Skip to content

Posts from [TOURNAMENT-HotA] Wizard OH

No ratings yet — be the first to rate!
Announcement
User Avatar
10 years ago
Auto-translated



"We built and built, and finally we built it."

In connection with the release of simultaneous turn gameplay, a tournament is announced to introduce players to this technology and test the software.

1. The tournament is unofficial.

Game version: HotA + HDmod + HWrulez (latest versions everywhere).

2. Templates:
4 templates will be determined by coin flip. A template is generated once before bidding because there is a mirror in the pool. If Mirror appears, then a regular bid takes place.

00 - Jebus
01 - Mini-Nostalgia
10 - Nostalgia
11 - h3dm1

The choice of templates is due to their non-contact nature, which allows simultaneous turns to fully demonstrate themselves.

The Nostalgia template uses the HotA version – [HotA]Nostalgia; compared to the SoD version, the road balance has been adjusted – both players always have roads to all their camps, as well as a road between players through ГО. This is also new technology that needs testing.

3. /topic/11418/ link to the rules for HotA. There are differences from SoD, so if you don't know them, it is advisable to read them.

You can read a mini manual on Simultaneous Turn here:
https://sites.google.com/site/heroes3hd/rus/description/hd_plus/sim-turn

Simultaneous turn time and timer for templates:
7 days for Jebus Cross 25:00 + 10:00 + 1.30
14 days for Mini-Nostalgia 20:00 + 08.30 + 1.15
14 days for Nostalgia 23:00 + 09:00 + 1.15
10 days for h3dm1 (on medium roads) 25+10+1.30


I added a little more time to the timer because it is very difficult to immediately get used to simultaneous turns.


In simultaneous turn gameplay, a "soft landing" is implemented – interrupting the simultaneous turn when players come into contact by replaying the last move of the blue player. Therefore, even if you meet earlier than the specified time, nothing terrible will happen. But it's better without it, as this interferes with the gameplay, which is why there is a limit on the duration of the simultaneous turn.

4. Castle selection - randomizer + bidding. A random pair of castles is generated, after which players begin to bid for the right to choose – either the castle or the color. The winner transfers the amount of their last bid to the opponent before the start of the game. For example:

Inferno vs Tavern was generated.
Vasya:
100
Petya:
200
Vasya:
300
Petya:
400
Vasya:
pass
Petya:
I take red color
Vasya:
I take Inferno

As a result, Petya plays red Tavern with 9600 starting gold, and Vasya plays blue Inferno with 10400 starting gold.

Either player can request a re-generation of the castles once by paying 500 gold for it. If, after re-generation, at least one of the castles matches those that were before re-generation, then you can request another re-generation for free.

By mutual agreement, you can choose castles in other ways - draw, double bidding (for the castle and for the color separately), all random, etc.

Roads – fast for Jebus Cross and Nostalgia, medium for Mini-Nostalgia.

5. Rush is allowed.

The time for each match is 2-3 weeks, depending on the number of participants, but also so as not to drag out the tournament too much.

With mutual consent, you can write reports without using an automatic method.

Tournament format: floating double elimination.

All games in the upper and lower brackets, including finals, will be bo1.
The grand final will be bo3, with a score of 1-0 in favor of the player from the upper bracket.

You can take 3 days in total for restarts.

Restarts according to this scheme:
- During the first turn, any player can immediately take a restart 111.
- If neither player takes a restart during the first turn, then before the start of day 2, when no one has yet made a move, red must write "111" or "I don't take a restart" in ICQ. After that, if red does not take a restart, blue must also write "111" or "I don't take a restart".
- If one of the players makes the second move, then he can no longer take a restart. You can see that your opponent has made a move by seeing that the timer starts displaying for him (in the latest versions of HD - even if the player himself has not yet made a move).
In reply to Toganash
10 years ago
Auto-translated
Toganash
I'm the only one who doesn't understand why hero banning is necessary in a game with trading? Before you bring up arguments: trading exists to compensate for color and hero choices, but here, rules are being set to minimize its importance.
As I understand it, hero banning isn't mandatory and is done at the players' discretion. For example, when playing a Fortress mirror match, I'm sure some believe that Kir is overpowered, or when playing a Dungeon mirror match, someone might believe that Gunnar is.
If they want to ban heroes, that's their right.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to aka.Ward3n
10 years ago
Auto-translated
Regarding the same-turn (OH) deadlines, people have spoken out, but the lead apparently isn't reading the thread. And this is a very important point. I am posting saves from a recent game on Mininost. The OH deadline was set to 131. On turn 126, Blue takes 2 Dragon Utopias—one in their own treasure zone and another in the center, which drops wings—and in that same turn flies to Red's respawn and kills the opponent's fodder. Naturally, the OH is interrupted. As I understand it, only Blue is replaying turn 126. How should he proceed? If the encounter had been in the center (without control), knowing the contents of the Dragon Utopias, he could play it completely differently. Moreover, the turn was very long.
There have been better layouts for Mininost.
Passwords are attached.
Attachments 1
1 file attached • Total size: 4.7 MB
In reply to shpilenger
User Avatar
10 years ago
Auto-translated
I have a feeling that Redwait set the time limits for Online HotA based on his experience playing, primarily in SoD. But here we have HotA, which, on average, is 2-3 days faster than SoD on any map (due to strong starting armies). Therefore, the optimal time limits for Online HotA would be:

116 - jebus
123 - mini-nosta
117 - x3dm1

I won't commit to a specific number for a big nostalgia run, but I think somewhere around 125, to avoid taking risks.
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
User Avatar
10 years ago
Auto-translated
=Lizard=
I have a feeling that Redwhite set the OH deadlines based on game experience, primarily in SoD. But this is HotA, which on average is faster than SoD by 2-3 days on any map template (due to strong starting armies). Therefore, the optimal OH deadlines would be:

116 - Jebus Cross
123 - mini-nostalgia
117 - x3dm1

I can't say for sure regarding big nostalgia, but I think around 125 to avoid any risks.
Vik suggested the deadlines and I set them at my own discretion; in HotA, encounters will very rarely happen before these dates. But you can always agree on the deadlines yourselves.
And the games I played with OH confirmed my words; even OH could have been pushed back further.
In reply to Redwhait
User Avatar
10 years ago
Auto-translated
Thank you for playing.
ICQ 687380830
HD MOD 4.207, HW Rules 1.38
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Мефала / Mephala Main Hero Мефала / Mephala
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Mini-Nostalgia
Game Length
146 days
Game Date
12/10/2015
Reported
12/10/2015 6:38 PM
Rating Impact Archived
happy orange 1290 1285 -5 ↓
Simon5760 1547 1552 +5 ↑
Rated Sep 28, 2022

Accepted by opponent on 12/10/2015 6:49 PM

In reply to happy orange
User Avatar
10 years ago
Auto-translated
happy orange
Thank you for the game.
Thank you for the game! We played BO3, so we have 2 games played. There were a couple of crashes and issues with turn transfer after a simultaneous move. The crash was saved; please let me know where to upload it.
Здесь, в этой великой стране, твой член не становится длиннее, если у тебя есть автомат.

706769974
In reply to Simon5760
10 years ago
Auto-translated
Simon5760
There were a couple of crashes and problems with turn transfer after simultaneous moves; I saved the crash log. Please tell me where to upload it.
This topic: /topic/at/863069/
If you write a post using "advanced mode," there is an option to attach files.
In reply to shpilenger
User Avatar
10 years ago
Auto-translated
The situation was a bit better.

Thank you for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
Battle Report Accepted
Причал / Cove Faction Причал / Cove
Коркес / Corkes Start Hero Коркес / Corkes
Коркес / Corkes Main Hero Коркес / Corkes
Победа / Def Победа / Def
ЯR
Синий / Blue
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Map Template
Jebus Cross
Game Length
127 days
Game Date
12/10/2015
Reported
12/10/2015 7:30 PM
Rating Impact Archived
Javdet 1560 1576 +16 ↑
ЯR 1599 1583 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/10/2015 7:47 PM

In reply to Javdet
User Avatar
10 years ago
Auto-translated
Javdet
The arrangement was better.

Thanks for the game.

I had a win condition, but I was afraid to engage 30 devils. I came out to the center right away, via no road on 122, going for the Dragon Fly Hive, box, 5lvl hat, with 22 bugs, 3 giants, and 2 birds, stats 6 10, oil on 8, upgraded shooting, minus morale. After the game, I beat it with the loss of a giant.

Thanks for the game!
In reply to shpilenger
User Avatar
10 years ago
It was very long game. We couldn't agree with time to finish game for a long time (several weeks). I was killing 20-49 jins, wich guarded pandor and road at the neighboring resp at the 2-nd week and lose all my army (survived 2 pitlords and some gogs). Pandor was empty and i asked my opponent to load autosave. He refused. At the 3-rd week i go in the underground treasure zone. My opponent captured my own town with units of 1-3 level 3 weeks grouth. There was good utopia in treasure. (helm +6 all, shield +12 and book of fire). Marius was an expert of fire. I bought all elements in 2 towns kill other utopia with sword +12 and wanted go on my own town, but opponent left game( I offered him autosave, but he sad that don't wanna play with me in this game and sometimes else( I don't understand why. If i offended him in something, then I apologize.

Thx for playing, I hope it was not last our game.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Nostalgia
Game Length
143 days
Game Date
12/10/2015
Reported
12/10/2015 8:04 PM
Rating Impact Archived
yarik1987 1403 1422 +19 ↑
Huanito 1516 1497 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/11/2015 4:13 PM

In reply to yarik1987
User Avatar
10 years ago
yarik1987
It was very long game. We couldn't agree with time to finish game for a long time (several weeks). I was killing 20-49 jins, wich guarded pandor and road at the neighboring resp at the 2-nd week and lose all my army (survived 2 pitlords and some gogs). Pandor was empty and i asked my opponent to load autosave. He refused. At the 3-rd week i go in the underground treasure zone. My opponent captured my own town with units of 1-3 level 3 weeks grouth. There was good utopia in treasure. (helm +6 all, shield +12 and book of fire). Marius was an expert of fire. I bought all elements in 2 towns kill other utopia with sword +12 and wanted go on my own town, but opponent left game( I offered him autosave, but he sad that don't wanna play with me in this game and sometimes else( I don't understand why. If i offended him in something, then I apologize.

Thx for playing, I hope it was not last our game.

I simply left game cause I dont wanna waste time on opponent with bad manners and disgusting behaviour.He was constantly trolling for last 2 days in ICQ/hamachi chat and even during game,before that many times avoided to finish game and even start to play game vs other opponent while he was waiting for me.Other players on HW should be careful if they are going to play vs this player.I hope this was my last game vs him.
In reply to Huanito
User Avatar
10 years ago
Auto-translated
playing against a Lizardman))
my opponent suggested finishing the game with one move each, but on my turn, he left, writing about it in Skype
so as not to waste precious time, I only read it when I attacked
I can't kill him immediately; he has a powerful unit, and also with a tactic – now I'll have to reposition: o

since it seems like an ambush is being prepared for me (they want to reduce my forces), I'm posting a screenshot showing that I'll attack with the same troops (4+5+4 Cyclops).
Attachments 1
1 file attached • Total size: 209.7 KB
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to WiZarDX_576
User Avatar
10 years ago
Auto-translated
Are there any players interested in playing the second round?
:smile13:
In reply to u2noob
User Avatar
10 years ago
Auto-translated
The draw is here! :)

Upper bracket:
=Lizard= - wowa
Izgoy - Toganash
Javdet - Simon5760
KobRa_RR - _XS!_
UrukHai - battanas
The_ - Dawidu91
shpilenger - BlackFatal
twaryna - Vladimir_Ospa
Satyr - yarik198
Dandy - u2noob

Lower bracket
Jubi-Juby - flate
Gee-R@sIM
YaR - happy orange
Iamsamstan - Kalcefar
Diabler - Hi-Tech(Superseb)
aka.Ward3n - Loinz
Sevan_80 - Court
MikeM - Huanito
sShreKs - Redwhait HP
MuLLIyTa - tech win

Statistics

Welcome our newest member: recijeb