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Posts from NCF – Extended list of Neutral creatures.

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#932
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maksim-2004
Poison Knight
Attack 20, Damage 52-69, applies a poison effect on any hit.
Defense 10
Hit Points 200
Strength 10
Experience 26
Speed 5, large creature
Initiative 15, all magic related to poison.



Where is the creature description?
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#934
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maksim-2004

description
They used to be ordinary paladins, but when one of their commanders was poisoned, they decided to learn everything about poison and cure their commander. They didn't manage to cure him, but they founded the Poison Clan, which includes Poison Knights, Poison Lords, and Poison Adepts.
My brain is boiling. It's just a random collection of words.
Мод на замену всех фракций в Героях 5
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#935
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maksim-2004
poison knight
attack 20, damage 60-75, applies poison effect on any hit
defense 10
health 200
strength 10
experience 26
speed 5 cells, large creature
initiative 15, all magic related to poison




description
they used to be ordinary paladins, but when one of their commanders was poisoned, they decided to study everything about poison and cure their commander. They didn't manage to cure him, but they founded the Poison Clan, which includes poison knights, poison lords, and poison adepts.

This is awesome...
In reply to AtomX
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#936
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maksim-2004

They used to be ordinary Paladins, but when one of their commanders was poisoned, they decided to learn everything about poison and cure their commander. They never managed to cure him, but they founded the Poison Clan, which includes Poison Knights, Poison Lords, and Poison Adepts.

Once upon a time, the Poison Knights were simple mercenary cavalrymen who offered their services to whoever paid the most. And then, one day, during one of their raids, a battle that they usually saw as an opportunity to profit turned into a real bloodbath for them, and they themselves became victims for the first time. Many of them remained on that battlefield, and the morale of the survivors seemed hopelessly shattered. However, one of their leaders realized that they had been victims of poison, and then he created his Poison Clan, deciding to turn all the insidious power of poison to his advantage.

(That's how I see it, but all the nuances need to be worked out, of course)...

P.S.
AtomX
This is crazy...

Not crazy, but poison!

С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#938
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Maybe like this:

Knight of Poison
Town Level 5
Unknown

Characteristics:

Attack 23
Defense 17
Damage 18-24
Health 95
Speed 7
Initiative 15
Shots -
Mana 20

Experience 110
Growth 4
Cost 1000 gold

Spells:
Plague (Expert)
Mass Plague (Advanced)

Abilities:
Large creature, Animal Poison (Manticore), Sorcerer.

You can add some abilities, such as:
Undead, Poison Aura, Weakening Strike, Magic Strike, Strike of Sorrow, Curse, Charge, Knightly Charge.

Description:
Haven't figured it out yet
In reply to U.n.k.n.o.w.n.
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#939
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I'm sorry, but in my humble opinion, "Knight of Poison" is nonsense, just like all the other "… of Poison" titles.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#940
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SRD
I'm sorry, but in my humble opinion, "Knight of Poison" is nonsense, just like the other "… of Poison" units.

I agree, the unit name isn't very good...

Maybe something like this:

Nizarite Nomads
City Level 5
Unknown

Characteristics:

Attack 26
Defense 17
Damage 18-24
Health 95
Speed 7
Initiative 15
Ranged -
Mana -

Experience 125
Growth 4
Cost 1000 gold

Abilities:
Large creature, Living creature, Animal Poison, Charge, Magic Strike, Swift Attack, Hit and Run.

Description:
Haven't come up with one yet
In reply to Wizard Necromancer
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#943
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Nizarite nomads
Excellent name, but the visual aspect also needs to be developed (and not just a recolor).

What is "all poison magic"? Isn't it plague and mass plague? There isn't anything else in the game, except for abilities that inflict poisoning (like the manticores).
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат
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#944
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Nargott
Excellent name, but the visuals also need to be worked on (and not just a simple recolor).

We can take the Black Knight or Death Knight as a basis. (Skeleton and animation)
Change the horse to be like Duncan's, but recolor it black and add some armor.
Change the rider to a human Knight, recoloring his clothes to a dark brown.
Take the head of the
Battle Mages, removing the glowing eyes effect, and put a helmet on that head like the one worn by Turgaks or Gaplans.
The sword can be taken from the Dervishes, increasing its size and recoloring it to resemble a yatagan.
The shield can be taken from the Askers or removed altogether.
In the end, it should turn out something like this.
In reply to U.n.k.n.o.w.n.
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#945
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U.n.k.n.o.w.n.

In the end, it should turn out something like this.
If someone does this, I would gladly include them in the army of mages as part of my mod /topic/10898/ (I would call it something like "desert nomads").
P.S.: In my opinion, the army of mages is a runaway circus, and that's why I will be redesigning them
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to U.n.k.n.o.w.n.
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#946
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U.n.k.n.o.w.n.

Take the head of the Battle Mages and remove the glowing eyes effect.

There has been such a head for a long time



Added 5 minutes ago
U.n.k.n.o.w.n.

You can take the sword from the Dancers of the Wind, increase its size, and repaint it to look like a yatagan.
You can take the shield from the Askari or remove it altogether.
In the end, it should turn out something like this.

By the way, the Askari actually have a yatagan, and it is more convenient for a mounted unit to wield than an elven sword!

The shield should be small and round, as a unit without a shield will look very strange with a slightly extended and bent arm at the elbow!

In principle, you can try to create it based on the skeleton and animation of the Black Knight (Death Knight) - it will have a yatagan + a round shield! It's an incredibly tedious, but feasible task!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
#947
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Please share a link to the mega pack.
In reply to Crossdow
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#948
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War Knights
Town Level 6
Unknown

Characteristics:

Attack 31
Defense 20
Damage 27-30 Health 100
Speed 6
Initiative 12
Shots -
Mana 20

Experience 130
Growth 2
Cost 1000 gold

Spells:
Unholy Word
Holy Word
All Chaos Magic

Abilities:
Large Creature [

Description:
I'm not very good at this
In reply to Crossdow
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#949
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Crossdow
Please provide a link to the mega pack.

Point #2 :smile13:

A page on the file storage will open; you need to choose an option with viewing ads (choose something) and wait 30 seconds. A red rectangle [Download] will appear at the top; click it, then confirm that you are not a bot and click the new red rectangle [Download]!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1