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10 years ago
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Favorites, to battle! - 8


For the eighth time, we will compete for our favorite castle, prove its strength, delight viewers with interesting games and unconventional combinations. In this tournament, each player immediately chooses a faction that they will play throughout the tournament.
The first such tournament took place in 2008.
Conflux and Necropolis have twice celebrated victory; once, Fortress, Castle, and Rampart were the best.
What will happen now?

I. General questions.
1. Throughout the tournament, each participant plays as their chosen favorite faction.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is currently available: as of early December 2015, HD mod 4.0 RC33, HW_rules_mod 1.38.
3. Color in bracket tables – for the initial seeding. Colors change after each SUBJECTIVE restart.
4. The choice of template is made by crossing out one from the list of 9 templates: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked with blue in the table starts eliminating a template.
By mutual agreement, it is permissible to play on any other template. This issue must be discussed beforehand with the tournament judges.
5. If there are two identical factions in a match, then the template is chosen from the list: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, Spider, mir_diamond and mir_h3dm1.
In this case, players bargain for the right to choose the starting hero. Players take turns (first, the one marked red in the table, then - blue) crossing out one undesirable hero from the full list; then, the players inform each other how much gold they are willing to transfer to their opponent for the right to make the first choice among the remaining heroes. The player who offers the larger amount chooses the hero first and transfers the gold to his opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
Also, on the mir_diamond and mir_h3dm1 templates, players negotiate over color. The player who offers the larger amount chooses which color he will play as and transfers the gold to his opponent.
6. Standard rules apply.
The default timer is chess clock style, with parameters specified in the rules.
Any changes to the game rules are allowed by mutual agreement of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The participant marked with blue in the table begins choosing computer opponents' castles. When the color changes, the selection is not repeated; the castles chosen by the player remain his secondary choices.
Diamond. The participant marked red in the table removes an extra (ninth) castle. If the favorite castles are identical, then red first removes one castle, then blue - a second.

II. Organizational questions.
1. This tournament is official and regular.
2. Tournament goals:
- to play as your favorite faction and try to prove its strength,
- to gain valuable experience and improve your gameplay.
3. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Blacklist and Penalty Bench are not allowed to participate in the tournament.
5. Tournament hosts and judges: Pit for LM (ICQ: 471401475) and
KobRa_RR (ICQ: 286406830).
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC.
The host has the right to make any changes to the regulations and rules during the tournament if necessary.
6. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be saved until the end of the tournament and presented upon first request by the tournament host or any member of the AC.
7. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
8. All games of the tournament go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
9. The winner of the tournament and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, travel plans, personal matters) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the host in favor of his opponent.

Registration - October 25 – November 24, 2015.
Approval of the list of participants - November 25-29, 2015.
Bracket generation - November 30, 2015. The bracket will be generated taking into account the declared faction and the player's skill level based on the results of other tournaments.
Start of the tournament - December 1, 2015.

IV. Regulations.
The regulations will be determined after the end of registration, depending on the number of participants.
A standard format is planned: group stage and Full Double Elimination.

Winners of previous "Favorites, to battle!" tournaments:

"Favorites, to battle! - 1" (2008) - Dudge (Necropolis) - Tournament history
"Favorites, to battle! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 3" (2010) - Satir (Fortress) - Tournament history
"Favorites, to battle! - 4" (2011) - Maretti (Castle) - Tournament history
"Favorites, to battle! - 5" (2012-13) - GoD (Rampart) - Tournament history
"Favorites, to battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament history

In the application, you must indicate the faction that you will play as.
In reply to Noom
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10 years ago
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Thank you for playing!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
123 days
Game Date
12/21/2015
Reported
12/21/2015 11:18 AM
Rating Impact Archived
Nitro 1650 1657 +7 ↑
Dark30 1436 1429 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/21/2015 2:43 PM

In reply to Nitro
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10 years ago
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Nitro
Thanks for the game!
I wasn't ready for an early match.
Thanks for the game.
In reply to Noom
10 years ago
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A spread of 5 heroes, resources visible, gold placed, a stable at hand — it started to feel like a real game. I scouted in 3 directions, saw several Dragon Fly Hives, КВ, a Cap of +5, Boots, Gloves, a pack of upgraded creatures. Unfortunately, all in different places. I found Kyrre as the 8th hero, but primarily scouted with Lacus — shooter guards. By month 1 week 1 day 7 (117), I collected resources, built the Griffin — took the first Dragon Fly Hive. Then I tried to clear in 2 locations with Lacus and Kyrre, it worked out more or less, and by week 2 day 4 (124) I had 8 Angels, 3 Griffins, about 30 Wyverns. Meanwhile, in the swamp village I built upgraded creatures and was preparing to upgrade them. I spotted an enemy with a small army: 100+ Gremlins, 100+ Skeletons against the enemy's modest stats. I managed to reach him with Kyrre on speedboost. Thanks to +2 Speed, a Red Orb, and a significant army advantage, there would have been no issues in the final battle — the opponent surrendered.
Thank you for the game.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Лакус / Lacus Main Hero Лакус / Lacus
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Кси / Xsi Main Hero Кси / Xsi
Map Template
Diamond
Game Length
125 days
Game Date
12/21/2015
Reported
12/21/2015 5:26 PM
Rating Impact Archived
Silence- 1442 1463 +21 ↑
rebellious 1607 1586 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/21/2015 8:53 PM

In reply to Scorpiona
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10 years ago
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Scorpiona
After all the rests, I got the blue color and Shakti with 1 stack
The game was carried by the external dwelling of monos, which were used to break the first Dragon Utopia with КЗ. After that, everything went like clockwork.
Thanks for the game.
Error in the opponent's nickname, report annulled.
In reply to Pit for LM
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10 years ago
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After all the rerolls, I got the blue color and Shakti with 1 stack
The game was carried by the external dwelling of monos, which were used to break the first Dragon Utopia with КЗ. After that, everything went like clockwork.
Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Нила / Neela Main Hero Нила / Neela
Map Template
Mini-Nostalgia
Game Length
212 days
Game Date
12/21/2015
Reported
12/21/2015 5:52 PM
Rating Impact Archived
Scorpiona 1519 1530 +11 ↑
Slayzer 1417 1406 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/22/2015 11:57 AM

In reply to Pit for LM
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10 years ago
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I almost flooded here :D
Anyway, we started after two rests by the opponent and one by me on the block.
On 111 I scouted the area. On the respawn there are two hives, 3 roads. Along one road, a village is already visible on the neighboring zone. Somewhere nearby there should be a native comp, but we never get to it :D. The starting army has no elves, but there is an external market. The respawn is on the edge of the map and is quite large. Anyway, it's tolerable, we play.
On 112 I took max crypt, and Kirya got Earth. Yeah, definitely need to play.
On 113 I took a village and an Inferno comp. There is no road to the native ramp.
The comp kills itself against the Castle, on 114 I find a path to the needed grass via wasteland. I decide to run there. The movement turned out to be negative. The scouting ultimately didn't go far, and it was too far to get to the comp's Castle.
I found a Griffin Conservatory with a stable there on 116, another Griffin Conservatory on 117, and took an external dwelling of Dendroids. Quite a bit of gold came in + the external market helped, so I built horses with the Castle and dwarf growth, and in Inferno - 1-4 in the Citadel.
On 121 I checked one Griffin Conservatory. 2-4, not suitable. From the stable I break through to the curiosities, buy a spell book. They only give skin... Dessa with the Inferno army broke through a portal to the next zone. There, a convenient scout shows the dangerous proximity of the opponent. And the zone is good, 5 curiosities, Pandoras + an alternate exit to the Griffin Conservatories.
On 122 I took two curiosities under the Castle, 12+4, I set up to break through. All resources are traded, gold is tight. The opponent, on their turn, moves towards that scout with an Angel using a scout. Nearby stands another scout with 3 Black Knights.
123 - nothing to do, I go to chase them off. Along the way I took another curiosity for 8 Vivi. Both heroes are bought back, the Angel didn't get erased. I plan to run to the Griffin Conservatories.
Then Clavius showed up.
124 - attacking with the horse was inconvenient, the army doesn't seem particularly impressive: 250+ Skeletons, 1-4 Angels, those same 3 Black Knights, and a few single Skeletons. My stats are higher, but only 11 mana points. Well, what can I do, I have 24 Vivi. We attack.
For some reason, there turn out to be 420 Skeletons and 4 Angels :D Plus +1 speed. And I, like a loser, have Expert Earth but no Slow or Shield.
Besides Vivi, my army has 21 Elves, 22 Gogs, 6 Unicorns, a dozen Pegasi, 30 Centaurs, 6 Dendroids, a Tent, and a Ballista.
Anyway, everyone dies in the battle :smile08: The opponent buys back with a couple dozen Skeletons and an Angel. I'm left with 7 Elves, Pegasi, Gogs, 1 Unicorn, and 7 Demons that didn't participate in the battle.
I probably should have killed the Angel at any cost. On the other hand, it's good that I survived at all :D
Next, I think I'll still go for the native comp.
On 125 I advance through wasteland, and very successfully. I didn't reach the town, needed one more day, but I visited a Garden of +1 Knowledge, replenished mana at the well to 60, took +2 Attack in the Arena, and blocked the comp's main army.
Furthermore, I leveled Dessa a bit and freed the native hero with a small number of Centaurs and Dwarves.
Clavius, on the other hand, can't wait to get another beating from Kirya :D He runs at me...
I have to abandon the comp, break through, return the army, and attack. In there - 100 Skeletons, 4 Liches, 6 Vampires, an Angel.
I won the fight, of course, thanks to the shooters on 90 and the wicked Ballista, but was left with 8 Gogs, 4 Demons, 8 Centaurs, and 1 Dwarf :D The opponent bought back with an Angel and a Lich.
And on the opponent's turn, I made two catastrophic mistakes. First, Clavius attacked me with 7 Zombies. Somehow I thought he would definitely flee, so I didn't kill him. Even though I could have. Then Nagash attacked. I somehow thought he definitely wouldn't kill me, even if he had somehow upgraded GM2 and got a wave there, but that was a miscalculation :D If he had had shooters, I'd probably have lost. But he didn't have shooters :D
This attack completely finished off the Necro economy, so from then on it was hopeless (I could have brought some little things, and there was over 10k gold), and the opponent understands that.
Thank you for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
Spider
Game Length
126 days
Game Date
12/21/2015
Reported
12/21/2015 11:39 PM
Rating Impact Archived
Pit for LM 1855 1862 +7 ↑
myduck 1645 1638 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/21/2015 11:58 PM

In reply to Pit for LM
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10 years ago
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Pit for LM
Something, I almost flooded here :D
In short, we started after two rests of the opponent and one of mine on the block.
On 111 I revealed the scout. On the respawn there are two hives, 3 roads. A village on the neighboring zone is already visible along one road. Somewhere nearby there should be the native computer, but it won't be reached :D. Starting army without elves, but there is an external market. Respawn is on the edge of the map and quite large. In general, tolerable, we play.
On 112 I took max crypt, and Kira got earth. Well, definitely need to play.
On 113 I took a village and an Inferno computer. No road to the native ramp.
The computer dies against the Castle, on 114 I find a passage to the needed grass off-road. I decide to run there. The movement turned out to be negative. The scouting in the end didn't go far, and it turned out to be too far to the computer's Castle.
Found a Griffin Conservatory with a stable there on 116, on 117 another Griffin Conservatory, and took an external dwelling of dendroids. Quite a lot of money came in + the external market helped out, so I built horses with the Castle and dwarf growth, and in Inferno - 1-4 in the Citadel.
On 121 I checked one Griffin Conservatory. 2-4, not good. From the stable I break through to the street clues, buy a spell book. Only leather is given... Dessa with the Inferno army broke through the portal to the next zone. A convenient scout there shows the opponent's dangerous proximity. And the zone is good, 5 street clues, Pandoras + an alternative exit to the Griffin Conservatories.
On 122 I took two street clues under the Castle, 12+4, stood under the break. All resources are exchanged, gold is tight. The opponent on their turn moves towards that scout with a scout and an angel. Nearby there is another scout with 3 black knights.
123 - nothing to be done, I go to chase them away. Along the way I took another street clue for 8 wiverns. Both heroes retreat, the angel didn't get wiped. I plan to run to the Griffin Conservatories.
Then Clavius appeared.
124 - it was inconvenient to attack with the lich, according to the army it doesn't seem particularly impressive: 250+ skeletons, 1-4 angels, those same 3 BKs and single skeletons. My stats are higher, but only 11 mana points. Well, so what, I have 24 wiverns. We attack.
For some reason the skeletons turn out to be 420, and the angels 4 :D Plus +1 speed. And I, like a loser, with expert earth, but without slow and shield.
In the army, besides the wiverns, I have 21 elves, 22 gogs, 6 unicorns, a dozen pegasi, 30 centaurs, 6 logs, a tent and a catapult.
In short, in the battle everyone dies :smile08: The opponent retreats with a couple dozen skeletons and an angel. I have 7 elves, pegasi, gogs, 1 unicorn and 7 demons left, which didn't participate in the battle.
Probably, I should have killed the angel at any cost. On the other hand, it's good that I survived at all :D
Next I think I'll go to the native computer anyway.
On 125 I advance off-road, and very successfully. I didn't reach the town, one more day was needed, but I visited a garden +1 knowledge, replenished mana at the well to 60, took +2 attack at the arena and covered the computer's main army.
Besides, I leveled up Dessa a bit and freed the native hero with a small number of centaurs and dwarves.
Clavius, however, is impatient to get another beating from Kira :D He runs at me...
I have to give up on the computer, break, return the army and attack. There - 100 skeletons, 4 liches, 6 vamps, an angel.
I, of course, won the battle thanks to the shooter at 90 and the nasty catapult, but I ended up with 8 gogs, 4 demons, 8 centaurs and 1 dwarf :D The opponent retreated with an angel and a lich.
And on the opponent's turn I made two catastrophic mistakes. First, Clavius attacked me with 7 zombies. I somehow thought he would run away anyway, and didn't kill him. Although I could have. And then Nagash attacked. I somehow thought he wouldn't kill me anyway, even if he suddenly built GM2 and got a wave there, but that was a miscalculation :D If he had a shooter, I'd most likely have been wiped out. But there was no shooter :D
This attack completely finished the Necro economy, so further on it would be hopeless (I would have brought some small units, and there was more than 10k gold), and the opponent understands this.
Thank you for the game.
Thank you for the game
In reply to myduck
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10 years ago
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Groups A, D, N, and O, well done!! The other groups should follow their example! Groups F and I are doing very poorly. If the situation doesn't improve after the New Year, expect consequences!
P.S. This doesn't apply to those who warned me about their problems. For now. :)
In reply to Silence-
10 years ago
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Thank you for playing.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
124 days
Game Date
12/22/2015
Reported
12/22/2015 3:46 AM
Rating Impact Archived
Joker2k 1900 1901 +1 ↑
злой_романтик 1515 1514 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/22/2015 7:31 PM

In reply to Falcone
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10 years ago
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Falcone
Not a bad setup. Tazar gets a Log on 111, on 112 the boots and gloves are cleared. By 113, 18 ducks and a few more hives and 2 Griffin Conservatories. I gather everything and fly to the center on 117 with a speed of 3500 movement points, 44 monarchs, 4 angels, stats 10 16. I clear the entire center and the home Dragon Utopias and on 125 I kill the opponent deep in his spawn. Thanks for the game
Falcone
Everything was going fine until I lost to a max Griffin Conservatory on 116. On 121 I bought up and went to finish the Griffin Conservatory. On 122 I already saw the opponent near my ГО and decided there was nothing to catch in the center, headed for my Dragon Utopias, but didn't make it in time, Tazar caught me!
In reply to Scorpiona
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10 years ago
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Scorpiona
After all the rests, I got the blue color and Shakti with 1 stack
The game was won thanks to the external dwelling of monos, which broke the first Dragon Utopia with КЗ. After that, everything went like clockwork.
Thanks for the game.

Did my best ,but then opponent got 7 tope treasure zone, and I had nothing to counter Shakti's magic.
Thanks for the game.
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In reply to Jubi-Juby
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10 years ago
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Jubi-Juby
The opponent used all their restarts, while I only used one:) That decided the outcome of the match:o
On the first week, I took the castle's comp, and also built horse dwellings in the Citadel. At the start of the second week, I began taking Dwarf Cottages at my respawn from the stables, then I planned to take the Conservatory-Two also at my respawn. But then came the news of my opponent's surrender:o Things went really badly for them there. GG! Thanks for the game!

Spasibo za igru.
In reply to Silence-
10 years ago
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Both retreated; in one of the distributions, I lost my entire army killing the computer, but I was saved by a rest upon meeting.
I got very lucky in the game: skeletons accumulated very well, the titan leveled up nicely and found a blue cap behind light guards, although I never did find TP until the end of the game.
The opponent was very unlucky with the roads, but in the Dragon Utopia he got an earth book; however, he didn't find air control, even though the air book was on the ground, but he didn't quite spot it. Had he found air control—I would have lost.
Thank you for playing.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Diamond
Game Length
133 days
Game Date
12/22/2015
Reported
12/22/2015 6:11 PM
Rating Impact Archived
Dima Surmay 1636 1654 +18 ↑
UrukHai 1714 1696 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/22/2015 10:03 PM

In reply to Sanin
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10 years ago
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Thank you for playing!

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