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10 years ago
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Favorites, to battle! - 8


For the eighth time, we will compete for our favorite castle, prove its strength, delight viewers with interesting games and unconventional combinations. In this tournament, each player immediately chooses a faction that they will play throughout the tournament.
The first such tournament took place in 2008.
Conflux and Necropolis have twice celebrated victory; once, Fortress, Castle, and Rampart were the best.
What will happen now?

I. General questions.
1. Throughout the tournament, each participant plays as their chosen favorite faction.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is currently available: as of early December 2015, HD mod 4.0 RC33, HW_rules_mod 1.38.
3. Color in bracket tables – for the initial seeding. Colors change after each SUBJECTIVE restart.
4. The choice of template is made by crossing out one from the list of 9 templates: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked with blue in the table starts eliminating a template.
By mutual agreement, it is permissible to play on any other template. This issue must be discussed beforehand with the tournament judges.
5. If there are two identical factions in a match, then the template is chosen from the list: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, Spider, mir_diamond and mir_h3dm1.
In this case, players bargain for the right to choose the starting hero. Players take turns (first, the one marked red in the table, then - blue) crossing out one undesirable hero from the full list; then, the players inform each other how much gold they are willing to transfer to their opponent for the right to make the first choice among the remaining heroes. The player who offers the larger amount chooses the hero first and transfers the gold to his opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
Also, on the mir_diamond and mir_h3dm1 templates, players negotiate over color. The player who offers the larger amount chooses which color he will play as and transfers the gold to his opponent.
6. Standard rules apply.
The default timer is chess clock style, with parameters specified in the rules.
Any changes to the game rules are allowed by mutual agreement of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The participant marked with blue in the table begins choosing computer opponents' castles. When the color changes, the selection is not repeated; the castles chosen by the player remain his secondary choices.
Diamond. The participant marked red in the table removes an extra (ninth) castle. If the favorite castles are identical, then red first removes one castle, then blue - a second.

II. Organizational questions.
1. This tournament is official and regular.
2. Tournament goals:
- to play as your favorite faction and try to prove its strength,
- to gain valuable experience and improve your gameplay.
3. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Blacklist and Penalty Bench are not allowed to participate in the tournament.
5. Tournament hosts and judges: Pit for LM (ICQ: 471401475) and
KobRa_RR (ICQ: 286406830).
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC.
The host has the right to make any changes to the regulations and rules during the tournament if necessary.
6. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be saved until the end of the tournament and presented upon first request by the tournament host or any member of the AC.
7. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
8. All games of the tournament go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
9. The winner of the tournament and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, travel plans, personal matters) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the host in favor of his opponent.

Registration - October 25 – November 24, 2015.
Approval of the list of participants - November 25-29, 2015.
Bracket generation - November 30, 2015. The bracket will be generated taking into account the declared faction and the player's skill level based on the results of other tournaments.
Start of the tournament - December 1, 2015.

IV. Regulations.
The regulations will be determined after the end of registration, depending on the number of participants.
A standard format is planned: group stage and Full Double Elimination.

Winners of previous "Favorites, to battle!" tournaments:

"Favorites, to battle! - 1" (2008) - Dudge (Necropolis) - Tournament history
"Favorites, to battle! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 3" (2010) - Satir (Fortress) - Tournament history
"Favorites, to battle! - 4" (2011) - Maretti (Castle) - Tournament history
"Favorites, to battle! - 5" (2012-13) - GoD (Rampart) - Tournament history
"Favorites, to battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament history

In the application, you must indicate the faction that you will play as.
In reply to identity
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10 years ago
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Group N, it’s like a group of death!
In reply to Vysotskiy
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10 years ago
Start was not bad,I got 6 elves from hero in tavern,stables next to road,map was a bit poor in gold though.Still I managed first week,captured my elf dwelling,built citadel+unicorns.Early week 2 I decided to clear my area (2 dwarven treasures,heavily guarded unicorn dwelling,2 cons,a couple powerups),at 124 I took 5x20 cons and then maxi cons with decent losses (only centaurs dendroids dwarves and 1 unicorn).I went to center afterwards because I didnt see treasure entrance yet and didnt want to wander in desert blindly.131 I got exp earth on grindan and checked with view earth where treasure is,then went right there with main.First artifact there was wings,then library,a couple hives,2 topes.Second tope gave me lvl5 hat.I built lvl4 MG in tower but no tp,and 3rd tope in my resp also didnt give anything useful.Meanwhile I saw opponent has both DD and TP,and I didnt see other good areas to go to,so I decided to rush his town hoping he's unprepared.He was right there in town,so I had no choice but to attack.
Kyrre 20 20 14 11, 56 mana | 8 angels,44 wyverns,17 war unicorns,8 dendroids,60 grand elves,7+7 pegasi | expert archery,golden bow,+2 speed, tactics, orb of silt,2,2k implosion,earth magic
vs
Mullich 20 25 6 18, 180 mana | 7 AAs 46 wyverns 48 iron golems 10 magi 18 naga queens 8 griffs | expert armorer,tactics,earth magic,all earth and air magics, +1speed

Battle looked really hopeless mostly because of low mana for me (2 DD used previously),first round after mass wait I shot wyverns with elves,he cast meteor on me,I cast implo on his AAs.He came forward with his wyverns,and I managed to kill them with all I had in 2 rounds,meanwhile getting chain lightning / meteor in my face.Later he cast antimagic on nagas,but didnt come out with them so I kept shooting them down,when there was only 10 left I used single haste on wyverns and hit nagas.Opponent kept resurrecting AAs and I used magic arrows on them (resu brought back 2 AAs,arrow killed 1).In the end of battle we both ran out of mana,I had 40 wyverns 8 unicorns vs 5 AAs 44 golems.Thanks to +2speed he could not force a draw and make me retreat,so I won with 20 wyverns and 5 unicorns remaining.
Interesting game,vs full control if I waste another day I absolutely lose the game.This rush was my only chance,and it worked.
Spasibo za igru!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
6lm10a
Game Length
143 days
Game Date
12/16/2015
Reported
12/16/2015 10:28 AM
Rating Impact Archived
Dave_HUN 1711 1731 +20 ↑
BISHOP 1847 1827 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/16/2015 4:32 PM

In reply to wowa
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10 years ago
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wowa
The red orb arrived just in time!
The game itself was tough; money was almost nonexistent at first, with creature banks only being a Griffin Conservatory double and 3 beehives for 16 ducks.
In the end, the army was like in a hota — all stacks don't fit into the hero, and there's no pronounced striking stack))) But the miner leveled up nicely and emerged into the sands somewhere around 14-16-10 and 280 mana, but there was no decent magic besides oil.
From the respawn, I saw a patch of grass to the right, so out of the two roads I chose the one leading down — guessed right! Otherwise I would have run into Kyrre with worse combat stats but magic stats near 20 + Impl from the hat! :eek: But as it was, the final happened only after picking up the GHP in the sands, taking a max Dragon Utopia, and sitting in town to ramp up (half the money from the max utopia went to hauling the loot from the broken miner out of the sands)))
My plan was to attack Kyrre, who was clearing the vicinity of the road where the miner had already skimmed the richest cream.
Or, if Kyrre dug into the wilderness, to buy off the noob back home, where there were 3 untaken Dragon Utopias, which with artifacts and growth could be taken by anyone)))
But Kyrre attacks on their own 131 (I managed to hide the miner's stats by buying the noob growth at home)))
Apparently there was also buying with delivery, but the miner's attack is 20 higher and defense 10 higher, so no chance.

GG, thanks for the game :)
Thanks for the game
Ася 581706700, Скайп Sevan_80

In reply to Vysotskiy
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10 years ago
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Thank you for playing!
Здесь, в этой великой стране, твой член не становится длиннее, если у тебя есть автомат.

706769974
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Diamond
Game Length
126 days
Game Date
12/16/2015
Reported
12/16/2015 3:37 PM
Rating Impact Archived
Simon5760 1523 1532 +9 ↑
Sevan_80 1361 1352 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/16/2015 11:21 PM

In reply to Dave_HUN
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10 years ago
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Dave_HUN
12/16/2015 Dave_HUN (Red, Rampart, Kyrre, Kyrre) def BISHOP (Blue, Castle, Valeska, Sir Mullich) 6lm10a 143

The start wasn't bad; I got 6 elves from the hero in the tavern, stables next to the road, but the map was a bit poor in gold. Still, I managed the first week, captured my elf dwelling, and built a citadel + unicorns. Early in week 2, I decided to clear my area (2 dwarven treasures, a heavily guarded unicorn dwelling, 2 cons, a couple of power-ups). At 124, I took 5x20 cons and then maxi cons with decent losses (only centaurs, dendroids, dwarves, and 1 unicorn). I went to the center afterward because I hadn't seen the treasure entrance yet and didn't want to wander in the desert blindly. At 131, I got exp earth on Grindan and checked with view earth where the treasure is, then went right there with the main hero. The first artifact there was wings, then the library, a couple of hives, 2 topes. The second tope gave me a level 5 hat. I built a level 4 MG in the tower but no TP, and the 3rd tope in my respawn also didn't give anything useful. Meanwhile, I saw the opponent has both DD and TP, and I didn't see other good areas to go to, so I decided to rush his town, hoping he's unprepared. He was right there in town, so I had no choice but to attack.
Kyrre 20 20 14 11, 56 mana | 8 angels, 44 wyverns, 17 war unicorns, 8 dendroids, 60 grand elves, 7+7 pegasi | expert archery, golden bow, +2 speed, tactics, orb of silt, 2, 2k implosion, earth magic
vs
Mullich 20 25 6 18, 180 mana | 7 AAs 46 wyverns 48 iron golems 10 magi 18 naga queens 8 griffs | expert armorer, tactics, earth magic, all earth and air magics, +1 speed

The battle looked really hopeless, mostly because of low mana for me (2 DD used previously). In the first round, after mass wait, I shot wyverns with elves; he cast meteor on me, and I cast implo on his AAs. He came forward with his wyverns, and I managed to kill them with all I had in 2 rounds, meanwhile getting chain lightning / meteor in my face. Later, he cast antimagic on nagas but didn't come out with them, so I kept shooting them down. When there were only 10 left, I used single haste on wyverns and hit nagas. The opponent kept resurrecting AAs, and I used magic arrows on them (resu brought back 2 AAs, arrow killed 1). In the end of the battle, we both ran out of mana; I had 40 wyverns, 8 unicorns vs 5 AAs, 44 golems. Thanks to +2 speed, he couldn't force a draw and make me retreat, so I won with 20 wyverns and 5 unicorns remaining.
Interesting game, vs full control; if I waste another day, I absolutely lose the game. This rush was my only chance, and it worked.
Spasibo za igru!
EZ FOR DAVE! I KNEW U CAN DO IT!!!:smile20:
In reply to FireToSky
10 years ago
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FireToSky
Everything was pretty dull, I barely got the horses into the fort and did a little necromancy. But there's some very pleasant news about a wipe in the maxi league.
Thank you for the game!

It was. The start wasn't bad: a hydra external dwelling near the castle, Bron has 7 basilisks, a bit of gold, scouted 3 beehives, 1 Griffin Conservatory, at turn 115 (I think) a comp-Castle fell, scouted an external dwelling for horses. Then came the brain fart — I built the wrong chain to capture the aforementioned dwelling, the main hero wasn't leveled up properly. However, I did capture a comp-Swamp (sneaked into an empty castle with Castle's 1, 2, 3, 4 buildings already built). Then I bought everything I could afford and jumped into the nearest beehive without checking. Probably a mistake, but the other beehives were farther away — meaning a waste of time, and there wasn't much else to do anyway. I just figured if it's maxi, then it's bad luck.

Thanks for the game!

P.S. In my folders I didn't have Bron, but Korbac, because I was given the log.
In reply to Dave_HUN
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10 years ago
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Dave_HUN
The start wasn't bad; I got 6 elves from the hero in the tavern, and stables next to the road. The map was a bit poor in gold, though. Still, I managed the first week, captured my elf dwelling, and built a citadel with unicorns. Early in the second week, I decided to clear my area (2 dwarven treasures, a heavily guarded unicorn dwelling, 2 castles, and a couple of power-ups). At level 124, I took 5x20 castles and then maxed out castles with decent losses (only centaurs, dendroids, dwarves, and 1 unicorn). I went to the center afterward because I hadn't seen a treasure entrance yet and didn't want to wander in the desert blindly. At level 131, I got experience from earth on Grindan and checked with "view earth" to see where the treasure was, then went right there with my main hero. The first artifact there was wings, then a library, a couple of hives, and 2 topes. The second tope gave me a level 5 hat. I built a level 4 magic guild in the tower but got no teleportation, and the third tope in my respawn also didn't give anything useful. Meanwhile, I saw that my opponent had both Dragon Dreams and Teleportation, and I didn't see any other good areas to go to, so I decided to rush his town, hoping he was unprepared. He was right there in town, so I had no choice but to attack.
Kyrre 20 20 14 11, 56 mana | 8 angels, 44 wyverns, 17 war unicorns, 8 dendroids, 60 grand elves, 7+7 pegasi | expert archery, golden bow, +2 speed, tactics, orb of silt, 2, 2k implosion, earth magic
vs
Mullich 20 25 6 18, 180 mana | 7 Archangels, 46 wyverns, 48 iron golems, 10 magi, 18 naga queens, 8 griffins | expert armorer, tactics, earth magic, all earth and air magics, +1 speed

The battle looked really hopeless, mostly because of my low mana (2 Dragon Dreams used previously). In the first round, after a mass wait, I shot wyverns with elves. He cast Meteor on me, and I cast Implosion on his Archangels. He came forward with his wyverns, and I managed to kill them with all I had in 2 rounds, while getting Chain Lightning and Meteor in my face. Later, he cast antimagic on nagas but didn't come out with them, so I kept shooting them down. When there were only 10 left, I used single haste on wyverns and hit the nagas. The opponent kept resurrecting Archangels, and I used magic arrows on them (resu brought back 2 Archangels, and the arrow killed 1). In the end of the battle, we both ran out of mana. I had 40 wyverns and 8 unicorns left, versus 5 Archangels and 44 golems. Thanks to +2 speed, he couldn't force a draw and make me retreat, so I won with 20 wyverns and 5 unicorns remaining.
Interesting game, against full control. If I had wasted another day, I would have absolutely lost the game. This rush was my only chance, and it worked.
Spasibo za igru!
Thank you for the game!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
In reply to Vysotskiy
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10 years ago
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The opponent had everything, but he decided not to take the easy way out. :) Thank you for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Стракер / Straker Main Hero Стракер / Straker
Map Template
8mm6a
Game Length
115 days
Game Date
12/16/2015
Reported
12/16/2015 5:21 PM
Rating Impact Archived
Javdet 1583 1585 +2 ↑
Be3y4uu 1243 1241 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/17/2015 12:14 PM

In reply to Vysotskiy
10 years ago
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The result is not very good. There's a Dragon Fly Hive and a Griffin Conservatory next to the Castle, and another Griffin Conservatory not far away. But the respawn is empty; I thought if I went further there would be more, but instead it was a completely scorched field, a huge empty area. Basically, I'm struggling with gold and army. Only by the third week was I able to capture the Dragon Fly Hive and 2 Griffin Conservatories, then 2 more Dragon Fly Hives. By that time, the opponent came and killed my scout hero, who had all my resources, gg

Thanks for the game
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кристиан / Christian Main Hero Кристиан / Christian
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
146 days
Game Date
12/16/2015
Reported
12/16/2015 6:49 PM
Rating Impact Archived
SuRoTa 1399 1391 -8 ↓
Jubi-Juby 1580 1588 +8 ↑
Rated Sep 28, 2022

Accepted by opponent on 12/16/2015 6:57 PM

In reply to SuRoTa
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10 years ago
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SuRoTa
Not a great surrender. Near the castle there's a Dragon Fly Hive and a Griffin Conservatory, and another Griffin Conservatory not far away. But the respawn is empty; I thought I'd see more further on, but it's basically a scorched field, a huge empty stretch. Pretty tough in terms of gold and army. Only by the 3rd week was I able to take the Dragon Fly Hive and 2 Griffin Conservatories, then 2 more Dragon Fly Hives. By that time, the opponent arrived and killed my scout hero, who had all my loot, GG

Thanks for the game
In the first week, I built horses at the Citadel at home, but lost them breaking through 90 halflings for a prison:( At the start of the second, I took the Castle computer. Mid-week, Earth Magic got upgraded, and I took a trio of Griffin Conservatories, losing two more horses:( By the end of the week, the second computer — Inferno — also fell. On turn 131, I went into my super treasure site and spent a week clearing it:) I got Boots and Gauntlets there, +6 and +5 all, Air Control, loot, etc. On the fourth week, I hopped over to the opponent; he wasn't ready for FB. GG! Thank you for the game!
ICQ 669307560

In reply to Vysotskiy
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10 years ago
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Entering the roadside Dragon Utopia before breaking through the ГО almost proved fatal
and although wings were granted there, and a miner with expert log on 122 stood on the angel before the ГО (having crashed on 121 from the stables home, doubled, and spent all other time running toward the center), but exiting into the sands next to the opp and the blue color almost cost the game. Level up with Gosha's oil! With it, some way was found to break through a double ГО of gray hippos and ducks, while then the opp would be 1st to reach the КЗ with the blue hat, lying right next to our exits)) true, even with expert earth, Goshan' same battles would have been quite tough with 30 mana and 3 SP, especially for control artifacts -- even a miner with oil and SP 9 struggled to overcome their guard of fifty hippos with GS :smile35: but the opp, even after losing the entire army, could really pressure with full-control -- if he could escape from the miner, who guaranteed to cover him on the next turn... however, the throw without oil happened sooner, already at the ГО

GG, thanks for the game
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
123 days
Game Date
12/16/2015
Reported
12/16/2015 7:35 PM
Rating Impact Archived
wowa 1708 1717 +9 ↑
Simon5760 1550 1541 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/26/2015 9:11 AM

In reply to wowa
10 years ago
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Dave_Hun, aka Dave_Hun – what a guy! It’s clear that studying the great and mighty has done him good!
In reply to Vysotskiy
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10 years ago
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It turned out to be a rather tough game; on 112 with 3 stacks of troglodytes on shakti, I barely managed to take the minotaur external dwelling behind the dwarves. On 113, I scouted the Book of Air in a treasure zone, then gathered 3 home hives by 117. Overall, it was a mediocre setup—there weren't even gloves or boots on the respawn, and the dragon external dwelling was impossible to take. Well, I thought, it's still playable. In the second week, I went into a treasure zone and took 5 hives (only 44 vivs in total), a couple of drowned ones for stats +3 +3+3 +3 in total; meanwhile, I used a fool' same with DD to snatch another treasure zone, where there was a second Book of Air and a +5 all sword. Then I upgraded all the ducks (67 pcs) and headed toward the opponent. Surrender follows. Thanks for the game
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Димер / Deemer Main Hero Димер / Deemer
Map Template
6lm10a
Game Length
133 days
Game Date
12/16/2015
Reported
12/16/2015 8:13 PM
Rating Impact Archived
cuc9ctblu 1457 1479 +22 ↑
FireToSky 1645 1623 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/16/2015 10:19 PM

In reply to cuc9ctblu
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10 years ago
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cuc9ctblu
The game turned out to be quite tough; on 112, with 3 stacks of troglodytes on shakti, I barely managed to take the minotaur external dwelling behind the dwarves. On 113, I scouted the Book of Air in a treasure zone, then gathered 3 home hives by 117. Overall, it was a mediocre layout; there weren't even gloves + boots at the respawn, and the dragon external dwelling was impossible to take. Well, whatever, I thought, it's playable. In the second week, I went into a treasure zone and took 5 hives (only 44 vivs in total), a couple of Dragon Utopias for stats +3 +3+3 +3 in total; meanwhile, I used a fool with DD to snatch another treasure zone—the second Book of Air and a +5 all sword were there. Then I upgraded all the ducks (67 pcs) and headed toward the opponent; surrender followed. Thanks for the game.
Couldn't find Cons, saw 2 uliks, but only managed to take one. Ksi made some bones, and Dimer with resurrect from the ramp guild took a mini Dragon Utopia—there were levitation boots there, of course) There were a couple more Dragon Utopias; I intended to take them while upgrading the guild on the side, but the opponent's luck was absolutely insane and left no chance) Even Petrovich himself wouldn't have been able to change the situation :smile21:
Thanks for the game!
In reply to BISHOP
10 years ago
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BISHOP
Thanks for the game!
GG, made several bad decisions.

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