It would be better to give firebirds immunity to fire again.
Posts from Ideas and suggestions.
Why?
If people complain about Flax, it's more about its overpoweredness than its uselessness.
No, well, all sorts of fire elementals and other self-propelled bonfires are immune to fire spells, but birds made of the same substance are not.
With the enhancement, it becomes 15+10=25, which is almost 30) so it's not much cheaper:p
Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s
Тут делимся книгами /topic/at/1139927/
Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s
Тут делимся книгами /topic/at/1139927/
I won't even mention the graveyards.
Was there such a suggestion, or am I mistaken? But why aren't lamps with Golems guarded? They provide easy, free meat (and not the weakest kind) + maximum speed boost.
In the next version, there won't be any lamps on random maps.
Occasionally, there are users who can connect to Sod but not to Hota, and now it seems that the opposite can also happen. I can assume that the system somehow treats the Sod and Hota executable files differently, perhaps they have different permissions/owners in the file system or different access in the firewall (if it's enabled).
In the next version, there won't be any lamps on random maps at all.
By the way, maybe this suggestion isn't related to the game itself, but to this site, but I suggest adding the game version (HOTA/SOD/something else) to the reports and on heroes3stat.tk for better clarity of the statistics.)
Yes, one more question - will the new version of HOTA already have the new timers or still the old ones?)
Approximately when will the next version be released, if it's not a secret?)
By the way, maybe this isn't a request, but rather a suggestion for this site, but I propose adding the game version (HOTA/SOD/something else) to the reports and on heroes3stat.tk for better clarity of the statistics.)
Also, another question - will the new version of HOTA already have the new timers, or will it still have the old ones?
It's a secret. And not just ours, but a universal one.
Suggestions regarding the functionality of the HotA editor and statistics are not for us.
I didn't understand the question about the timers. They depend on the version of the HotA editor, not the HOTA game itself.
The ability to cast spells twice per turn. Basic skill - the second spell costs twice as much mana; advanced skill - one and a half times as much; expert skill - no mana cost penalty. You could introduce a restriction so that the second cast differs in school of magic from the first.
2. I also support banning the Crown of Sorcery and Potion of Order, as these two items completely discourage playing as a core mage, and other resistances will become more in demand.
1. I suggest adding new functionality to the Mysticism or Eagle Eye skill: