Auto-translated
Thank you very much for the selection! :)
I downloaded Clash of Titans, and it impressed me from the very beginning.
I downloaded Clash of Titans, and it impressed me from the very beginning.
New here? I'm Roha — want a quick tour?
I'm submitting a demo version of a new map. It's a complex and long-playing map about Necropolis. In the demo version, it's incredibly difficult to build a castle.
If you play well, there will be MANY skeletons.
To win, you need to go underground and defeat the mage.
I haven't seen anything worse!
Does anyone here create interesting maps, like in the original game, without stupid perversions?
Today, I noticed that someone (probably the same translator) uploaded their Russian translations of two more famous maps created by Darklord (Stefan Kispalko):
The search for the Cloak RUS
Wings of heaven RUS
Description of the computer
I can't open files on this computer
It's too lazy to count the map size in squares
1. I try to test maps for "playability" (usually just once). Even though it's tedious and boring.
If you increase the difficulty, it doesn't make any mistakes. And I'm not interested in playing against an opponent that you can't outsmart.
The computer doesn't understand these "circular" maps; it has no strategy at all! That's why I'm making fun of it.

