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#6887
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Sav
I'm planning (perhaps not in the very near future) to do two things: firstly, make road blocks stronger than a certain value impossible; and secondly, add the ability to configure a set of minimum quantities of objects of a certain type for a zone in the template, possibly with the ability to adjust their distance from the road.
Perhaps these things will somehow help with balancing, at least they will allow avoiding completely zero yields.

The idea is very good, it's a pity that all this is only for HotA.