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A new version of the NHF 0.85 mod has been released
Hero Revision:
Hero skills and abilities have been adjusted to match their descriptions:
Alastor, Grok, Agrael, Arantir, Baltasar, Galtron, Constantine, Kyorl, Vinrael, Ilfina, Unutel, Olhar, Narhiz, Zehir, Gotai, Mahur, Oirkhin, Orbag.
Changes:
1) Veres' special ability has been changed: [After winning a battle where various living horses, unicorns, and riders were destroyed, the hero receives Death Knights. The bonus depends on the number of required creatures killed [1% + 1% for each 3 levels, but no less than one]].
2) Hafad's special ability has been changed: [When attacking an enemy, the hero destroys part of their army (0.5% for each hero level, rounded up), infecting them with a severe disease. The damage is dealt simultaneously as earth element damage. The number of creatures killed depends on the element modifiers and the size of the enemy army].
3) Donsella's special ability has been changed: [Part of some enemy spellcasters switch to the hero's side as mummies [1% of creatures for each hero level, rounded up]].
Fixes:
1) Kyorl now learns light spells correctly according to guild levels (Thanks to RedHeavenHero for finding this).
2) Sergio now receives bonus experience after battles (Thanks to RedHeavenHero for finding this).
3) Nicholas now definitely has a 2% discount on recruitment per level (Thanks to RedHeavenHero for finding this). - not fixed =(
Other:
1) Underground descent tiles have been reverted to their original state in the game (Thanks to RedHeavenHero for finding the bug with the Global Skill Check).
You can Download everything using the same link in the first post of the topic