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Posts from BLITZ TOURNAMENT

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#79
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Could you please tell me which mines I need to capture and what "respawn" means in more detail?
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#80
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Yes, there is a question – WHAT IS A RESPAWN POINT???
It’s not entirely clear.
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#81
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Kamikaze;89288
Yes, there is a question - WHAT IS A RESPAWN POINT???
It's not entirely clear.
In this case, RESPAWN POINT refers to those 7 mines. The term "respawn" comes from the word "respawn," which, as I recall from playing older games, means the initial starting point, i.e., a certain area where you begin your game – that is the respawn point. And since our respawn point has 7 mines, those are the ones that need to be captured.
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#84
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Kamikaze;89288
Yes, there is a question - WHAT IS A SPAWN POINT???
It's not entirely clear.
A spawn point is an area on the map, limited by natural and artificial obstacles, that is accessible to a hero at the start of the game. This term doesn't have strict boundaries, but essentially, it should be understandable.

In this specific case, the spawn point is limited by two "events." ("Event" - an object on the map in the editor, represented as a blue circle, upon reaching which, some action predetermined by the author occurs). An ambush of archers is set up in them. It won't be possible to leave the boundaries of these "events" in a simple way, so you'll have to spend some time clearing your
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#86
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VDV_forever;89177
There lives a hero named Moner :D, the monsters have nothing to do with it :) (Although, I think the result will be the same for many participants even without this hero).
Sincerely, VDV_forever
Yes, I caught that hero :) He came in handy a little :)
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#87
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vbn;89361
For me, those two events from the archers' ambush only work for enemy computer-controlled heroes.
Well, in this case, it's a defense against intruders from outside... I didn't play, I just looked in the editor, assuming the most likely scenario - a cordon that needs to be overcome to exit the spawn area... So, in our case, the spawn area is significantly larger... :)

However, the spawn area is limited not only by physical obstacles but also by the time it takes to run through it... The entire map cannot become a spawn area anyway... But that's very subjective.
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#89
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There's been a lot of discussion, but I still don't understand how many and which mines need to be captured to win. I request that the organizer clarify.
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#90
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Doka;89385
If it's possible to play on Platinum difficulty, sign me up.
You can. The host will likely appear tomorrow and add you to the list.

Added 3 minutes later
_Lexx_;89416
A lot of discussion, but I don't understand how many and which mines need to be captured to win. I ask the organizer to clarify.

Sulfur, mercury, crystals, gems, two lumber mills, and an ore mine.
A total of seven mines. If we have the same map :)
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#92
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Yaroogle;89422
Should the "Hero Digger" automatically load the save after digging up an unwanted hero? Otherwise, I have to press L myself and select SINGLE PLAYER... (the rest of the process is done by the program).
It should do everything automatically until the desired hero is found.
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#94
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It finally dawned on me where I went wrong. There's no chance of getting a top spot now. Oh well, we'll try to catch up in the next challenges. ;)
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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#102
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Yaroogle;89738
If the Heroes Editor wasn't working properly for you, try changing the language to English in the Heroes Editor window (so you can type in English in the text field). After that, it started working normally for me.
There are also some subtleties that I think are important:

1. The name of the Heroes window must match what is specified in the corresponding field when opening the Heroes Editor. For me, it's "Heroes of Might and Magic III," but it could be different...

2. When selecting a hero, make sure that their portrait is visible on the left (sometimes there is an empty window with a gray background); you can specify several heroes at once who are needed for hiring...

3. And the save must definitely be made at the moment when there is enough gold and there is free space in the city to summon the hero... Sometimes the save is made a little earlier (for example, a hero is in the city), then the hero is taken out of the city, and the Heroes Editor is launched... In this case, after the first round, it freezes.

Probably, there is nothing more to say about it.
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#103
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Ah, that's the issue, AmberSoler, thank you very much! I was already getting tired of digging manually, more than I get tired working in the garden.
"Если свет который во мне есть тьма, то какова тогда тьма?"

Ушел в Аллоды Онлайн!:)
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#105
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AmberSoler;89754


Probably, there's nothing more to say about it.

You can also add that the program won't work if you specify the number of a city that doesn't exist on the map (you have 1 city on your map, but you indicate that you will be digging in the 2nd city) and if it's impossible to hire more than 8 heroes. In this case, the program will also not work.
DmitriyAS

Кто сильнее или шаблон для сравнения городов по силе.
Различие офф-лайна в Heroes II и Heroes III.
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#106
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Thank you for the advice, it worked. There won’t be any more problems like this in the following stages.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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#107
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AlexeyPank;89784
Thank you for the advice, it worked. There won't be such problems in the next stages.
Hmm, for the upcoming stages, I've already reduced the number of heroes available for recruitment – specifically to make the process of finding the necessary hero, for those who do it manually, not too laborious... But, this is just training... The most important thing is to know the principle and be able to use it if necessary... So, if you managed to get the excavator running, it won't rust now... :D
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