One of the best Campaigns I've played:
Love_Sword_and_Velocity
Author (not me): Zabavsky Garriy (aka Griffin Eye) E-Mail:
zabgar@e-mail.ru ,
garzab62@yahoo.comType: Campaign for Heroes 3 Shadow of Death 3.0 (also known as SoD)
Difficulty: difficult, especially the last 2 levels.
Description (by the author):
Sir Mullich, a brave and lucky warrior, known in Erathia as General Kendall,
interrupted his brilliant career and left the army. He experienced misfortune - at the age of 40
and a little, he fell in love with the beautiful Brigitte. For over a year, he sought her hand in marriage, and
finally, yesterday, she was supposed to become his wife. But, in the midst of the wedding ceremony,
a man with the head of a Minotaur appeared out of nowhere. He said only "This beauty suits me
better" and vanished together with Brigitte.
Recovering from his rage and grief, Sir Mullich showed a sketched portrait of the sorcerer
to a well-known seer, and he recognized him as "Terrible Malekith - the master of distant
dungeons." Then, Sir Mullich sent letters to his friends - "Does anyone know where
to find Terrible Malekith?" His army friend, Cuthbert, responded - "The path to Malekith's land lies through our republic - come, I will help." The former priest, Cuthbert,
was at that time the president of a small republic of settlers, located
between the wild land of barbarians and the mysterious land of mages.
So, Mullich, gathering his servants in his ancestral castle, begins a long military campaign,
no longer for the glory of the crown, but for the sake of his own happiness.
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P.S.
General tips for completing any Campaigns (especially this one).
In Campaigns, it is useful:
a) for the main hero to have the secondary skill "ballista" and/or be able to summon elementals: then on the 1st turn you can defeat almost all monsters (with a certain level of hero development).
b) for the secondary hero to have expert-level fire magic + the Berserk spell (especially useful in this campaign) (specifically the secondary hero - because you can use him to retreat).
c) to take into account that the attack/defense skill of the hero + the attack/defense skill of the troops cannot exceed the value of 99, therefore, if your main troops are "peasants" (also known as "pizans") with an attack skill of 1 and your hero's corresponding skill is 98, then it is pointless to develop this skill further, as it has reached its maximum: 98+1=99, it is better to spend experience on magic.
(this is relevant for this campaign)