resulting numerical code determines the template for the game.
2sm4d - 000
Panic - 001
8xm12a - 010
8mm6a - 011
6lm10a - 100
Diamond - 101
Spider - 110
h3dm1 - 111
5. Tournament games are played with a chess timer.
Timer for the "Yolka" template - 19:00+08:00+01:15.
Timer for the "h3dm1" template - 24:00+08:30+01:30.

Deadlines.

Registration January 4 – January 20
Draw and group formation – January 21 -22
Tournament start: January 23
Qualifications: January 21 - January 31
Group stage: January 23 - March 6
January 23 – February 14 (Rounds 1-2)
February 1 – February 21 (Round 3)
February 8 – February 28 (Round 4)
February 15 – March 6 (Round 5)
group stage extended to March 25

Playoffs:
Round 1: March 26 - April 24
Round 2: April 18 - May 29
Quarterfinals: May 23 - June 26
Semifinals: June 20 - July 17

Tournament games must be played within the established deadline. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

I wish everyone good luck and may the strongest win! Or rather - the smartest!

UTC+03:00, icq 593626431
In reply to LuckyF
#611
Auto-translated
I spent a long time rebuilding Dimension Door + I messed up again at the end; apparently, it's incurable.
Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Эльшар / Elleshar Main Hero Эльшар / Elleshar
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Аламар / Alamar Start Hero Аламар / Alamar
Нагаш / Nagash Main Hero Нагаш / Nagash
Map Template
8mm6a
Game Length
142 days
Game Date
7/4/2016
Reported
7/4/2016 6:48 PM
Rating Impact Archived
Antiplayer 1861 1843 -18 ↓
FireToSky 1785 1803 +18 ↑
Rated Sep 28, 2022

Accepted by opponent on 7/8/2016 12:15 PM

In reply to Dave_HUN
User Avatar
#612
Dave_HUN
I got very lucky map,opp could restart his side though because he had bad mountain blocks.Anyway I got gundula,2 big cons,3 minimal dwarven treasuries, good amount of money,and lvl1-2-3-4 dwells,one of each.Even had +1 hp artifact so in 2 days I made more than 45 demons and took cons easily,then rushed opponent who had no chances with such map. Thanks for the games!
因为111有2个+350金的英雄,所以没使用重开的机会,但是对手地图太好,第二周就带6天使过来,根本没机会回旋!
thx for game
In reply to Antiplayer
User Avatar
#613
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Antiplayer
I only played the first week normally, and then it started - bad chains, bad scouting, didn't collect there, didn't capture there, burned the timer too early, and also played the FB terribly. In the end, my opponent deservedly won, and I lost a great deal.
Thanks for the game!

Both games turned out very bright and interesting! Well then, folks, let's go in order!

In game 1, it turned out we wouldn't be negotiating for color, and I got the blue color on 6lm10a without replacing roads or anything else))))

Oh well, it dealt fast ones and one road. Starting labeta, have Caitlin. Stables along the road at 1700+ mp from the castle, on 112 8 heroes, but as luck would have it, the aforementioned ladies are all who know magic) But at the same time we have unjustifiably useless ones: Kyrre, Fiona, Crag Hack, and Monere
Then I do my favorite thing - clearing the respawn, taking an external dwelling of air elementals. In the adjacent zone, I run into an exit monolith and a lift to the village
One way or another, I built a Griffin Conservatory at home, and Labeta spends the night at the stables on 117, also grabbed gloves
122 - level 2 Griffin Conservatory, Mage Guild level 3 at home
123-124 through tricky chains I grabbed another level 2 Griffin Conservatory at home, built Mage Guild level 4, there's a chalice and meteor. With Baba-Laba I took diplomacy and captured the dungeon village
125 - went to the barbarian respawn without roads, grabbed a scroll (fly, it should be noted) and the golden bow. At Mage Guild level 5 gave air magic
126 - rebuilt, gave mirror image. Took the bible with Laba, and on 127 she spent the night at the stables, while the brethren rushed into the treasure zone. There the miner fought very well against 50+ monks, losing 2 birds and an angel. P-papacy :smile20:
Rebuilt Mage Guild level 4 - gave junk too. There's already Green showing with stats around 20 :confused:
Labeta spent a couple of days getting to the treasure zone, took the bible for her there, and on 132 stood before a Dragon Utopia, the rest gathered 3 Dragon Fly Hives, total Dragon Flies became 32 and through scouting I discovered a corner village, Caitlin flew over there and painted it (Conflux)
133 - grabbed another couple of Dragon Fly Hive mines, mined a Dragon Utopia with cuirasses. Stats also became 20-13-14-16 + Laba maxed scholar and took intelligence
134 - grabbed 3 All, scouted a couple of Dragon Utopias not far from Conflux, and I'm going there to fight, simultaneously moving out the army
135 - fail of the year! Was blasting through with Labeta in the treasure zone at a mine and left 40 Dragon Flies there, moved out everything else (5 birds, angel). But then I got incredibly lucky with Jeddite arriving, through whom I relearned resurrect, and at home I got Town Portal
In the Dragon Utopias gave all sorts of junk: КЗ, КВ, blue hat and nothing for stats :D
Bought boots, two rings (one at the black market). Air-earth for Katka, Jeddite
137 - collected the elixir, in another Dragon Utopia took wings, stats roughly equal, only I have higher combat stats, while Green has higher magic stats. 60 Dragon Flies
141-142 Labeta got fire and scout in the last slots, and Caitlin in addition to Log got tactics and leadership. Took the orange dungeon. Through a few heroes with control, I start pushing castles, crawled into another treasure zone, there's a Dragon Utopia with All5
Later, until the end of the week, through 5-6 heroes with control, I pushed castles back and forth, at some point brilliantly exposing Labeta, who had to go into the treasure zone, where according to scouting there were reds, but not in full force. She was, of course, killed by Tante with 2 Dimension Doors. After that, I tried to level up heroes with control, and the reins of command passed to Katka, who visited the same libraries and on 147 finally dug up Labeta again.
On 211, the reds decided to play offensively and took my dungeon, and Green stayed there with 1000+ mana. On my turn, I buy up, take another Dragon Fly Hive, and Katka reaches from home with 2 Dimension Doors, simultaneously farming skeletons near home and getting ballistics :)

https://gyazo.com/b846356cf5d530cd45fc4177515be458



The superiority in stats, army, and elixir turned out to be critical. I wiped out the main army with haste, and against the summonings of the ground-dwellers, the simple solution was to cast berserk.
Thanks for the game
In reply to herolwy
#614
Auto-translated
second game, 1-1

Average roads, not enough gold, horses stalled but I didn’t set them up, instead I spent the gold on buying Elshar land in the Conflux town, since both skills were expert and Dragon Fly Hives were revealed on the grass. Quickly level up to expert and find a minimal Griffin Conservatory, then the first max Dragon Fly Hive on the grass was taken without losses, then 2 more Dragon Fly Hives and already 26 ducks, found scrolls of Resurrection and Fly, immediately built Town Portal in the guild. In the treasure zone, a scout hero reveals a Dragon Utopia, I run to it — a tier 2 dragon utopia, gives a blue cap and a hat +4 attack and knowledge, immediately take a Pandora’s Box — full level 5. The next day I capture 2 of the opponent’s towns, he has 2 left, in theory I capture them the next day, but a golden dragon appears in the opponent’s tavern which is worrying, but the next day he surrenders.
Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Эльшар / Elleshar Main Hero Эльшар / Elleshar
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
Spider
Game Length
135 days
Game Date
7/8/2016
Reported
7/8/2016 12:02 PM
Rating Impact Archived
Dima Surmay 1783 1795 +12 ↑
Diabler 1719 1707 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/8/2016 12:34 PM

In reply to Antiplayer
User Avatar
#615
Auto-translated
Antiplayer
Took a long time to rebuild Dimension Door + got exposed again in the endgame, apparently it's incurable.
Thanks for the game!
It took enormous effort not to reroll. One road, with stables along it; on week 1 day 12 I had 3 Troglodyte external dwellings and one Eye, but only 4 heroes and no gold in sight.
By the end of the week I took my native town's dungeon; he had another couple of Troglodyte external dwellings and one Medusa +2 in the adjacent zone. Only 6 heroes. The buildings were very poor: just Medusas, but Alamar got Earth Magic and leveled it up, though without Slow.
On week 2 I took the center, found a good mage—Nagash with Earth Magic. At home a level 4 mage guild with a Genie; Nagash relearned resources and farmed 240 skeletons + claimed the Golden Bow.
Week 3 day 1 - Took Conflux in the other center, 2 boxes of 30 normal fish + 30 unusual ones :D Guild level 5 gave Dimension Door immediately :smile03:
Week 3 day 2 - Alamar took the Castle town. Moved the army across half the map, from there Nagash jumped to the Dragon Utopia revealed in a treasure zone. It was a minimum-roll one with an Admiral's Hat.
Week 3 day 4 - In the opponent's adjacent zone, a level 3 Griffin Conservatory and a Cyclops stockpile.
Week 3 day 5 - A scout hero from Blue took Nagash's artifact and the resource pile on him, and that's all that was left; after 2 Dimension Doors Alamar takes a corner village from the opponent, and from there Nagash attacks the scout with the resources, there's +2 speed and an instant buyout for 30k+. Along the way I set up a chain for the Bracers and place a scout near the mountain in the center to grab the main via a jump.
Week 3 day 6 - I took the main (there isn't even a level 1 mage guild... Carl!? :confused: ). Claimed the Bracers, and from Blue's village Nagash jumps into a treasure zone to the presumed 2 Dragon Utopias.
Week 4 day 1 - There turned out to be just one Dragon Utopia with a Gladius. Then Alamar goes into another treasure zone. I placed Angels. Stats around 20-10-10-10 vs 18-19-28-18 for Elshar.
Week 4 day 4 - Elshar comes running on foot for his main. Meanwhile I'm building Archangels and planning to go into another treasure zone.
Week 4 day 5 - Elshar rebuilt to Dimension Door after all and takes the central Conflux. I rebuild the level 4 mage guild hoping for Armageddon and get it; according to plan I'd like to Armageddon someone and finish off with Nagash. In the end I handle it not very carefully, leaving my Castle exposed, which Elshar can likely reach with 2 Dimension Doors.
Week 4 day 6 - Elshar could indeed reach the Castle, and if he had taken it and built Archangels, I'd be in serious trouble, but he got distracted by a Ring of Health and scout hero Malkeeta, who was near the Castle next to a Library on a site with Archangels, probably thinking it was a hero with a resource pile, since only the hero's faction was visible from the observation point, while the tavern showed Sephinroth. In the end he killed Malkeeta and stayed on his spot, just exposing himself. I couldn't pass that up; I claimed the Fire Power artifact with Nagash, accidentally grabbed a max-level Griffin Conservatory on the Castle's respawn, and after an Armageddon dealing 1090 damage from Alamar, almost nothing was left there. I attacked with Nagash wielding Shackles of War and Blackshard of the Dead Knight; didn't kill in one round—there were 112 Earth Elementals summoned.
To break my own ballista, I had to use Armageddon :smile51: then kill the Earth Elementals through Blind.
Thank you for the game!
In reply to herolwy
#616
Auto-translated
2-1

I bought Rampart for 4300, sold the color for 800. Roads are average, there's only one respawn total, but gold is decent, and there are artifacts right nearby for +3 Attack, +1 All, and a Magic Power booster. There's a Griffin Conservatory and a Dragon Fly Hive — though I never took them. Two Necromancers showed up, Luna and I was even confused about which hero to play, but I decided to go with Eleshar since he immediately got Logistics and could level up Necromancers at the same time, because the computers were Necromancers. At Septienna I retrained Death Wave, and my mages were very effective at breaking through ranged stacks, losing only a single Centaur for first speed. On the second week, Eleshar and Septienna worked in different directions; eventually Septienna reaches the green computer's respawn, but their castle had just been taken by an opponent. I was glad about this because the magic was good, though only 12 mana, but plenty of gold to surrender. Labetha attacks and has no mana at all — I couldn't believe it. Army of 40 Demons and 2 Angels, I had 140 Skeletons, an Angel, and 2 Efreeti. I cut down the two Angels and press surrender, and there are very unexpectedly Bracers. I kill another dozen Demons and lose the mother hero who had Earth and Wisdom and was supposed to learn Town Portal in the guild.
Labetha doesn't run away anywhere, and my Eleshar, though on another part of the map, was replenishing mana on the road with Expert Logistics and the Gloves. I defeat him, spend gold to check if the opponent has enough to immediately surrender, and it turns out he does, but he makes a mistake: his entire army is in one stack. I bring up whatever small units I can, including a Gog, and with the help of Blindness and shots, I halve the stack and finish it off with Lightning Bolt.
Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Эльшар / Elleshar Main Hero Эльшар / Elleshar
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Айден / Ayden Start Hero Айден / Ayden
Лабета / Labetha Main Hero Лабета / Labetha
Map Template
8xm12a
Game Length
127 days
Game Date
7/8/2016
Reported
7/8/2016 12:29 PM
Rating Impact Archived
Dima Surmay 1795 1807 +12 ↑
Diabler 1707 1695 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/8/2016 12:35 PM

In reply to herolwy
#617
Auto-translated
Played poorly, on the 114th turn, morale was low in the first round, and in a defensive position, the Gigas killed all the Goblins. Then I continued to play, but I don't remember everything. My opponent was caught off guard with no mana, I attacked and killed him. Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Септиенна / Septienna Main Hero Септиенна / Septienna
Map Template
8xm12a
Game Length
141 days
Game Date
7/8/2016
Reported
7/8/2016 12:34 PM
Rating Impact Archived
Diabler 1662 1683 +21 ↑
Dima Surmay 1840 1819 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/8/2016 12:40 PM

In reply to Dima Surmay
#618
Auto-translated
Dima Surmay
second game, 1-1

Average roads, a bit short on gold, horses were stalling but I didn't place units, and instead spent the gold on buying Elshar earth magic in the Conflux town, since both skills were expert and Dragon Fly Hives were revealed on grass. I quickly level up to expert and find a minimal Griffin Conservatory, then the very first Dragon Fly Hive on grass max was taken without losses, then another 2 Dragon Fly Hives and already 26 stacks, I found resurrection and fly scrolls, immediately built Town Portal in the guild. In the treasure zone a scout hero reveals a Dragon Utopia, I run to it — it's a tier 2 one, gives a blue cap and a hat +4 attack and knowledge, I immediately take a Pandora's Box — full level 5. The next day I capture 2 of the opponent's towns, he still has 2 left, ideally I capture them the following day, but a golden dragon appears in the opponent's tavern which is frightening, but the next day he surrenders.
Thanks for the game.
Against such a pace without a single Griffin Conservatory or Dragon Fly Hive there's no way. Thanks for the game.
In reply to Dima Surmay
#619
Auto-translated
Dima Surmay
2-1

Bought Rampart for 4300, sold the color for 800. Roads are average, there's only one respawn total, but gold is decent, and there are artifacts nearby for +3 Attack, +1 All, and a Magic Power booster; there's a Griffin Conservatory and Dragon Fly Hive — though I never took them. Two Necro players showed up, Luna, and I was even at a loss as to which hero to play, but I decided to go with Eleshar anyway; he got Logistics right away and could level up Necros at the same time, since there were Necro computers. I retrained Death Wave on Septienna, and the mages broke through the shooter blocks very well, losing only a single Centaur for first speed. On the second week, Eleshar and Septienna worked in different directions; eventually Septienna reaches the green computer's respawn, and their castle had just been taken by the opponent. I was glad about that because the magic was good, though only 12 mana, but plenty of gold for a surrender. Labetha attacks with absolutely no mana — I couldn't even believe it. Army: 40 Demons and 2 Angels. I have 140 Skeletons, an Angel, and 2 Efreeti. I cut down the two Angels and take the surrender, and there, very unexpectedly, are Bracers. I kill another dozen Demons and lose the main hero who had Earth and Wisdom and was supposed to learn Town Portal at the guild.
Labetha doesn't run anywhere, and my Eleshar, though on the other side of the map, was replenishing mana on the move with Expert Logistics and Gloves. I defeat him, spend gold to check if the opponent has enough to surrender immediately, and it turns out they do, but they make a mistake: their entire army is in one stack. I bring up whatever small units I can, including Gogs, and using Blindness and shots, I halve the stack and finish it off with Lightning Bolt.
Thank you for the game.
The average road, a week and a half long to the green Tower computer, is inspiring. Three Griffin Conservatory singles also cheered me up. Thank you for the game. Good luck going forward.
P.S. Yet again, I'm convinced that Heroes is probably not for me :smile04:
In reply to Diabler
#620
Auto-translated
Diabler
Played terribly, on day 114, with low morale, and in the first round, while hiding, the Gigas killed all the Goblins. Then he farmed some more, but I don't remember everything. The opponent was vulnerable on the desert map with no mana, so I attacked and killed him. Thanks for the game.
The situation was good, but I had been playing all night and made a lot of mistakes in the morning. The most notable was when I spent two days in a row in the castle to replenish mana and forgot to build a guild at the end of the turn. As a result, my opponent punished me for my mistakes.
Thanks for the game.
In reply to Dave_HUN
User Avatar
#621
Dave_HUN
Roads were not convenient,had early meeting with opp,didnt cause too much trouble but my towns were very limited.Cyra got exp earth quickly so she took size 3 con,and I entered nearby treasure 126 with Vey,where I saw a tope in corner.Turned out to be a bad plan,because I had 4 cyclops stockpiles on my starting area and if I invest those resources in tower MG rebuild,can get control much sooner.This way I took 2 topes in treasure but all I got was +4all and +3all,only afterwards I took stockpiles and rebuilt MG,got full control mid week 4 but it was too late,because opp had full control also and much stronger army,and many towns.In the end I made mistake and lost Cyra who had exp earth and basic air,so had only 1 hero left with control,I tried rushing his towns but soon he caught me and defeated me with 2200 skeletons and plenty of mana. 1-1
thx for game
In reply to herolwy
User Avatar
#622
Auto-translated
Quick roads were taken, I didn't waste the last rest. One road and hobbits along it 50+, but there's Valka and 27 archers. Stables 500 moves from the road. Lost 6 archers breaking through exits, entered the adjacent zone, there's Luna, Alamar.
Katka I got earth and slow in the scholar :p. Didn't reach the tree by week 1, so the horses ended up mediocre. Painted the Conflux village, and on day 116 contact occurred (they killed my scout hero). On day 117 I also shaved off Dima's scout hero and Caitlin on 4 single fairies stood at the stables in a dangerous zone, with advanced earth, it should be noted. Also Luna got earth.
On day 121 Dima skillfully kills my girl with a scout hero and a wave :( :( :( Luna with a delivery of champs takes the min Griffin Conservatory. After that we didn't make contact, just occasionally killed a scout hero each, and developed autonomously. By day 127 I broke 4 Griffin Conservatories in total for 6 angels :smile20: Retrained Luna's skills, got intelligence. Then on day 127 I entered the central zone, it was just crazy, a couple of Dragon Fly Hives, 2 cyclops dens and two pairs of boots within one screen's distance :eek:
InMG4-5 Conflux gave a kettle, counterstrike and mirror :(
Days 131-132, rebuilt MG4 - there was sorrow and walking on water, MG5 - fly, with it I move through the lift towards the treasure zone revealed to both of us on snow. There a couple of Hives and a Dragon Utopia are visible.
Day 133 - practically from under his nose I take the Dragon Fly Hive and the max Dragon Utopia, in it +6 all, +2 all, book of water and a hat, a hat's hat, water, ordinary. Buildings, traders, a bunch of hero purchases and 17k left. After skills there were 40+ mana on Luna and 0 moves. On his turn Nimbus 10-2-14 (80) attacks Luna (15-15-15-14) on the last hex. There's +1 speed, 300+ skeletons, 6 angels, a couple of sultans and about 20 ducks. I have 24+1+1+1 ducks and 6 angels. I was short 300 gold to buy back:D I started thinking up a clever hit-and-run etc., but there was only arrow, oil and advanced haste))) In the end, playing it safe, I fly forward with a duck, it gets a morale boost, I sacrifice it, cast meteor for 475 and buy back.
Then we split again, I went to take another Dragon Utopia. More stats there. Already leveled Dimer takes a box with 5th level, then the carousel starts spinning, I regularly trade all excess artifacts and rebuild MG4. In the 3rd Dragon Utopia they gave КВ, and I got Town Portal from MG as late as the 7th, the last time:D I didn't go on the attack until achieving total advantage. Because I didn't want to attack the sultans and get Armageddon and a buyback. Ate several more Dragon Utopias, farmed a bunch of trees, thanks to 3.5 heroes with full control. Bought more boots from traders and found a fourth pair for all my daddies :D
With stats around 30, 10+ archangels and 100 monarchs I decided to go on the offensive. Over the time since our last meeting their stats and army had grown insignificantly. In the first Conflux castle I came across, I kill Nimus on the opening.
Thank you for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Айден / Ayden Start Hero Айден / Ayden
Нимбус / Nimbus Main Hero Нимбус / Nimbus
Map Template
6lm10a
Game Length
145 days
Game Date
7/11/2016
Reported
7/11/2016 11:53 AM
Rating Impact Archived
FireToSky 1845 1860 +15 ↑
Dima Surmay 1859 1844 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/11/2016 3:28 PM

In reply to FireToSky
#623
Auto-translated
FireToSky
I gave up the fast roads, didn't waste the last restart. One road and 50+ hobbits on it, but there is Valka and 27 archers. Stables are 500 moves from the road. Lost 6 archers while breaking through exits, entered an adjacent zone, there is Luna, Alamar.
Katka got Earth and Slow from the scholar :p. Didn't reach the tree by week 1, so the horses were set up haphazardly. Painted a Conflux village, and on day 116 contact happened (they killed my scout hero). On day 117 I also killed Dima's scout hero, and Caitlin with 4 single fairies stood on the stables in a dangerous zone, with Advanced Earth, it should be noted. Luna also got Earth.
On day 121, Dima skillfully kills my girl with a scout hero using a wave :( :( :( Luna with champion delivery takes the min Griffin Conservatory. After that we didn't have contact, just occasionally killed each other's scout heroes, and developed autonomously. By day 127 I broke 4 Griffin Conservatories in total for 6 Angels :smile20: Retrained Luna's skills, got Intelligence. Then on day 127 I entered the central zone, there it was just lol, a couple of Dragon Fly Hives, 2 Cyclops dens and two pairs of Boots within one screen's distance :eek:
InMage Guild levels 4-5 Conflux gave Chalice, Counterstrike and Mirror :(
Days 131-132, rebuilt Mage Guild level 4 — there was sorrow and Walk on Water, Mage Guild level 5 — Fly, with it I move through a lift towards a treasure zone revealed to both of us on snow. A couple of hives and a Dragon Utopia are visible there.
Day 133 — essentially snatch the Dragon Fly Hive and max Dragon Utopia from under the nose, in it +6 All Stats, +2 All Stats, Book of Water and hat, hat-like, water, ordinary. Buildings, merchants, a bunch of hero purchases, and 17k remain. After skills 40+ mana left on Luna and 0 moves. On his turn, Nimbus 10-2-14 (80) attacks on the last tile Luna (15-15-15-14). There is +1 speed, 300+ skeletons, 6 Angels, a couple of Sultans and about 20 Ducks. I have 24+1+1+1 Ducks and 6 Angels. Was short 300 gold to buy back :D I started thinking up some clever hit-and-run etc., but there was only Archery, Oil and Advanced Haste))) In the end, playing it safe, I fly forward with a Duck, it gets a morale boost, I sacrifice it, cast Meteor for 475 and buy back.
Then we split again, I went to take another Dragon Utopia. More stats there. Already leveled Diemer takes a box with level 5, then the carousel starts spinning, I regularly trade all excess artifacts and rebuild Mage Guild level 4. In the 3rd Dragon Utopia they gave KВ, and I got Town Portal from the Mage Guild as late as level 7, the last time:D Until I achieved total advantage, I didn't go on the attack. Because I didn't want to attack the Sultans and get Armageddon and buyback. Ate a few more Dragon Utopias, farmed a bunch of trees, thanks to 3.5 heroes with full control. Bought more Boots from merchants and found a fourth pair for all my daddies :D
With stats around 30, 10+ Archangels and 100 Monarchs, I decided to go on the offensive. There, during our last meeting, stats and army had grown insignificantly. In the first Castle-Conflux I encountered, I kill Nimbus in the opening.
Thank you for the game!
I confirm, the opponent's tempo was not at my level, I couldn't even handle the timer, I managed to delete a scout hero with 8 Wyverns, 3 Efreetis and 20 Gogs and more chaff. During the game I only saw a General Dragon Utopia, and one more at the end.
Thanks for the game!
In reply to Dima Surmay
User Avatar
#624
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I ask you not to rush into the second game of the final until the remaining semi-final is played.

UTC+03:00, icq 593626431
In reply to herolwy
User Avatar
#625
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On turn 122, I encountered my opponent in Monolith, who had Meteor. I managed to withdraw my army and capture two castles. He rushed me, and I managed to defeat his main army. I learned Meteor with Eagle Eye :smile52:. However, the 1,000 scout battles left me with no money. After forcing his main hero to retreat and retaking my town, killing every scout nearby except one, which I missed by just one step, the cost in money was too high. There was an external tavern, and I lost almost all my heroes, which slowed me down by about a week. I even lost my army due to hit-and-run tactics. Anyway, I went for a treasure on my opponent's side, where I knew a high-level treasure existed, because I took it with no wisdom 122 :cool:. It turned out to be all level 4 magic, and I was happy because it meant I could win again. My opponent got Teleport somewhere, so my advantage was gone again, and I lost many towns due to a lack of money for scout battles. Using Resurrect and Meteor, I took two topes and gained some skills from them. I tried to expand a bit and found another tope, which was useless. After another rush by my opponent, he made a mistake and stayed in one of my towns without artifacts. I didn't know that he didn't have artifacts on, but I felt it was my only chance with 1,000 skeletons, Arma, and Expert Berserk. He had Anti-Magic (I didn't), so it imploded most of my skeletons, but I still won. Then, the 1,000 scout battles started all over again, and I kept losing towns. By turn 217, I decided not to continue this extremely boring game. I've had long games, but those were at least interesting. The same scout battles over and over again are just boring and make me want to hang myself. :( Thank you for the game.


https://www.twitch.tv/dave_hun
Battle Report Accepted
Random Faction Random
Циель / Ciele Start Hero Циель / Ciele
Нимбус / Nimbus Main Hero Нимбус / Nimbus
Поражение / Lose Поражение / Lose
Random Faction Random
Энаин / Aenain Start Hero Энаин / Aenain
Лабета / Labetha Main Hero Лабета / Labetha
Map Template
h3dm1
Game Length
217 days
Game Date
7/18/2016
Reported
7/18/2016 2:05 PM
Rating Impact Archived
Dave_HUN 1876 1863 -13 ↓
KobRa_RR 1935 1948 +13 ↑
Rated Sep 28, 2022

Accepted by opponent on 7/18/2016 7:35 PM