Posts from Discussion of the Academy faction (Mages and Wizards). Tactics and their specific features.
1) If a Mage casts a counterspell against a Necromancer, does the Necromancer lose half a turn after the failed spell, or does the Mage lose a turn?
2) Does the counterspell work on the "Shriek of Horror" spell?
3) If Hafiz is a mentor and trains Nazir before reaching the "Mentor" and "Spell Mastery" skills, and then Hafiz gains the "Scholar" skill while Nazir does not, will Hafiz learn the spells that Nazir knows but Hafiz doesn't?
4) If Hafiz casts a counterspell, and on the next turn, the Warlock casts a spell and then moves, will the Warlock's spell be blocked, or not?
1) If a Wizard casts a counterspell against a Necromancer, does the Necromancer get pushed back half a turn, or does the Wizard get pushed back a full turn?
2) Does the counterspell work on the "Scream of Horror" spell?
3) If Hafiz is a mentor and trains Nazir before he reaches the "Mentor" and "Arcane Knowledge" skills, and then Hafiz gains the "Scholar" skill while Nazir does not, will Hafiz gain the spells that Nazir has but Hafiz doesn't?
4) If Hafiz casts a counterspell, and on the next turn, he casts a spell, and then the Necromancer moves, will the Necromancer's spell be blocked, or not?
In general, I advise you to test each of these points yourself. It's easy to do: in the map editor, place Nazir and Hafiz as the first player, and some Necromancer as the second player. Set everything up, run a staged battle (player versus player on one computer)... and you'll know for sure.
in reality, they can only be healed with area-of-effect spells, not all magical spells.
I can't understand why everyone writes that Obsidian Golems are healed by Chaos magic, but in reality, they are only healed by area-of-effect spells, not all magic. I have version 3.1. In this version, what was changed about this feature?
Against an Orc in the late game, which build is preferable?
1. Attack, Defense, Light, Education, Sorcery (Wisdom)
2. Attack, Defense, Light, Education, Leadership (Empathy)
Can you tell me what the initiative will be for the Orc at level 25 and how it is calculated?
It will hardly change. I don't remember the exact numbers, but it will be +1 or a maximum of +2 compared to the regular one. More likely +1, and it will be barely noticeable.
doesn't the wizard's sign affect Armageddon, Holy/Unholy Word, Phoenix, and Elementals???