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#6881
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I suggest a format where everyone plays against everyone else, and the player with the most points wins the tournament. Also, instead of 16, let's have the top 8 players. And let's make it a 2-day event.

Added 1 minute ago
Also, let's have a prize pool. Maybe the organizer can contribute around 5,000, or we can collect donations.
Psyfactor_Over_the_edge
In reply to a1a1a1a1
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#6882
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a1a1a1a1
another prize pool, let the organizer add about 5k.
Great idea! Better in dollars or euros! :smile02:
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#6883
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Dirty_Player
Great idea! Better in dollars or euros! :smile02:
Well, he can definitely add those 200 bucks that I honestly won.


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#6884
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Dirty_Player
Great idea! Better in dollars or euros! :smile02:
well, if there are 16 players, the prize will be decent. But if there are fewer, it will be really small, for example, if there are 12 players, that's 12,000 = 1st place 6,000, 2nd place 4,000, 3rd place 2,000
that's funny)) I doubt there will be a tournament.
Psyfactor_Over_the_edge
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#6885
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a1a1a1a1
Well, if there are 16 players, the prize will be decent. But if there are fewer, it will be quite small. For example, if there are 12 players, that's 12,000 – 1st place gets 6,000, 2nd place gets 4,000, and 3rd place gets 2,000.
That's just funny. I doubt there will be a tournament.
Well, it might be funny to you. If you browse the forums, you'll be surprised by the abundance of sponsored tournaments and the size of the prize pools. After all, it's just some Dota.
In reply to Dirty_Player
#6886
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Dirty_Player
Well, it might be funny to you. If you browse the forums, you'll be surprised by the abundance of sponsored tournaments and the size of the prize pools. After all, it's just some Dota.
I don't really care about tournaments; there are already plenty of them. Top players just don't seem enthusiastic about participating in them.
Psyfactor_Over_the_edge
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#6887
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Sav
I'm planning (perhaps not in the very near future) to do two things: firstly, make road blocks stronger than a certain value impossible; and secondly, add the ability to configure a set of minimum quantities of objects of a certain type for a zone in the template, possibly with the ability to adjust their distance from the road.
Perhaps these things will somehow help with balancing, at least they will allow avoiding completely zero yields.

The idea is very good, it's a pity that all this is only for HotA.


#6888
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KobRa_RR
The idea is very good, it's a pity that it's only for Heroes of Might and Magic Online.

I agree. Why have such a division for online play? At least bring one version to completion.
In reply to Vinceras
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#6889
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Vinceras
At least bring one version to a decent state.

Golden words. That's exactly what we're doing.
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#6890
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Vinceras
If there are so many innovations in HotA, even simultaneous turns were implemented, why not make balanced random distributions. And regarding Jebus Cross, in the tournament final on XL+U it can easily give out hopeless draws, that's your spectacle. Mirror match, when everything is identical, is boring to play, or when someone tries to micromanage neutrals like a pro, but they get 3 morale in one round and goodbye.

In HotA, micromanaging neutrals like a pro is greatly eased by artifacts with -morale. All sensible players account for morale and try their best to minimize its influence, including prioritizing the clearing of objects with -morale.

Added after 40 seconds
nik312
Words of gold. That's exactly what we're doing.
Now we could add some new objects to have more balance.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
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#6891
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Vinceras
I agree. Why have such a division for online play? At least bring one version to a decent state.
I simply don't understand why they're forcing this. For now, people perceive HotA as a fan version. If the creators plan to turn it into the main version or something close to it, they should first stop openly neglecting the SoD and start listening to the opinions of strong players. That is, if they even want to.


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#6892
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translate to the main or close to it; first, you need to stop deliberately nerfing SoD.
I don't understand how one hinders the other. If Hota is intended to be the main one, then why upgrade SoD, which will die anyway (by design)?
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#6893
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StickyFingaz
I don't understand how one interferes with the other. If Hota is meant to be the main faction, then why upgrade the Sod, which is supposed to die anyway?

What's the point of living if you're going to die anyway?
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to StickyFingaz
#6894
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=Lizard=
In general, I have time for games now – I’ll participate if there’s enough interest.

P.S. For the 100,500th time, I’m saying that I don’t understand the point of any confrontation regarding the version. I can play and enjoy both HotA, SoD, and WoG. They’re just different games, each interesting in its own way. And in general, “Space Rangers 2” is amazing; if it had a duel multiplayer mode, Heroes would be forgotten :).

What, in your opinion, is the ideal prize distribution? If there are 10 players, should it be 7-2-1? 6-3-1? 8-1.5-0.5?
Psyfactor_Over_the_edge
In reply to a1a1a1a1
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#6895
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a1a1a1a1
In your opinion, what is the ideal prize distribution? If there are 10 participants, should it be 7-2-1? 6-3-1? 8-1.5-0.5?

In my opinion, you should team up with Dau and create a poll. Are you by any chance his brother?
http://ru.twitch.tv/lizard_wt