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Posts from How do I create a quest in the prophet’s hut?

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I'm a beginner in mapmaking, could you please explain it in more detail? I click on the hut, open "Quest" in the left window, enter the first 3 items (the quest name is clear), then comes "Kind," I chose "kill creatures" (I understood that it means to kill a creature), and I don't know how to specify which creature. And the rewards are clear. For example, I want to create a quest to kill 10 devils or bring Sandro's cloak; how do I specify that?
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Find the creature ID in the corresponding manual (it's in the Editor_documentation folder). That's the ID you need to specify. IDs_for_scripts, that's the name of the file.
 

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What program should I use to open this file? In Notepad, it just shows a bunch of letters. And which line should I enter this code into – the "parameters" line?
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Adobe Reader, of course... It's a PDF file.
Which line should I enter this code into, the 'parameters' line?
Yes. The first line is the ID, the second is the quantity, enter it there as well. But check the manual, as there might be another parameter.
 

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I placed 7 units in the first row and 10 in the second. I managed to kill 10 griffins, placed them next to these griffins, killed them, but nothing happened. I return to the hut, and the "accept" button is lit again. I managed to accept, but I can't submit.
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And in the quests, everything is displayed correctly, right?
 

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Yes, that's correct. A quest appeared in the journal, and a message saying "tasks have been updated" appeared, but the "accept" button still lights up in the hut.
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Is the task displayed correctly in the journal? This standard quest should have standard progress tracking (e.g., "5/10 griffins killed").
 

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Um, there's writing on the left side of the hut that says the hero needs to complete a task – kill 10 griffins – and on the right side, it says the reward is 5000 gold. But in the journal, there are only those lines from the quest's title and description; there's no 5/10.
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If you take screenshots (especially with the hut settings in the editor), I would appreciate it. However, it's not certain that I will be able to solve your problem (I will probably be offline for some time), but someone else will help you.
 

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I don't see the problem right away (
Try to see how it's set up here: /topic/7035/
As far as I remember, there are huts with exactly those kinds of quests.
 

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There are no huts there, only taverns that I've never seen before, even after playing for 5 years, and I don't have them in the editor either.
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Ah, right, there are scripts involved. Well, since that's how it's implemented, I suspect that this quest in the hut has a bugged execution. So, feel free to roll back the scripts. P.S. Sorry for bothering you with my advice for so long, but I haven't done anything like that for the hut myself, so I don't know the nuances, hence this. But I'm trying to help...
 

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Could you please tell me how to set up a Prophet's Hut in the editor to create a quest? I'm not sure how to do it.
Click on the hut, and in the left panel of the editor, find the Quest line, and expand it. Then, set the parameters:
-Name (script name)
-CaptionFileRef (quest name; to do this, click on the text field, press the "new" button, enter the file name for the quest name, and type the name in the text field)
-DescriptionFileRef (same as above, but for the quest description)
-Kind (quest type)
-Parameters (required for some quest types)
-Award (reward)

I don't know how to work with scripts; I followed your guide. ^.
Maybe someone else knows how to set up the Prophet's Hut specifically?

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